Advanced484 Videos

터치디자이너ㅣInstancing with colored lightsㅣTouchDesigner

노이즈 TOP를 활용한 인스턴싱 테크닉 그리고 컬러 라이팅, 카메라 무빙 관한 튜토리얼 입니다. In this TouchDesigner, we create Noise TOP based Instancing and How to set the colored lights and the camera movement. —— Website: http://crazyradio.xyz Instagram: https://www.instagram.com/crazy.radio.film/ #touchdesigner #터치디자이너 #pointcloud

Butterflies: Animating Instanced SOPs with a Vertex Shader in TouchDesigner (Tutorial)

This is an intermediate TouchDesigner tutorial that shows how to animate simple instanced SOPs via a vertex shader. Patreon (Project Files): https://www.patreon.com/thoseeyes Instagram: https://www.instagram.com/thoseeyesomg Twitch: https://www.twitch.tv/thoseeyes

Ben Laposky’s Oscilloscope Art in TouchDesigner – Tutorial

Get access to 120+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Ben Laposky was among the first to experiment with using analog computers and electronics to generate artworks in the early 1950s. He is known for creating […]

TouchDesigner Vol.056 Lighting and Rendering with TouchDesigner

#Touchdesigner #tutorial Sample files: https://drive.google.com/drive/folders/15K9Cz87kjxll_KrIlONUsZ3eRc1ijekZ?usp=sharing Guide: https://backspace-productions.notion.site/TDSW-v56-Lighting-and-Rendering-with-TouchDesigner-bb3727c95f9148f495c2fa4d440afcb6 Tokyo Developers Study Weekend TouchDesigner Vol.056 Lighting and Rendering with TouchDesigner ■ 日時 2022/4/24(日)15:00-18:00 UTC+9 ■ 使用言語 日本語 / Japanese ■ レベル Intermediate ■ スケジュール UTC+9 15:00-18:00 Workshop (incl. 10 mins break x 2) 18:00-18:10 Update from TDSW 18:10-18:20 Close ※スケジュールは目安です。前後する可能性があります。 ■ 講義内容 / Contents このワークショップでは、リニアワークフローのセットアップ、ライティングやレンダリングの基礎知識、色々なポストプロセスを使ったルックの調整、やイメージの作り込み方などを、TouchDesignerの基礎的なノードを使ってハンズオン形式で解説していければと思っています。 ■ 講師 / Instructor […]

Create better text layouts using HTML and CSS and the Web Render TOP in Touchdesigner

In this tutorial I will show you how we can use HTML and CSS to make more dynamic text layouts in Touchdesigner using the Web Render TOP. Eventually I gave up trying to fix the custom font using @font-face. After recording the video I was able to get the custom font loaded by reverting to […]

custom particle system in Touchdesigner

this right here is the easiest method I found for building a particle system from scratch in GPU, using only TOPs. .toe file (Patreon exclusive): https://www.patreon.com/posts/64521974 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ or follow me on: https://www.instagram.com/paketa12​​ https://www.facebook.com/paketa12​

QR Code Photobooth in TouchDesigner – Tutorial

Get access to 120+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Photobooths are classic and time-tested experiences that clients of all sizes love. Even though they’re so popular, they can involve a lot of tricky mechanics when […]

[TouchDesigner – Component] JSON Config

Magaing values via a json-config and environment variables can be super usefull, as you often only have to develop one project and late the config take care of looks and behaviour specific to computers. Downlaod: https://olib.amb-service.net/component/json-config Additional Read: TouchDesigner | Start-up Configuration with Environment Variables

26 fract(UV) and TOP Collsion Detection

Hi, in this video i will reply to some emails. People were asking a bit of help when the glsl TOP come in top play. Here we will see how to use the fractional component of a vector and how to use the sum of the alpha of two incoming images as trigger for a […]

Instance and offset an animated FBX using GLSL in Touchdesigner – Part 2

In this two part tutorial we’re going to build a custom component in Touchdesigner that records an animated geometry file into a texture format. Then in the second part we are going to use GLSL to: 1. instance the model, 2. have the ability to offset the animation per instance and most important, 3. keep […]

Instance and offset an animated FBX using GLSL in Touchdesigner – Part 1

In this two part tutorial we’re going to build a custom component in Touchdesigner that records an animated geometry file into a texture format. Then in the second part we are going to use GLSL to: 1. instance the model, 2. have the ability to offset the animation per instance and most important, 3. keep […]

texture instancing in Touchdesigner

Here’s a fast method for having an input texture mapped on any shape instances. Everything is done after the render so we don’t need to take the texture into the render; we use UV instead. .toe file (Patreon exclusive): https://www.patreon.com/posts/61608997 Subscribe to this channel to get notified when I release new videos! You can support […]

23 Liquid SpringSop

Happy NEW YEAR!!!! Here i ll show you how to use the springSOP to in order to have a fake fluid animation, and use those data to display images. Here the link to the SOP Unwrapper COMP: https://olib.amb-service.net/component/sop-uv-unwrapper

noise is muscle in Touchdesigner

here’s my take on doing ‘trail chop’ with textures. This type of feedback is one of my favorite noise visualization tools. We also use kissing numbers in this one in order to eliminate the gaps between the lines. kissing spheres tutorial: .toe file (Patreon exclusive): https://www.patreon.com/posts/60103300 Subscribe to this channel to get notified when I […]

Use L-system for infinite path loops in Touchdesigner

In this tutorial we’ll have a look at how we can use a Lindenmayer System (L-SystemSOP) for generating a flythrough tunnel in Touchdesigner. It covers how you can set up your camera to follow a path and create a sense of an infinite sci-fi loop. Furthermore some intermediate techniques with SOPs (sweepSOP), LookAts, PathSops which […]

TouchDesigner Boids Flocking Tutorial

Project file: https://github.com/DBraun/TouchDesigner_Shared/tree/master/Starters/boids I use a binning technique with GLSL compute shaders to efficiently find each bird’s neighbors so that they can undergo a “flocking” or “boids” algorithm. Additionally, the birds avoid a dynamic 3D object using a 3D Jump Flood Algorithm. When the number of vertices of the “bird” object is very small, I […]

attractors in UV space in Touchdesigner

Here’s my quick take on attractors & repellers in UV space using only TOPs. In this one, I also use the revised normal map component using the ‘stretching’ method I once covered in a tutorial for my patrons. Normal Map v2 component: https://derivative.ca/community-post/asset/normal-map-v2/65562 .toe file (Patreon exclusive): https://www.patreon.com/posts/59723711 Subscribe to this channel to get notified […]

TouchDesigner Vol.050 Intro to Deep Learning for Graphics Programmers – From Training to Inference

注意:このYoutube Liveは TouchDesigner Vol.050 Intro to Deep Learning for Graphics Programmers – From Training to Inference のDAY1(2021/12/5)配信用ページとなっています。 Note: This Youtube Live is a page for broadcasting DAY1 (2021/12/5 UTC+9) ; TouchDesigner Vol.050 Intro to Deep Learning for Graphics Programmers – From Training to Inference. #Touchdesigner #tutorial Sample files (TD PROJECT / Github) : https://github.com/5c0tt411en/TDSW_DLWS Sample […]

logo detection – Touchdesigner Tutorial

This is a comprehensive tutorial about logo detection with OpenCV. To be honest, it is feature detection from OpenCV library. And we have to be careful about some to use it in Touchdesigner. I explained it in this video. github https://github.com/miwa-maroon/logo_detection.git chapter 0:00 intro 1:06 set up 6:02 top to numpy 13:46 feature detection 18:46 […]

20 TDU MODULE & GLSL normalizer

Hi here the link of the material to study: TDU Module : https://derivative.ca/UserGuide/Tdu_Module CASE OF STUDY_for the next Tutorial: TouchDesigner | Case Study | Custom Parameters and Cues My patreon: https://www.patreon.com/unveil_studio My OLIB link : https://olib.amb-service.net/component?owner.username_contains=citrullo

19 API : Nasa_Pick of the Day & Pixabay_image Grubber

Hi, in this tutorial i will show how to work with api and how powerfull is the JsonDAT. Have Fun, unveil.contact.berlin@gmail.com

[Tutorial] Transforming Video into a MIDI Sequencer – TouchDesigner + Ableton Live

Been working for quite a bit in a way to transform image into sound, and came up with a hopefully-interesting idea. In this tutorial you’re going to learn how to transform RGB data into MIDI in TouchDesigner, and feed it to Ableton Live. I’ve also uploaded both project files and the final Ableton session for […]

Unreal Engine Vol.001 Building UE4 Scenes to work with TouchDesigner 【Sneak Peek】

▽You can watch the rest of this tutorial and others with a membership on the TDSW patreon. Support TDSW on Patreon https://www.patreon.com/tdsw If you subscribe to a subscription plan of $20 or more, you get unlimited access to all of our past archives! We have prepared a lot of contents to learn the techniques and […]

Kensuke Koike in Touchdesigner

here’s a quick tutorial for making Kensuke Koike shuffle UV. Also a little math for making ‘glassy’ surfaces on each grid cell. Kensuke Koike ‘The Myth of Asian American Identity.’ behind the scene : View this post on Instagram A post shared by Kensuke Koike 小池健輔 (@kensukekoike) .toe file (Patreon exclusive): https://www.patreon.com/posts/58104510 Subscribe to this […]

18 Top Rampers_Visual Generator

Hi, in this tutorial we will build and study a multi Ramp effect. Is top based, and there’s a bit of Glsl involved. Have fun , Unveil_Studio: unveil.contact.berlin@gmail.com

UE4 plug-in samples 6/6 – Touchdesigner Tutorial

This tutorial is about DAT and the way we can communicate UE4 & Touchdesigner in realtime. This is a remarkable plugin for Touchdesigner user and UnrealEngine user In detail medium:https://miwa-maroon.medium.com/super-beginner-touchdesigners-unrealengine-plug-in-samples-explained-dat-real-time-c178ffcf8aa5 詳しい解説はこちら qiita:https://qiita.com/miwa_maroon/items/2340d86dcc1a67ef2c42 IG:https://www.instagram.com/p/CQGIsWHtjd-/ Twitter:https://twitter.com/miwata34

[Rubberduck] TauCeti Scenechanger

Building a differrent scenechanger for TD.

17 TD_Bingo_Table, tex3d, renderpick and instances

Hi, in this tutorial we are going to build a fully reactive Bingo table. We are going to see a fast way to have a MONO click renderpicking situation, how store value in a 3dTexture based on the instance number. Enjoy, Unveil_Studio: unveil.contact.berlin@gmail.com

16 GLSL FROM The SOFA part3 … VOROSURFACE , sdf and pbr displacement

In this Lasy Tutorial you will see how to get sdf function, use it heightMap in Pbr material. The first part of the video shows the voronoi surface in action!!!!! A big Thanks to : https://ekar.bandcamp.com/ and https://iquilezles.org/ Here the link for the VORO SURFACE. https://olib.amb-service.net/component/voronoi-surface

UE4 plug-in samples 5/6 – Touchdesigner Tutorial

This tutorial is basic to handle CHOP in advance This is a remarkable plugin for Touchdesigner user and UnrealEngine user In detail medium:https://miwa-maroon.medium.com/super-beginner-touchdesigners-unrealengine-plug-in-samples-explained-chop-in-advance-fbf366d59b26 詳しい解説はこちら qiita:https://qiita.com/miwa_maroon/items/c56aa88f80deae4b7426 IG:https://www.instagram.com/p/CQGIsWHtjd-/ Twitter:https://twitter.com/miwata34

15 GLSL from the sofa part2. VORONOI

Hi, in this Tutorial you will learn how to import a shader from shaderToy, and how have multiple buffer with Data from a single GlslTop, and finally, how can we actually create those Voronoi Cells. https://www.shadertoy.com/view/ldl3W8 Enjoy, Unveil_Studio: unveil.contact.berlin@gmail.com

Voronoi stippling in Touchdesigner

Here’s a pretty fast, only TOPs method for doing weighted Voronoi stippling with very little math actually. Weighted Voronoi Stippling: https://www.cs.ubc.ca/labs/imager/tr/2002/secord2002b/secord.2002b.pdf .toe file (Patreon exclusive): https://www.patreon.com/posts/56941162 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ or follow me on: https://www.instagram.com/paketa12​​ https://www.facebook.com/paketa12​

UE4 plug-in samples 4/6 – Touchdesigner Tutorial

This tutorial is basic to handle CHOP This is a remarkable plugin for Touchdesigner user or UnrealEngine user In detail medium:https://miwa-maroon.medium.com/super-beginner-touchdesigners-unrealengine-plug-in-samples-explained-chop-basics-a47d9a33bd35 詳しい解説はこちら qiita:https://qiita.com/miwa_maroon/items/3c9d7016626eb8389475 IG:https://www.instagram.com/p/CQGIsWHtjd-/ Twitter:https://twitter.com/miwata34

14 GLSL from the Sofa

Hi, In this really lazy tutorial we are going to understand the basic of what you can do with the glslTOP. We are going to generate UV, Ramps, and displace, all in max 10 line of code. Enjoy, unveil.contact.berlin@gmail.com

UE4 plug-in samples 3/6 – Touchdesigner Tutorial

This is a remarkable plugin for Touchdesigner user or UnrealEngine user In detail medium:https://miwa-maroon.medium.com/super-beginner-touchdesigners-unrealengine-plug-in-samples-explained-top-170443f91bd3 詳しい解説はこちら qiita:https://qiita.com/miwa_maroon/items/5dfd12d823703e408a2d IG:https://www.instagram.com/p/CQGIsWHtjd-/ Twitter:https://twitter.com/miwata34

13 Circular Tunnel and Texturing

Hi, in this tutorial we are going to see, how to create a Circular Tunnel, and how to apply texture to SOPs using their own UVs. unveil.contact.berlin@gmail.com

12 The Painful but Powerful COMP: The Lister

Hi, this is actually a lazy tutorial, and it’s just the beginning of what you can do with the Lister. TO actually delete item from it you need a proper infrastructure like a fifoDAT or something that can hold element that can de deleted. Unveil_studio: unveil.contact.berlin@gmail.com

11 DATs mod, Extension and Global Resolution & Vj SetUp part 3

Hi, Here we are going to learn how to use Dats as modules, and how to create an Extension that will set up the resolution of each TOP in you project. Enjoy 🙂 Unveil_studio unveil.contact.berlin@gmail.com

12 Drawing the movement of the sound

Hi, In this tutorial we are going to see : -how to read the value from the Sop of the gesture capture Component -how to use those value to move audio with the objectCHOP operator Enjoy 🙂 Unveil_studio unveil.contact.berlin@gmail.com

UE4 plug-in samples 1/6 – Touchdesigner Tutorial

This is a remarkable plugin for Touchdesigner user or UnrealEngine user links latest Touchdesigner link:https://derivative.ca/download UnrealEngine install link:https://docs.unrealengine.com/4.27/ja/Basics/InstallingUnrealEngine/ Visual Studio install link:https://docs.microsoft.com/ja-jp/visualstudio/install/install-visual-studio?view=vs-2019 github TouchEngine-UE4-Samples(Official set up tutorial is in here) link:https://github.com/TouchDesigner/TouchEngine-UE4-Samples github TouchEngine-UE4-Plugin link:https://github.com/TouchDesigner/TouchEngine-UE4/tree/main source tree install link:https://www.sourcetreeapp.com/ In detail medium:https://miwa-maroon.medium.com/super-beginner-touchdesigners-unrealengine-plug-in-samples-explained-set-up-aa9c3771a4d9 詳細はこちら qiita:https://qiita.com/miwa_maroon/items/f77ea2ba1b9be2093abb IG:https://www.instagram.com/p/CQGIsWHtjd-/ Twitter:https://twitter.com/miwata34

10 Lsystem in particles 2 —Velocity—

Hi, I’ve seen some comments about the Lsystem in particles, here another example of usage. Feedback chain add velocity to the system make all moving and expanding. Try out a limit top, before the null_pos Unveil_Studio: unveil.contact.berlin@gmail.com

noise is lava in Touchdesigner

this is a retake of the ‘recursive displace’ tutorial, this time much cleaner also with a couple of other vectors into play. big shout-out to Denis Novikov for doing swirl vector (perpendicular) in the channel mix operator: https://www.youtube.com/watch?v=VF2NWgXgiYA .toe file (Patreon exclusive): https://www.patreon.com/posts/56042503 Subscribe to this channel to get notified when I release new videos! […]

Лайфхаки работы с TouchDesigner

Йоу, всем привет! В этом (супер лоу-фай) видео расскажу вам про маленькие удобности и фишечки работы с тач дизайнером. Советов 10 и расставлены они в порядке возрастания сложности. Поддержать меня донатом можно тут: https://www.donationalerts.com/r/drum_computer Таймкоды: 0:00 0. Вступление 0:27 1. Как изменить дефолтный стартовый проект 1:08 2. Отображаем доп. статистику в окошке FPS 1:32 3. […]

08 Values & Vj set part 2

********VJ SET PART 2************************************************ In this tutorial we are going to speak about chop, dat and custom parameter. We are going to see some technique to use CHOPs, and how table can be use to send CHOP data. We will combine those technique to create a Vector_Table and a Value_Matrix, based on custom menu. If […]

07 Shape Drawing with particles

Special thanks to Valentina for her amazing draw : https://www.instagram.com/valentinatattooer/ In this tutorial we will take a look to a simple technique to draw from Sops operators. Main focus on : particle sop as storage of world space position data. Unveil_studio: unveil.contact.berlin@gmail.com

02 Lsystem in particles

Here the link for the sop unwrapper : https://olib.amb-service.net/component/sop-uv-unwrapper Remember to support OLIB. Give me feedback , and let me know if you have some request for a turorial. Unveil_studio: unveil.contact.berlin@gmail.com

01 Sop Unwrap and interactive instances

You can find the unwrapper COMP here : https://olib.amb-service.net/component/sop-uv-unwrapper Please Support Olib is a really good project. Unveil_studio: unveil.contact.berlin@gmail.com

Glitches, pixel sorting and data moshing. TouchDesigner tutorial

Different approaches for making glitchy and trippy effects, real and fake pixel sorting and data moshing in TouchDesigner with a bit of GLSL magic as well. There are many references and examples in the video, so it’s better to download file, open it and follow the video. File and all links to mentioned resources in […]

Building a Kinect Drawing Program 🎨 🖌 – Another TouchDesigner Tutorial

In this video, we’ll work through creating a Kinect-based drawing program within TouchDesigner. The final program will include a variety of Kinect driven functions, including drawing, erasing, cursor movement, changing the draw color, and clearing the screen. We’ll also look at adding a user interface that gives important visual cues to help the user navigate […]

CPU Cooktimes Comparison in TouchDesigner

In this tutorial I am creating a tox file for comparing the CPU cooktimes of COMP operators. The biggest part of the tutorial is focusing on how to create and destroy operators and custom parameters using Python and TouchDesigner’s Wiki page. This is a ready-to-go tool when you start thinking about performance and optimization in […]

Une page web comme interface mobile (Partie 6)

Il est, enfin, le temps de tester notre interface sur un appareil mobile. C’est ce que nous ferons dans cette vidéo. Vous pouvez télécharger les fichiers dans l’état où ils étaient à la fin de la vidéo précédente: https://downgit.github.io/#/home?url=https://github.com/djipco/approfondir-touchdesigner/tree/main/une-page-web-comme-interface-mobile/partie6/version-initiale —– Introduction: 00:00 Tests préliminaires: 00:33 Tester sur appareil mobile: 01:02 Utilisation d’une balise <select>: 06:35 […]

Une page web comme interface mobile (Partie 5)

Dans cette vidéo, nous ajoutons un paramètre à notre composant qui permettra de copier les données entrantes dans un tableau (Table DAT) Vous pouvez télécharger les fichiers dans l’état où ils étaient à la fin de la vidéo précédente: https://downgit.github.io/#/home?url=https://github.com/djipco/approfondir-touchdesigner/tree/main/une-page-web-comme-interface-mobile/partie5/version-initiale —– Introduction: 00:00 Ajout d’un paramètre Table DAT: 00:30 Modification du code Python: 02:10 Correctif […]

Une page web comme interface mobile (Partie 4)

Dans cette vidéo, nous créons un composant dans TouchDesigner pour faciliter la réutilisation et la configuration de notre serveur. Vous pouvez télécharger les fichiers dans l’état où ils étaient à la fin de la vidéo précédente: https://downgit.github.io/#/home?url=https://github.com/djipco/approfondir-touchdesigner/tree/main/une-page-web-comme-interface-mobile/partie4/version-initiale —– Introduction: 00:00 Création du composant: 00:14 Personnaliser le composant: 01:55 Utiliser les paramètres personnalisés: 06:30 Conclusion: 15:30 […]

Une page web comme interface mobile (Partie 3)

Dans cette vidéo, nous ajoutons l’envoi des clics de l’interface web vers TouchDesigner. Vous pouvez télécharger les fichiers dans l’état où ils étaient à la fin de la vidéo précédente: https://downgit.github.io/#/home?url=https://github.com/djipco/approfondir-touchdesigner/tree/main/une-page-web-comme-interface-mobile/partie3/version-initiale —– Introduction: 00:00 Ajout des écouteurs de clic: 00:18 Ajout d’opérateurs JSON: 09:59 Conclusion: 11:42 —– Cette vidéo fait partie d’une mini-série dont la […]

Une page web comme interface mobile (Partie 2)

Dans cette 2e partie de la série, vous apprendrez comment créer un WebSocket pour envoyer des informations à TouchDesigner à partir d’une page web. Vous pouvez télécharger les fichiers dans l’état où ils étaient à la fin de la vidéo précédente: https://downgit.github.io/#/home?url=https://github.com/djipco/approfondir-touchdesigner/tree/main/une-page-web-comme-interface-mobile/partie2/version-initiale —– Introduction: 00:00 Aperçu de l’interface: 00:45 Aperçu du code existant: 02:15 Modification […]

Une page web comme interface mobile (Partie 1)

Dans cette mini-série de 7 vidéos, vous apprendrez comment il est possible de se servir d’une page web sur un appareil mobile pour interagir avec TouchDesigner. La page en question utilisera le protocole WebSocket pour se connecter à l’opérateur Web Server de TouchDesigner et ainsi envoyer et recevoir des messages. Dans cette première partie, vous […]

William Arcane – Hands in Touchdesigner (터치디자이너 튜토리얼 자막)

William Arcane – Hands full video Link : https://youtu.be/AndgH7ObqMw 00:00 Intro 01:21 Destructing ground scene overview 02:07 CHOP controlled 03:26 Basic texture 04:10 Destructing ground part 06:20 Normal ground part 07:00 Adapt on PBR to Geometry 08:52 Render 09:28 Explosion in space scene overview 09:55 Audio file to spectrum top 10:45 Feedback 12:30 Remap and […]

Python In TouchDesigner with Noah Norman

Join Elburz for a big announcement and an interactive TouchDesigner gameshow

möbius strip in Touchdesigner

Here’s a math workaround for building a very dense torus point cloud and cut numerous Mobius strips out of it. The inspiration for this one comes from a post on Touchdesigner Help Group on Facebook. source file free to download: https://www.patreon.com/posts/49120365 Subscribe to this channel to get notified when I release new videos! You can […]

KOHUI X TDSW Create an audiovisual environment in a virtual space with Kohui

Kohui (Noto the talking ball) Website : www.kohui.xyz Instagram : https://www.instagram.com/ko_hui_/ Noto the talking ball – Patreon : https://www.patreon.com/notothetalkingball Noto the talking ball – Youtube : https://www.youtube.com/channel/UCSEsok1iU9ewEebdMAJmMVw?view_as=subscriber ■ Language 한국어 / 영어 (자막) Korean / English (subtitles) ■ Level 초급 / 중급 Beginner / Intermediate ■ Contents 본 워크샵에서는 고휘의 작업 프로세스를 따라가며 가상공간의 오디오비주얼 […]

Particle system with 2D vector field in TouchDesigner

Creating vector fields and driving particles with it is one of the most common practice in generative art and here is how can you do it in TouchDesigner. Most of the job done with 2 GLSL code nodes, code is simple and I explained it in the tutorial, so it should be understandable for GLSL […]

Creating Interactive Controls for Live Performance – Ginger Leigh

Workshop: Interactive Control for Live Performance Example files: https://tinyurl.com/Summit2019GingerLeigh 0:00 – Introduction 3:35 – Notes on sensors 6:40 – MIDI controllers 26:06 – Thinking excercise 30:10 – Leap Motion 50:45 – See note below on additional excerpt video at this point 50:45 – Kinect sensors 1:13:55 – Ableton Live using Live Grabber 1:21:18 – Ableton […]

How to run TouchDesigner in the cloud using Paperspace – Tutorial

Get access to 60+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: https://bit.ly/2zJ0lmt Elburz breaks the barriers and gives you a quick and easy guide to setting up TouchDesigner to run in the cloud on Paperspace’s native GPU instances. […]

GLSL 102 Raymarching : Beyond Copy and Paste Shadertoy – VanTa

Workshop: GLSL 102 Raymarching : Beyond Copy and Paste Shadertoy Recommended Prerequisite: https://youtu.be/QtrzuSFfsSo 0:00 – Introduction 3:45 – Raymarching theory 15:23 – Let’s start raymarching! 54:06 – Calculating Normals 1:16:50 – Combining shapes 1:29:55 – Adding interactive control with uniforms 1:35:05 – Inigo Quilez, Shadertoy, and using resources 1:43:37 – Displacement 1:59:14 – Experimentation and […]

Interactive particles & raymarching (SDF) geometry. TouchDesigner tutorial

Project files and links to all of mentioned resources – https://www.patreon.com/posts/43144103 Extra examples for Patreon supporters only – https://www.patreon.com/posts/43144301 Instanced particles interacted with a surface of raymarched geometry (signed distance function). How to combine two types of approach toward geometry rendering in one scene and make particles fly around SDF of bounce from it. Low-intermediate […]

Touching Typography – Case 2: Cache Grid

In this tutorial series we are exploring certain ways of animating text using Touchdesigner. Where our multiple tutorial series ‘Kinetic Typography’ focuses on building an actual text tool for iterating typographic animations quickly, this series is more focused on examples from the field. Unfortunately, a lot of these typographic animations are pre baked. We’re rebuilding […]

TouchDesigner Electronic Music Studio – Owen Kirby

* Video starts at 3:30 Workshop: TouchDesigner Electronic Music Studio Example Files: https://tinyurl.com/Summit2019-OwenKirby 0:00 – Introduction 3:30 – Audio synthesis in TouchDesigner 17:50 – EQs, filters, and effects 22:30 – MIDI and sequencing 27:43 – Audio recording and playback 31:14 – Troubleshooting 34:10 – Synth Builder Components – available here: https://www.owenkirby.net/components 41:40 – SuperSynth 52:20 […]

2D Raycaster in TouchDesigner: lights and shadows

Download project file here – https://www.patreon.com/posts/42201574 Extra examples for Patreon supporters – https://www.patreon.com/posts/42201692 This tutorials shows texture based raycaster coded in GLSL with a several variations. Aside from the effect itself, it could be used as an exercise in GLSL for beginner/intermediate level, because it can be modified in different ways to achieve different results. […]

Intro to Custom CHOP C++ – Hugo Laliberte

Workshop: Introduction to Custom CHOP C++ Example Files: https://github.com/lachose1/wiimoteCHOP-cleanbase This workshop is an introduction to the world of C++ CHOP programmed specifically for TouchDesigner. At the beginning of this workshop participants will gain an understanding of the custom C++ CHOP example source code while reviewing its main accessible methods. Afterwards the group will review the […]

Creating Generative Visuals with Complex Systems – Simon Alexander-Adams

Workshop: Creating Generative Visuals with Complex Systems Example Files: https://tinyurl.com/Summit2019-SimonAlexanderAdams This workshop will walk participants through the process of creating real-time generative visuals using two types of systems: reaction-diffusion and cellular automata. Both methods yield a variety of complex and often non-repeating patterns. Reaction-diffusion systems model the changing of one or more chemical substances. The […]

Belousov–Zhabotinsky reaction in Touchdesigner

Here’s another take on feedback in trying to achieve some liquid Belousov–Zhabotinsky inspired reaction with plenty of controls for fluid. I really hope you like this technique. source file free to download: https://www.patreon.com/posts/41213572 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me […]

Generative color palettes. Part 2/2

Generative palettes from part 1 can be used in very different scenarios, here are some of them: raymarching, rendering with GLSL MAT, conformal mapping, fractals colorization, colorful particles. The basic code stays almost the same in all cases, so as soon as you understand it, you’ll be able to use it in many of your […]

NKB Workshop 002 // Featuring VITAMIN

Never Knows Better and Creative Code Art are featuring VITAMIN in this workshop, as they teach you TouchDesigner to build an audiovisual interactive digital organism. Duration: 1:15 Hrs This workshop taught by Pablo Alvarez the co-founder of VITAMIN (https://vitamin-arte.com/) /////////////////////////////// What you will need: TouchDesigner (download the program here: https://derivative.ca/download) About the artist: Vitamin is […]

Rubik’s Cube in Touchdesigner

This is my TOP’s method for the Rubik’s Cube with an increased number of divisions. It only takes one line of code. This is the most complex tutorial I’ve done, which is why it skips a little over an hour …I hope this isn’t an issue. source file free to download: https://www.patreon.com/posts/40516852 Subscribe to this […]

Voxel Line – TouchDesigner Tutorial 01

This tutorial shows you how to create a wireframe-like voxel model in TouchDesigner. In the tutorial I use Houdini to make polyline geometries. If you aren’t accustomed to Houdini, please download the assets below link. https://drive.google.com/drive/folders/1tXd0GLpNh0qZZX38ggHZSf4mc_lTi4DU?usp=sharing

Touchdesigner Free primitives Tutorial (Свободные примитивы)

https://share.substance3d.com/libraries/3013 https://share.substance3d.com/libraries/2754 https://iquilezles.org/www/articles/functions/functions.htm

springs on GPU in Touchdesigner

Here’s the easy and super fast TOPs only method for computing the spring forces. I really hope you like this. 3.5: Springs – The Nature of Code source file free to download: https://www.patreon.com/posts/39587027 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me […]

Tape Mapping with TouchDesigner – Guillaume Bourassa

00:00 Discussion of previous works and older tape mapping system 29:18 Tapping Mapping workshop begins Workshop: Tape Mapping with TouchDesigner Since its invention in 1925 by M. Richard Gurley Drew (3M – Scotch), adhesive tape has become a medium of choice for a large number of artists. From the replacement of paint and colored glass […]

Multi GPU System Design – Keith Lostracco

Workshop: Multi GPU System Design This workshop will focus on Multi GPU System Design, implementation and execution with a focus on stability, performance and simplicity. Participants will examine the inner workings of a custom multi-node playlist component (Fusion Player) that plays back a playlists of cues (either pre-rendered content files or real-time components) across multiple […]

TDLego05_PixelPacking

link to code https://www.dropbox.com/s/ephhq2f9xuwg9uo/styleGan2.rar?dl=0 https://github.com/Ajasra/Spout-for-Python

rudimental flock in Touchdesigner

Here’s a quick way of doing a flock like thing using instances and vectors. source file free to download: https://www.patreon.com/posts/37327060 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

Generative Interfaces with Widgets Part 2 – Wieland Hilker

Workshop: Generative Interfaces with Widgets Part 2 Example Files: https://tinyurl.com/Summit2019-WielandHilker Widgets are a new and exciting way to create highly customizable interfaces. Even though widgets can effectively reduce a creator’s workload it can still be hard to build big and complex interfaces by hand. In this workshop we will take a deeper look at ways […]

Generative Interfaces with Widgets Part 1 – Wieland Hilker

Workshop: Generative Interfaces with Widgets Part 1 Widgets are a new and exciting way to create highly customizable interfaces. Even though widgets can effectively reduce a creator’s workload it can still be hard to build big and complex interfaces by hand. In this workshop we will take a deeper look at ways of automating interface […]

TDLego04 Pix2Pix

Next video with setting up Pix2Pix model with TD and short notes how to train and what its about links: pix2pix repo – https://github.com/junyanz/pytorch-CycleGAN-and-pix2pix Spout4Python – https://github.com/Ajasra/Spout-for-Python archive with asset and model – https://www.dropbox.com/s/v4gnnm265q8vxs7/pix2pix.zip?dl=0