Particle-based Fluid Simulation TOUCHDESIGNER TUTORIAL

These tutorials are made possible by the wonderful supporters on Patreon. Thank you all. Consider subscribing there to make more of these possible and to download the project files and more. I usually add some extra spice to the Patreon files. https://www.patreon.com/supermarketsallad —– just the most basic aspects of a fluid sim. Inspired by this […]

Interactive Blobular Fluid TOUCHDESIGNER TUTORIAL

These tutorials are made possible by the wonderful supporters on Patreon. Thank you all. Consider subscribing there to make more of these possible and to download the project files and more. I usually add some extra spice to the Patreon files. https://www.patreon.com/supermarketsallad —– Let’s look at some recursion, displacement, curl, and optical flow. —– @simondavidryden […]

2D Particle Systems (Fluid Simulation) in Touchdesigner

This is a patch walkthrough/tutorial. Due to how it was created I wanted to share it as it is rather than do a full re-creation. Hence the walkthrough. Also, sorry for the audio. That one low-mid frequency that keeps peaking borders on intolerable. Future tutorials will have proper audio, but I still have a backlog […]

TouchDesigner _06 Fluid Simulation

Fast Fluid Dynamics Simulation in TouchDesigner. 00:00 – Intro 01:00 – Block Out 02:15 – Sizes 04:00 – Splat Color 07:55 – Mouse Coordinates 09:25 – Splat Velocity 11:10 – Curl 13:45 – Vorticity 17:00 – Divergence 18:30 – Clear Pressure 20:15 – Pressure 21:45 – Gradient Subtract 22:55 – Advect 26:20 – Adjustments 27:45 […]

Touchdesigner tutorial – basics fluid simulation with Nvidia Flow

#touchdesigner#tutorial#fluid This is a touchdesigner tutorial on basics fluid simulation with nvidia flow emitter. By using nvidia flow emitter, you can easily perform fluid simulation and express fire, smoke, water, etc. In this tutorial, I created a TOP shaped fire in addition to the basic usage of the nvidia flow emitter. 【instagram】 https://www.instagram.com/u________ssu/