Particle-based Fluid Simulation TOUCHDESIGNER TUTORIAL

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just the most basic aspects of a fluid sim.

Inspired by this TOX. by Joseph Peltz, check it out for some advection and clever use of the reorder TOP.

https://derivative.ca/community-post/asset/serum-template/66309
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@simondavidryden on instagram

if you like my generative blips and bloops in the background, you can find me on bandcamp.

https://simondavidryden.bandcamp.com/

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HUGE THANK YOU TO THE PEOPLE SUPPORTING ME ON PATREON.
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0.00 intro
0:40 set up and rendering network
3:45 density dispersion
6:25 noise
7:50 point transform
9:10 curl
10:10 color
11:10 just dead time
14:07 mouse interaction

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may the youtube compression alogorithm be kind on this upload. amen.
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Specs:
Processor: 12th Gen Intel(R) Core(TM) i5-12400F 2.50 GHz
Installed RAM: 16,0 GB
GPU: NVIDIA GeForce RTX 4060 Ti

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