jack dilaura

monome norns + TouchDesigner – awake in 3D: Visualization with TD – Another TouchDesigner Tutorial

In this second installment of the monome norns + TouchDesigner series, learn how to create a real-time 3D visualization in TouchDesigner of your current sequence in the awake script on the norns. You’ll work through adding OSC output of various aspects of the sequences created with the awake script, routing that information to TouchDesigner, and […]

Geometric Displacement – Displacement-based Feedback Effect – Another TouchDesigner Tutorial

Learn how to generate interesting geometric abstractions of any 2D TOP Texture. The effect uses displacement within a feedback loop as well as a specifically tailored displacement texture to achieve its look. —————— IG: @jackdilaura https://www.instagram.com/jackdilaura/

Building a Kinect Drawing Program 🎨 🖌 – Another TouchDesigner Tutorial

In this video, we’ll work through creating a Kinect-based drawing program within TouchDesigner. The final program will include a variety of Kinect driven functions, including drawing, erasing, cursor movement, changing the draw color, and clearing the screen. We’ll also look at adding a user interface that gives important visual cues to help the user navigate […]

Texture Instancing: 3D Slicing Technique – Another TouchDesigner Tutorial

In this video, we’ll work with Texture Instancing and the Phaser CHOP to break up a 2D TOP Texture into a grid, apply the grid to 3D geometry and rotate that geometry individually in 3D space. The technique makes use of a variety of more advanced techniques, including Texture Instancing, Custom Parameters, Internal Operator Shortcuts, […]

Pseudo-3D Depth Effect – Edge-based Feedback Technique – Another TouchDesigner Tutorial

In this video, we’ll look at creating a pseudo-3D depth effect in TouchDesigner, which is based on using the Edge TOP within a feedback loop. Tag your images/videos with the hashtag #tdpseudo3d if you give this technique a shot, so that we can all see the results. I’m excited to see what you make with […]

TouchDesigner Spirograph using CHOPs – Another TouchDesigner Tutorial

At the request of another YouTuber, we’ll look at recreating the Spirograph functionality found in the first video of this Spirograph series (https://youtu.be/2TFjKU5YgAU) using only CHOPs (and no Python code!). This will allow for you to experiment with adding further CHOPs to the network to modify the mathematical function that generates the drawing and hopefully […]

Recreating a Classic 90s Screensaver – Mystify Your Mind – Another TouchDesigner Tutorial

****The code used for the Script SOP is below the Time Stamps in this description**** In this video, we’ll learn how to recreate the classic 90s screensaver “Mystify Your Mind” with TouchDesigner. The screensaver was originally found on the Windows 3.1, Windows 95 and Windows 98 operating systems. We make use of the Script SOP […]

TouchDesigner Spirograph Part 2: Drawing Modes – Another TouchDesigner Tutorial

In this video, we’ll add some additional drawing modes to the Spirograph drawing program that we created in the last video: https://youtu.be/2TFjKU5YgAU. This will allow for the program to draw several new styles that weren’t possible in the original (but are possible with a real Spirograph). With these new modes, we get closer to having […]

Recreating a Spirograph in TouchDesigner – Another TouchDesigner Tutorial

Check out part two of the Recreating a Spirograph in TouchDesigner series here: https://youtu.be/30rQCGbyO7U Learn to create a drawing program with TouchDesigner that outputs Spirograph-style drawings. As you build this network yourself and post the results to Instagram and other platforms, tag your images/videos with the hashtag #tdspirograph so that we can all see the […]

Boundary Detection and Position Limiting – Code in Description – Another TouchDesigner Tutorial

The Python code used in this tutorial is located below the video timestamps in this description. In this video, we’ll continue to look at basic video game functionality within TouchDesigner by creating a boundary detection and position limiting system for simple 2D geometry. We’ll use the system to restrict the movement of a red square […]

Asteroids-style Movement using CHOPs – Another TouchDesigner Tutorial

In this video, we’ll look at creating basic video game-style functionality within TouchDesigner by recreating the type of movement found in the early arcade game Asteroids using only CHOPs. We’ll first work on creating the visual component of the project by working with TOPs to recreate an Asteroids-style triangle ship, followed by a simple feedback […]