paketa12

let it snow in Touchdesigner

here’s my ‘clumsy’ method of doing falling snow with just a couple of operators. This method was inspired by @shrekly9 and @_ignatiuslow_ and I call it ‘clumsy’ because it might look discouragingly wrong …but it’s juicy enough. I hope you like this method. Thank you massive. .toe file (Patreon exclusive): https://www.patreon.com/posts/99246738 Subscribe to this channel […]

falling sand in Touchdesigner

this is my take on a falling sand algorithm done entirely in TOPs. The simulation can take millions of grains and also sample sand from a texture. With this technique you can get some crazy handmade ‘glitch’. I hope you like this method. Thank you massive. Coding Challenge 180: Falling Sand: https://www.youtube.com/watch?v=L4u7Zy_b868 .toe file (Patreon […]

flying tube in Touchdesigner

this tutorial marks 6 years with Touchdesigner and we build a fake 3D flying tube made mostly with TOPs using feedback, normals, UV map, and other tricks. I really hope you like it. inspired by Juhani Halkomaki https://www.instagram.com/p/CmZzRCFODfP .toe file (Patreon exclusive): https://www.patreon.com/posts/81858910 Subscribe to this channel to get notified when I release new videos! […]

particle collisions in Touchdesigner

this is a special tutorial for my 46th birthday in which I share with you my solving collisions method for a set of particles. The method used here has something in common with the ‘plexus’ tutorial from a while ago. I really hope you like this. .toe file (Patreon exclusive): https://www.patreon.com/posts/78916228 Subscribe to this channel […]

Joy Division in Touchdesigner

here’s my take on the iconic album cover Unknown Pleasures. We use TOPs and SOPs for this algorithm. I really hope you like this. .toe file (Patreon exclusive): https://www.patreon.com/posts/76870933 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ or follow me on: https://www.instagram.com/paketa12​​ https://www.facebook.com/paketa12​

pixelatte in Touchdesigner

here’s a piece I made a few years ago and recently came back to it to smooth it out a bit. It looks like a pixelated mess so it got a weird name 🙂 .toe file (Patreon exclusive): https://www.patreon.com/posts/76567901 Subscribe to this channel to get notified when I release new videos! You can support me […]

noisecream in Touchdesigner

this is a slightly different method for dealing with noise in recursive displace …we’ll build this creamy using the Normal Map component I did a while ago. I hope you like this. Normal Map v.2 : https://derivative.ca/community-post/asset/normal-map-v2/65562 .toe file (Patreon exclusive): https://www.patreon.com/posts/76561530 Subscribe to this channel to get notified when I release new videos! You […]

elastic forces in Touchdesigner

Here’s my second take on spring forces, this time solving for kinetic energy and also some tricks to make a smoother simulation with the Euler method. Coding Challenge #160: Spring Forces: .toe file (Patreon exclusive): https://www.patreon.com/posts/74791498 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ […]

recursive displace II in Touchdesigner

Here’s my retake of the recursive displacement I did a while ago. We go for much more detail, precise surface, and smooth motion. I really hope you like this. Normal Map v2 component (free to download): https://derivative.ca/community-post/asset/normal-map-v2/65562 .toe file (Patreon exclusive): https://www.patreon.com/posts/72162284 Subscribe to this channel to get notified when I release new videos! You […]

Ryoji Ikeda in Touchdesigner

here’s a quick patch to replicate Ryoji Ikeda’s type of pattern using only TOPs. .toe file (Patreon exclusive): https://www.patreon.com/posts/70547651 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12​​ https://www.facebook.com/paketa12​

stroma of iris II in Touchdesigner

here’s a retake on the older topic ‘iris stroma’ …this time is done with particles and feedback for which we also build a nice shading using only TOPs. .toe file (Patreon exclusive): https://www.patreon.com/posts/70541328 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me […]

trees with particles in Touchdesigner

here’s a simple method for getting the right particles into feedback in order to draw a tree. .toe file (Patreon exclusive): https://www.patreon.com/posts/67143509 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ or follow me on: https://www.instagram.com/paketa12​​ https://www.facebook.com/paketa12​

custom particle system in Touchdesigner

this right here is the easiest method I found for building a particle system from scratch in GPU, using only TOPs. .toe file (Patreon exclusive): https://www.patreon.com/posts/64521974 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ or follow me on: https://www.instagram.com/paketa12​​ https://www.facebook.com/paketa12​

dummy labyrinth in Touchdesigner

Here’s a ‘happy accident’ I came across while I was working on a more advanced approach for this type of pattern. .toe file (Patreon exclusive): https://www.patreon.com/posts/61607796 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ or follow me on: https://www.instagram.com/paketa12​​ https://www.facebook.com/paketa12​

texture instancing in Touchdesigner

Here’s a fast method for having an input texture mapped on any shape instances. Everything is done after the render so we don’t need to take the texture into the render; we use UV instead. .toe file (Patreon exclusive): https://www.patreon.com/posts/61608997 Subscribe to this channel to get notified when I release new videos! You can support […]

elastic grid in Touchdesigner

In this one, we play even more with the ‘kissing numbers’ technique from the last tutorial but instead of feedback, we solve all the columns in one take. .toe file (Patreon exclusive): https://www.patreon.com/posts/60430593 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ or follow me […]

noise is muscle in Touchdesigner

here’s my take on doing ‘trail chop’ with textures. This type of feedback is one of my favorite noise visualization tools. We also use kissing numbers in this one in order to eliminate the gaps between the lines. kissing spheres tutorial: .toe file (Patreon exclusive): https://www.patreon.com/posts/60103300 Subscribe to this channel to get notified when I […]

attractors in UV space in Touchdesigner

Here’s my quick take on attractors & repellers in UV space using only TOPs. In this one, I also use the revised normal map component using the ‘stretching’ method I once covered in a tutorial for my patrons. Normal Map v2 component: https://derivative.ca/community-post/asset/normal-map-v2/65562 .toe file (Patreon exclusive): https://www.patreon.com/posts/59723711 Subscribe to this channel to get notified […]

Kensuke Koike in Touchdesigner

here’s a quick tutorial for making Kensuke Koike shuffle UV. Also a little math for making ‘glassy’ surfaces on each grid cell. Kensuke Koike ‘The Myth of Asian American Identity.’ behind the scene : View this post on Instagram A post shared by Kensuke Koike 小池健輔 (@kensukekoike) .toe file (Patreon exclusive): https://www.patreon.com/posts/58104510 Subscribe to this […]

Voronoi stippling in Touchdesigner

Here’s a pretty fast, only TOPs method for doing weighted Voronoi stippling with very little math actually. Weighted Voronoi Stippling: https://www.cs.ubc.ca/labs/imager/tr/2002/secord2002b/secord.2002b.pdf .toe file (Patreon exclusive): https://www.patreon.com/posts/56941162 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ or follow me on: https://www.instagram.com/paketa12​​ https://www.facebook.com/paketa12​

noise is lava in Touchdesigner

this is a retake of the ‘recursive displace’ tutorial, this time much cleaner also with a couple of other vectors into play. big shout-out to Denis Novikov for doing swirl vector (perpendicular) in the channel mix operator: https://www.youtube.com/watch?v=VF2NWgXgiYA .toe file (Patreon exclusive): https://www.patreon.com/posts/56042503 Subscribe to this channel to get notified when I release new videos! […]

rotation in UV space in Touchdesigner

here’s a little super fast trick for doing circular UV slices rotations in TOPs only. This one is inspired by Jack DiLaura’s tutorial. ‘Circular Texture Slicing’: https://www.youtube.com/watch?v=wJ6AaBfy3-0 .toe file (Patreon exclusive) https://www.patreon.com/posts/54378249 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ or follow me on: […]

UV shredder in Touchdesigner

This is a little addition to the system we previously build with which we drive all the points in the UV with two opposite vectors forming those cuts. source file free to download: https://www.patreon.com/posts/51590635 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​ or follow […]

melty UV in Touchdesigner

here’s what I believe is the most versatile particle engine you can get in TOPs. Most of the things I’ve done lately are based on this method. source file: Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​ or follow me on: https://www.instagram.com/paketa12​ https://www.facebook.com/paketa12

möbius strip in Touchdesigner

Here’s a math workaround for building a very dense torus point cloud and cut numerous Mobius strips out of it. The inspiration for this one comes from a post on Touchdesigner Help Group on Facebook. source file free to download: https://www.patreon.com/posts/49120365 Subscribe to this channel to get notified when I release new videos! You can […]

geometry with TOPs in Touchdesigner

Here’s a quick method for making geometry computations on GPU without any glsl …some said is not possible 🙂 source file free to download: https://www.patreon.com/posts/47807269 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​ or follow me on: https://www.instagram.com/paketa12​ https://www.facebook.com/paketa12

tentacles in Touchdesigner

here’s my method for making tentacles using only TOPs. This is based on linear interpolation and noise. This technique is very useful for building other things like roots and trees. source file free to download: https://www.patreon.com/posts/46093064 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 […]

scan tool in Touchdesigner

Here’s an easy method for recreating the ‘Scan tool’ done by @schultzschultzgrafik using mostly TOPs. source file free to download: https://www.patreon.com/posts/45407113 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

custom emitter in Touchdesigner

Here’s a simple trick for building a custom emitter leaving particles on its trail …then you can add feedback to get some weird tentacles. source file free to download: https://www.patreon.com/posts/44296916 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

datamosh in Touchdesigner

Here’s a simple datamoshing trick using a ‘wired’ texture and recursive displace on UV map. source file free to download: https://www.patreon.com/posts/43427428 ‘The Laughing Cavalier’ by Frans Hals: https://en.wikipedia.org/wiki/File:Cavalier_soldier_Hals-1624x.jpg Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

line transfer in Touchdesigner

Here’s a method for making a bunch of curved lines following an input texture. source file free to download: https://www.patreon.com/posts/42575335 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

UV math in Touchdesigner

Here’s a short tutorial on UV and a little math in order to get any input picture or footage remapped into some patterns. source file free to download: https://www.patreon.com/posts/42003173 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

Belousov–Zhabotinsky reaction in Touchdesigner

Here’s another take on feedback in trying to achieve some liquid Belousov–Zhabotinsky inspired reaction with plenty of controls for fluid. I really hope you like this technique. source file free to download: https://www.patreon.com/posts/41213572 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me […]

Rubik’s Cube in Touchdesigner

This is my TOP’s method for the Rubik’s Cube with an increased number of divisions. It only takes one line of code. This is the most complex tutorial I’ve done, which is why it skips a little over an hour …I hope this isn’t an issue. source file free to download: https://www.patreon.com/posts/40516852 Subscribe to this […]

springs on GPU in Touchdesigner

Here’s the easy and super fast TOPs only method for computing the spring forces. I really hope you like this. 3.5: Springs – The Nature of Code source file free to download: https://www.patreon.com/posts/39587027 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me […]

displace TOP in Touchdesigner

Here’s a little exploration of ‘displace top’ inspired by a topic on Touchdesigner Help Group; by just using it inside a feedback loop you get the simplest particle system …I really hope you enjoy this. source file free to download: https://www.patreon.com/posts/38708751 Subscribe to this channel to get notified when I release new videos! You can […]

recursive displace in Touchdesigner

Here’s a quick codeless method for doing different sorts of fluids simulations based on recursive displace. In this one, I also cover some other good tricks for rendering out height maps with no pbr material or geometry. ‘The secret life of chaos’ is the movie where you will find the best explanation of what feedback […]

dense grid in Touchdesigner

Here’s a simple way of doing projection mapping with a very dense grid on the desired surface. source file free to download: https://www.patreon.com/posts/37741663 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

rudimental flock in Touchdesigner

Here’s a quick way of doing a flock like thing using instances and vectors. source file free to download: https://www.patreon.com/posts/37327060 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

Plexus in Touchdesigner

This is a remake of an older tutorial I did years ago, but now it’s much faster due to the new features in Touchdesigner. source file free to download: https://www.patreon.com/posts/36332486 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

Mondrian glitch in Touchdesigner

Here’s one of my favourite algorithm for glitch done mostly in tops. since I started with Touchdesigner I have done this in many ways and I think this is the funniest method …hope you like it. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 […]

Voronoi tricks II in Touchdesigner

Here’s the second part of my previous tutorial on Voronoi tricks in which we play more to achieve some nice output. working file free to download: https://www.patreon.com/posts/voronoi-tricks-34651072 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

Voronoi tricks in Touchdesigner

Here’s an easy trick to make the Voronoi diagram using instances and TOPs. source file free to download: https://www.patreon.com/posts/voronoi-tricks-34651072 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

unit vector in Touchdesigner

This is the first tutorial in a series of a few in which I will try to cover some good practices when dealing with vectors. source file free to download: https://www.patreon.com/posts/33839696 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 […]

visual glsl in Touchdesigner

Here’s a playfull method for doing glsl in TOPs. We play here with signed distance functions for circle and sphere. Massive thanks to Inigo Quilez for his wonderful research. Here’s the link for sdf primitives: https://iquilezles.org/www/articles/distfunctions/distfunctions.htm source file free to download: https://www.patreon.com/posts/33309273 Subscribe to this channel to get notified when I release new videos! You […]

3D noise in Touchdesigner

Here’s a quick trick to fake a 3D texture done in TOPs. I got a huge inspiration on this from Vincent Houze’s stellar workshop you can see it here: https://www.youtube.com/watch?v=EDtf0hN66CY source file free to download: https://www.patreon.com/posts/33148388 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 […]

rgbmath in Touchdesigner

In this one we play with noise and super fast lerp method in TOPs. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

banana rays in Touchdesigner

Here’s a quick tut on how to compute normals with vector math and TOPs on a traced contour. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

snail shell in Touchdesigner

Here we build a snail shell out of instances on a helix adjusting for the overlaps. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

pottery with sine in Touchdesigner

In this one we play with sine function, build an parametric helix and get some crazy shapes out of it. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

sculpting with height maps in Touchdesigner

Here’s a TOP’s method for building height maps. You can see my ‘ping phong’ tutorial here: https://www.facebook.com/paketa12/videos/466125577491660/ Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

collision detection in Touchdesigner

Here’s an TOPs method for solving collision detection between two circles. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

kissing spheres in Touchdesigner

Here’s an TOPs easy method for having ‘kissing spheres’ in 1D or instances of any type; also something like elastic grid deformation. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

bending a line into circle in Touchdesigner

Easy method for having a line bend into arc or fully circle. Inspired by this article https://darioseyb.com/post/curvy-lines Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

tiles displacement in Touchdesigner

Here’s a quick method of making distorting mirrors and tiles offset. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

Truchet tiles in Touchdesigner

Simple way of making Truchet tiles similar to glsl but using no line of code. Inspired by this amazing guy https://www.youtube.com/watch?v=2R7h76GoIJM Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

iris stroma in Touchdesigner

Here’s a method of making iris structure in SOPs using points from a texture. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

linear interpolation in Touchdesigner

In this video I present two different methods of obtaining subdivision points uniformly distributed along the contour of a polygon. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

tutorial_03

plexus like no one’s watching

tutorial_01

let’s CHOP about it