Particle Paths – TouchDesigner Tutorial 64

In this TouchDesigner tutorial we’re using the particlesGPU component in combination with force, turbulence and color lookups to create an organic structure.

You can greatly expand this technique by adding several instances of the force constant with different xyz positions and joining them like we’re joining the different turbulence constants.

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00:00 Intro & Overview
01:07 particlesGPU
07:07 Extra Forces
09:38 Turbulence
14:35 Color
17:20 Post Processing
20:58 Additional Stuff
23:30 Outro
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