english2524 Videos

Audio Reactive Music Visualizer – Touchdesigner Tutorial

Be my Patreon to download this project file and many other files of Touchdesigner. Your support will be appreciated a lot. Patreon Page: https://www.patreon.com/user?u=84881314 Instagram: https://www.instagram.com/hls_art_studio I am using some of the most fundamentals of Touchdesigner to produce this beautiful output. I hope you enjoy this tutorial. Touchdesigner Tutorial: Replicator, Dat Tables, Chops, Noise, LFOs, […]

Generative Maps in TouchDesigner: Creating Map Layers with Replicator COMP

Create dynamic generative maps in TouchDesigner with this 3 part tutorial series. We will use a touchdesigner implementation of the Jump Flood algorithm (s/o David Braun) and a Replicator COMP to make a number of map layers complete with nation boundaries and road line! Project files on patreon: www.patreon.com/water__shed 00:00 – Start 01:01 – Overview […]

Colorful Circles: particlesGPU Basics in TouchDesigner

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Get the project files here: https://interactiveimmersive.ac-page.com/colorful-circles-particlesgpu-basics Particle systems are a popular and often-requested topic among interactive developers. Their high level of configurability and captivating movement […]

Step Up Your VJ : audio reactive effect with TouchDesigner and UnrealEngine

Special Thanks Spout2Media https://github.com/backspacetokyo/UE-Spout2Media Chapter 0:00 Intro 1:53 Send analyzed audio via OSC 4:51 Receive OSC in UE5 15:42 Make Niagara effect 24:30 Apply audio values in Blueprint 32:40 Camera Setting 36:30 Bloom 38:14 Send viewport by Spout 43:14 Post your work in Instagram!!! Tiktok : https://www.tiktok.com/@miwa_maroon IG:https://www.instagram.com/p/CQGIsWHtjd-/ Twitter:https://twitter.com/miwata34

TouchDesigner Tutorial 51 – Case Study [Generative Design: P.2.2.3_01 Shapes from Agents]

Hello everyone, in this new tutorial we’re going to recreate the code for the Chapter 2.2.3 “Shapes from Agents” of the Generative Design book inside touchdesigner. Enjoy ! —- Final Project: https://www.patreon.com/posts/85396624/ —- Book: http://www.generative-gestaltung.de/1/ Processing Code: http://www.generative-gestaltung.de/1/P_2_2_3_01 You can support me on: https://www.patreon.com/akenbak —- Or following me in: Facebook: https://www.facebook.com/AkenbakOfficial Instagram: https://www.instagram.com/aken.bak/ SoundCloud: https://soundcloud.com/akenbak_official

Sonic Flowers – TouchDesigner x StableDiffusion Tutorial 1

In this tutorial we’re having a first look at how to integrate the image-generation AI tool #stablediffusion into TouchDesigner. We’re creating an audio-reactive texture in an independant component to be able to do frame by frame animation without worrying about losing frames. TD is running in real-time, but the process itself is not (yet) real-time, […]

Sonic Flowers – TouchDesigner x StableDiffusion Tutorial 1

In this tutorial we’re having a first look at how to integrate the image-generation AI tool #stablediffusion into TouchDesigner. We’re creating an audio-reactive texture in an independant component to be able to do frame by frame animation without worrying about losing frames. TD is running in real-time, but the process itself is not (yet) real-time, […]

Eyes – Touchdesigner Tutorial [05]

Hello everyone! In this tutorial we will see how to create a material that simulates an eye or iris, it is the combination of figure, twist, material, texture, feedback and color effects. If you have any questions, feel free to ask. – – – – – – – – – – – – – – […]

Generative Maps in TouchDesigner: Jump Flood Algorithm

Create dynamic generative maps in TouchDesigner with this 3 part tutorial series. We will use a touchdesigner implementation of the Jump Flood algorithm (s/o David Braun) and a Replicator COMP to make a number of map layers complete with nation boundaries and road line! Project files on patreon: www.patreon.com/water__shed

Tutorial: Create 2D Vector Field in Touchdesigner

Be my Patreon to download this project file and many other files of Touchdesigner. Your support will be appreciated a lot. Patreon Page: https://www.patreon.com/user?u=84881314 Instagram: https://www.instagram.com/hls_art_studio I am using some of the most fundamentals of Touchdesigner to produce this beautiful output. I hope you enjoy this tutorial. Touchdesigner Tutorial: Replicator, Dat Tables, Chops, Noise, LFOs, […]

TouchDesigner meetup – Jobs and Freelancing

Join us for a TouchDesigner meetup on Saturday, June 23rd 4pm UK! This event is focused on Jobs and Freelancing for TouchDesigner artists. What to expect? A panel discussion featuring TouchDesigner artists who have extensive experience working in the creative industries. They will share insights, tips, and strategies for finding jobs, building a freelance career, […]

Touchdesigner Tutorial – Displaced Instancing | [Beginner]

This Touchdesigner Tutorial is about using Instancing and layering it with some cool displace effects. | Downloads below 🙂 TD-File: https://drive.google.com/file/d/1umeHDOFaRu_m9YV4QUX-6igf_Wr0bsId/view?usp=sharing Thanks for watching! Instagram: https://www.instagram.com/_tribeholz/ @_tribeholz

Instancing Trails without feedback in #touchdesigner

Instance trails are additional instances that follow an instance. In this tutorial we build a reusable component with which you can transform any instancing network to trailing instances. Previous popular methods have done this using Feedback to cache the instancing data, but here we use a Cache TOP and replicate multiple Cache Selects which gives […]

Touchdesigner – User interface with widgets

Download the template: https://eusebijucgla.gumroad.com/l/td-ui-with-widgets In this tutorial I explain how to work with containers and widgets within Touchdesigner. You will learn how to hook up those widgets with a simple audio visual setup. UI Theme download link: https://eusebijucgla.gumroad.com/l/ui-theme

Slamtec RPLiDAR in TouchDesigner

Turn any surface into an interactive multi-touch surface using a Slamtec RPLiDAR A1M8 sensor. This LiDAR sensor is one of the cheapest models out there but still provides a reasonable refresh rate and can create some stunning interactions. In this video I will go over unboxing and wiring of the Slamtec lidar sensor, use an […]

skeleton data without a kinect – touchdesigner tutorial

This is just a small hack to deal with data coming from the “interfaces” servers. Thanks to Jean-François Renaud for the inspiration to separate the channels. Below this text you will find the names of the joints to put into the “rename” CHOP. Everything You need to know and to download is linked through http://interfaces.7pc.de […]

TouchDesigner Tutorial 50 – Parametric Equations: Butterfly Curve (CHOP’s)

#touchdesigner #tutorial #mathart #parametriequations #butterflycurve Hello everyone, Welcome to this new tutorial on parametric equations in which we’ll learn how to graph and instance a Butterfly Curve with CHOP’s. —- Final Project File: https://www.patreon.com/posts/84600460/ — You can support me on: https://www.patreon.com/akenbak Or follow me on: Facebook: https://www.facebook.com/AkenbakOfficial Instagram: https://www.instagram.com/aken.bak/ SoundCloud: https://soundcloud.com/akenbak_official

Bikeshare API Visualization in TouchDesigner: Part 2

In this tutorial we use some simple Python (assisted by ChatGPT) to access and import real time bikeshare data from anywhere in the world via API. In Part 1 we will use jupyter notebooks, create a stand-alone python program that runs as its own process, and then in Part 2 we will leverage OSC to […]

Bikeshare API Visualization in TouchDesigner

In this tutorial we use some simple Python (assisted by ChatGPT) to access and import real time bikeshare data from anywhere in the world via API. In Part 1 we will use jupyter notebooks, create a stand-alone python program that runs as its own process, and then in Part 2 we will leverage OSC to […]

Interfacing Arduino Neopixels with TouchDesigner

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial In this video, we’ll create small, interactive candle effects on Arduino and go over an introduction of interfacing TouchDesigner with Arduino over Serial. We’ll begin […]

Particle Paths – TouchDesigner Tutorial 64

In this TouchDesigner tutorial we’re using the particlesGPU component in combination with force, turbulence and color lookups to create an organic structure. You can greatly expand this technique by adding several instances of the force constant with different xyz positions and joining them like we’re joining the different turbulence constants. —– 00:00 Intro & Overview […]

Touchdesigner & Polycam Point Clouds: Pt. 2 The Energy Wave Effect

Welcome to part 2 of my series on creating Point Clouds with Polycam and Touchdesigner! Part 1 was an easy(ish) method to scan a room, object, or just about anything else with an app called Polycam, and turn it into a point cloud in Touchdesigner. The next parts will be how to manipulate those point […]

Accumulating values in TouchDesigner

I haven’t found a simple and clean CHOP-only solution to accumulate data on-demand (unlike the Speed CHOP which keeps accumulating on each cook), so here is Accumulate CHOP! Just Pulse the Accumulate parameter, or Reset. Handles new channels, and channel renames too. Single sample channels only! Download links: https://www.patreon.com/posts/84121696 https://olib.amb-service.net/component/accumulate-chop Socials: https://instagram.com/function.str https://www.patreon.com/function_store https://www.facebook.com/functionstore #touchdesigner […]

Audio Reactive 3D Point Clouds in TouchDesigner

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Get project files here: https://interactiveimmersive.ac-page.com/audio-reactive-point-clouds In this video, Crystal will cover making an audio-reactive point cloud with Instancing in TouchDesigner. This technique was previously shared […]

RayTK Scene: Segmented Ring Tutorial

Create a scene with a segmented ring with radial wave patterns. Toolkit download: https://github.com/t3kt/raytk/releases Reach out on: https://patreon.com/tekt https://instagram.com/t3kt https://facebook.com/int3kt http://td-discord.com/ (Use the #raytk channel) 0:00 Intro 0:48 Render Setup 1:47 Sliced Torus 3:31 Radial Repetition 4:40 Twist Wave 6:22 Ridges 10:45 Thickness Variation 12:40 Material 14:44 Tunnel Merge 17:52 Animation 19:27 Render Quality 21:23 […]

TouchDesigner Quick Tips: Timer CHOP with Segments DAT

Content management system issues? Ever need a custom timer with a bit more functionality? In this video we will look at using a DAT table to pass data to our Timer CHOP, as well as callbacks and some other tools to build richly featured media players inside TouchDesigner. I originally learned about a similar technique […]

Audioreactive particles with Chladni Cymatics in Touchdesigner

Hello friends! Today, we’re diving deep into the mesmerizing world of Chladni Cymatics using TouchDesigner. To keep things fresh, we’re trying out a slightly faster-paced format to deliver essential information more swiftly. Do drop a comment and let me know if this style suits you! Our adventure will take us through the process of creating […]

Touchdesigner Tutorial – Caching Kaleidoscope | [Easy, Beginner]

This Touchdesigner Tutorial is about creating a cool kaleidoscope effekt using TOPs only. | Downloads below 🙂 Video Footage: https://drive.google.com/file/d/1EtzMCgDcr32MsTtzGWl8KMyqH-5UNdLP/view?usp=sharing TD-File: https://drive.google.com/file/d/1U_YE7HcOJ9jvE0TwHUNH3O6UrxAzuzLP/view?usp=sharing Thanks for watching! Instagram: https://www.instagram.com/_tribeholz/ @_tribeholz

Touchdesigner Tutorial: Using Video to Displace Other Video

In this tutorial we look at using the rbg info from any video to displace the values of another video to get this kind of data-mosh, glitch aesthetic look, or something that kind of looks like wrapping the video in smooth plastic. Project files to this and all my other tutorials are available on my […]

Touchdesigner & Polycam Point Clouds: Pt. 1 Scan Anything on Your Phone and Create a Point Cloud

Here’s an easy method to scan a room, object, or just about anything else, and turn it into a point cloud in Touchdesigner. Project files for this and all other tutorials available on my Patreon: https://www.patreon.com/owsley_wylyfyrd Using any lidar-equipped smartphone (I use an iPhone 13 Pro Max in the example video) and the Polycam App […]

Level up your TouchDesigner Game with States!

[Please paste this link in two parts or remove the space] https://derivative.ca/community-post/ asset/stateful-containers/67874 Let’s make Stateful Containers the big new thing. Hype! Let’s go! Chapters: 00:00 Intro 00:33 Examples 04:28 How to wire it up 10:01 How to implement it 14:23 Outro 15:46 How it works behind the scenes

Geospatial Data Visualization with TouchDesigner, Part 2: Point Cloud Rendering

In this project, we build a geospatial data pipeline to power a real-time visualization built in TouchDesigner. We will look at a number of applications and effects, visualization with instancing and render picking, and integrate various data sources along the way. Part 2 outlines a super-lightweight rendering setup for point clouds! Project files: www.patreon.com/water__shed 00:00 […]

TouchShortLearn00 – How to run data in DAT in TouchDesigner

{TouchShortLearn – How to run data in DAT in TouchDesigner } —- Design, Program, Edit – Wingto Cover made with DALL-E: { machine with more wires, art by Rinko kawauchi, in the style of naturalistic poses, aggresive eyes, soft light, clear water, photography, analog film, super detail, dreamy lofi photography, colorful, volumeteric lighting, shot on […]

TouchDesigner Quick Tips: Create Custom Midi Map for Controller

In this short Touchdesigner Tutorial, we will learn how to create a Midi Map for any Midi controller, allowing you to use your own hardware with TouchDesigner

Generative Coloration Tutorial: Use Delay and Glow to Color Art in Touchdesigner

These are two simple, built-in, and highly effective ways to add some spice to your monochromatic projects in Touchdesigner. Project files (.toe files) for this and all my other tutorials are available on my Patreon: https://www.patreon.com/owsley_wylyfyrd When RGBA Delay (a built-in “image filter” in Touchdesigner’s Palette Browser) is added after anything in black and white, […]

Touchdesigner Tutorial: Animating Blend Modes

This is a technique that produces aggressive, flashy behavior in an instanced particle system. This tutorial covers the basic technique and discusses a few use cases. Enjoy! Project files for this and all my other tutorials are available for “It’s A Vibe” tier and up on my Patreon: patreon.com/owsley_wylyfyrd

Audioreactive Fluid Grid VISUAL! [EASY] TouchDesigner Tutorial

In this beginner friendly tutorial we’ll make this audioreactive fluid grid. I tried making this tutorial shorter than my others. Please consider leaving a like 🙂 Support my work by giving me a tip 🙂 https://ko-fi.com/danielsteenhoff Timestamps: 00:00 Intro 00:12 Overview 00:27 Audio Analysis 01:08 Main Structure / Visual 04:57 Pretty Feedback Loop 05:50 Further […]

TouchDesigner Dynamic Particle System Part 7: Creative Uses!

Bonus! I couldn’t help myself and created this final installment for the Particles Series with motion tracking and attractors. In this short video, we will use attractors to build a spiral staircase rising from our ocean of particles! Project files available on Patreon: www.patreon.com/water__shed

Crystals – Touchdesigner Tutorial 04

In this tutorial, I will show you how to modify PBR materials to create crystals with different shapes, textures and colors. If you have any questions, feel free to ask. – – – – – – – – – – – – – – – – – – – – – – – – – […]

TouchDesigner Roundtable XXIII

Organized by The NODE Institute, the TouchDesigner Roundtable Berlin is the meeting point for creatives and developers who work with the visual development platform TouchDesigner as well as everybody who is curious about the world of interactive media art and the people behind it. With this edition, we are going to take you to one […]

Inverted Masking Technique | TouchDesigner Beginner Tutorial

Become a Patreon for exclusive content: https://www.patreon.com/acrylicode Get 20% off on our Gumroad Files with discount code: “acode” on: https://acrylicode.gumroad.com Follow us on social media: Instagram: https://www.instagram.com/acrylicode…. Twitter: https://twitter.com/acrylicode_art Website: https://www.acrylicode.com Support us by donating on our PayPal: https://www.paypal.me/acrylicode Absolute Beginner Video: https://www.youtube.com/watch?v=qbupH… TouchDesigner is a node based visual programming language for real time interactive […]

TouchDesigner Meetup – Ableton – March 2023 / Stanislav Glazov

Stay tuned or meetups here: https://musichackspace.org/

Touchdesigner TouchOSC Accelerometer Tutorial

Hi, this is Shangshang Li. This tutorial is part of my college elective assignment taught by Torin Blankensmith at Parsons. It is a Touchdesigner recreation of my light fitness garden stimulation web app, CarrotCarrot (shangshangli.com/carrotcarrot.html). In this video, I will go through TouchOSC, iPhone acceleromater, and 3D models application. This is just a simple project […]

Parametrized Cardioid Geometrical Generative Artwork in Touchdesigner: Patreon Special

Cardioid artwork refers to a type of geometrical artwork that is based on the shape of a cardioid. A cardioid is a mathematical curve that resembles a heart shape or a stylized Valentine’s heart. The name “cardioid” is derived from the Greek word “kardia,” which means “heart.” In cardioid artwork, artists utilize the cardioid shape […]

Foamy Waves with NVIDIA Flex in TouchDesigner

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Get project files here: https://interactiveimmersive.ac-page.com/foamy-waves-with-NVIDIA-flex Note: The content of this tutorial uses the NVIDIA Flex series of operators, which is only supported under the Microsoft […]

Polygonal Sequencer with Audio VST in TouchDesigner

RVK808(VST plugin) https://www.kvraudio.com/product/rvk-808-by-electronik-sound-lab Chapter 0:00 Intro 2:36 Design Parameters 6:20 Custom Parameters 8:05 Polygon 10:20 Circle 17:57 Audio Pulse 24:25 AudioVST 31:05 Delay 33:00 Local Time 36:00 Complete Tiktok : https://www.tiktok.com/@miwa_maroon IG:https://www.instagram.com/p/CQGIsWHtjd-/ Twitter:https://twitter.com/miwata34

TouchDesigner – Floral Particles x Metaball x Force Tutorial

In this video, we will be creating flower-like particles that will be controlled by the Metaball and Force SOP. I will provide a concise overview of how the metaball and force functions operate, while also demonstrating their usage. Additionally, we will apply numerous feedback TOPs to generate an extended trail. You can now support me […]

A way to use TouchDesigner’s powerful visual network as a State Machine

Hello! This is my first “tutorial” video so any feedback is welcome :). I show off a way I found to do state control in a very visual way in TouchDesigner. If there is anyone else with lovely TD patterns or systems, I love to see them! Or if you just want to talk about […]

UI Theme – Presets

Download – https://eusebijucgla.gumroad.com/l/ui-theme This is an update for UI Theme, i go over explaining what changed and how to create, load and delete presets. What is UI Theme? UI Theme is a component to style in bulk the basic widgets provided by Touch Designer. With this component you can load and preview the Basic Widgets […]

TouchDesigner Dynamic Particle System Part 6: Kinect Mapping UI and Wrap Up

In this new project series, we will build a particle system controlled by multiple attractor systems, including autonomous agents! We will also learn some cool, off-the-beaten path post processing techniques and look at python for project extensions! In Part 6, we dive back into the Kinect mapping component we worked on last time, finishing off […]

Touchdesigner Tutorial: Lake of Acid

This is a 2D noise and feedback texture that looks awesome and is a fairly small network. This builds on reaction diffusion looks I’ve shown in past tutorials. Check it out to see! Project files for this and a growing library of tutorials, plus early access to new ones are available on my Patreon: patreon.com/owsley_wylyfyrd […]

TouchDesigner OSC Out: Driving Audio-Reactive Lighting in Unreal Engine 5.1

This tutorial will guide you through the intricate process of utilizing TouchDesigner’s OSC Out to control audio-reactive lighting in Unreal Engine 5.1. TouchDesigner is a visual development platform that connects software and systems, while Unreal Engine 5.1 is a real-time engine that brings photoreal rendering to your fingertips. For a deeper dive, check the technical […]

Audioreactive 3D Triangle Visuals! – TouchDesigner Tutorial

In this tutorial we will make this Audioreactive Histogram Visual! The cool thing is that we’ll make it without doing any 3D work. Please consider leaving a like 🙂 Timestamps: 00:00 Intro & Overview 01:53 Simple audio analysis 02:27 Main structure 08:44 Making controls Instagram: @daniel.steenhoff E-Mail: danielsteenhoffb@gmail.com

Patreon Only: Line Tracing Through Touchdesigner

Be my Patreon at 5$ per month to download this project file and many other files of Touchdesigner. Your support will be appreciated a lot. Patreon Page: https://www.patreon.com/user?u=84881314 Instagram: https://www.instagram.com/hls_art_studio I am using some of the most fundamentals of Touchdesigner to produce this beautiful output. I hope you enjoy this tutorial. Touchdesigner Tutorial: Replicator, Dat […]

Light Noodles – Touchdesigner Tutorial 03

In this tutorial, we are going to create figures that look like glowing noodles and we will do it by instancing, in which we will create the position, scale and color, plus a bit of post. If you have any questions, feel free to ask. – – – – – – – – – – […]

Geospatial Data Visualization with TouchDesigner, Part 1: Open Street Maps

In this project, we build a geospatial data pipeline to power a real-time visualization built in TouchDesigner. We will look at a number of applications and effects, visualization with instancing and render picking, and integrate various data sources along the way. Part 1 includes using qGIS software to bulk download Open Street Map data, Houdini […]

Controlling Virtual Lights in Unreal Engine via OSC from TouchDesigner

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Unreal Engine, well known for its association with video games including the Unreal series (for which it was named) and more recently Fortnite, has been […]

TouchDesigner Dynamic Particle System Part 5: Interactivity and Procedural Kinect CHOP Workflow

In this new project series, we will build a particle system controlled by multiple attractor systems, including autonomous agents! We will also learn some cool, off-the-beaten path post processing techniques and look at python for project extensions! In Part 5, we take a dive into the Kinect CHOP and depart from visual effects to build […]

TD as Game Engine, Part 3: First Person Camera

A series of tutorials diving into a very large project (over 6000 operators), in which TouchDesigner is used to create a first-person game-like experience for installation and performance contexts. Part 3 investigates the “FPC_LOCATION_CONTROL” container, which handles how our joystick input gets translated into camera movement in the world coordinate system. 00:00 Intro 00:29 Map […]

Unedited TouchDesigner Export Video : In Class Demo

Yeah this is rough. Uploaded just for student reference.

TouchDesigner Tutorial 48 – Case Study [Generative Design: P.2.2.2_01 Intelligent Agents]

Hello everyone, in this new tutorial we’re going to recreate the code for the Chapter 2.2.2 “Intelligent Agents” of the Generative Design book inside touchdesigner. Enjoy ! —- Final Project: https://www.patreon.com/posts/82407681/ —- Book: http://www.generative-gestaltung.de/1/ Processing Code: http://www.generative-gestaltung.de/1/P_2_2_2_01 You can support me on: https://www.patreon.com/akenbak —- Or following me in: Facebook: https://www.facebook.com/AkenbakOfficial Instagram: https://www.instagram.com/aken.bak/ SoundCloud: https://soundcloud.com/akenbak_official

TD as Game Engine, Part 2: Input

A series of tutorials diving into a very large project (over 6000 operators), in which TouchDesigner is used to create a first-person game-like experience for installation and performance contexts. Part 2 covers the use of a Joystick CHOP and Keyboard In CHOP to create a flexible control input system. 00:00 Data from XBox controller 03:18 […]

Audioreactive Flower Visuals – TouchDesigner (beginner friendly)

In this beginner friendly tutorial we’ll make these audioreactive trippy visuals. It’s a lot easier than it looks! Please consider leaving a like 🙂 Timestamps: 00:00 Intro 00:37 Audio analysis 04:02 Main structure 14:04 Further tweaking

TouchDesigner Quick Tips: Create Custom Pars with Dynamic Dropdown Lists

Ever wanted to create a custom parameter that would allow you to select from a list of channels, like when you are setting instance transforms or selecting active network ports? In this quick video I will show you how to point a dynamic dropdown parameter at any list of channels to make creating custom functionality […]

Fluffy material – Touchdesigner Tutorial 02

In this tutorial, we are going to create fluffy materials that remind me of cotton candy. If you have any questions, feel free to ask. – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – […]

FBX를 Point Cloud로 변환하여 Touchdesigner에서 사용하기 (CloudCompare)

fbx 다운로드 링크 : https://sketchfab.com/3d-models/marble-bust-of-a-man-faa8324a055147a79e345aa3b737e9f1 CloudCompare 다운로드 링크 : https://www.danielgm.net/cc/ [타임라인] 00:00 소개 00:23 시작 01:09 CloudCompare 에서 변환 작업 03:10 TouchDesigner 임포트 04:12 렌더 셋업 06:22 인스턴싱

TD as Game Engine, Part 1: Structure

A series of tutorials diving into a very large project (over 6000 operators), in which TouchDesigner is used to create a first-person game-like experience for installation and performance contexts. Part 1 gives an overview of the project and the various topics that I hope to cover in the series, including: – First Person Camera (FPC) […]

Texture to Sound in TouchDesigner

One way to listen to textures in TD. Project File: https://drive.google.com/file/d/1mef8hx-N2DSqAXDtB18bYDPGZJM2fKNR/view?usp=share_link Support me directly: https://patreon.com/otodojo Keep in touch: https://www.instagram.com/otodojo/ otodojo(at)gmail(dot)com Timestamps: 00:00 Intro 01:30 Inspiration 02:36 Overview 05:25 Network Building 18:40 Comparison to Project File 19:43 Troubleshooting 21:41 Displaying Functions

TOUCHDESIGNER EVENT BERLIN 2023 – DAY 2

WEDNESDAY, APRIL 26th | 10AM CET We are honored to announce our partnership with this two-day TouchDesigner event, the first Derivative-hosted community event in Europe since Berlin 2018 and a long time coming! This event is intended to share new work and ideas, inspire and educate, and simply to gather in person for intensive TouchDesigner […]

TOUCHDESIGNER EVENT BERLIN 2023 – DAY 1

TUESDAY, APRIL 25th | 10AM CET We are honored to announce our partnership with this two-day TouchDesigner event, the first Derivative-hosted community event in Europe since Berlin 2018 and a long time coming! This event is intended to share new work and ideas, inspire and educate, and simply to gather in person for intensive TouchDesigner […]

TouchDesigner Dynamic Particle System with Attractors Part 4: Autonomous Attractors

In this new project series, we will build a particle system controlled by multiple attractor systems, including autonomous agents! We will also learn some cool, off-the-beaten path post processing techniques and look at python for project extensions! In Part 4, we use the Autonomous Agent component we created in Part 1, adding these agents as […]

Meta Spark for TouchDesigner Creators

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Get the project files here: https://interactiveimmersive.ac-page.com/meta-spark-for-touchdesigner-creators In this tutorial, we’ll create a fun social AR effect using face trackers and gesture detection in Meta Spark. […]

Feedback Particles – TouchDesigner Tutorial 63

In this TouchDesigner tutorial we’re creating funky particles using TOP instancing based on noise and feedback. Please excuse the audio levels and the sick voice 🫠 —– 00:00 Intro & Overview 02:11 Basis 03:13 Render Setup and Explanation 06:34 Main Technique 11:40 Noise & Slope 14:00 Blurring 15:58 Post Loop Additions 21:13 Post FX 22:50 […]

flying tube in Touchdesigner

this tutorial marks 6 years with Touchdesigner and we build a fake 3D flying tube made mostly with TOPs using feedback, normals, UV map, and other tricks. I really hope you like it. inspired by Juhani Halkomaki https://www.instagram.com/p/CmZzRCFODfP .toe file (Patreon exclusive): https://www.patreon.com/posts/81858910 Subscribe to this channel to get notified when I release new videos! […]

TouchDesigner Dynamic Particle System with Attractors Part 3: Crisp Trails with Texture 3D TOP

In this new project series, we will build a particle system controlled by multiple attractor systems, including autonomous agents! We will also learn some cool, off-the-beaten path post processing techniques and look at python for project extensions! In Part 3, we create crisp particle trails using a Texture 3D top and write our own GLSL […]

CamSequencer update and OpSequencer release #touchdesigner

Watch my previous video about the CamSequencer: https://youtu.be/rdmt2F-oEtQ Download the updated CamSequencer and OpSequencer: https://www.patreon.com/posts/80576530 https://functionstore.gumroad.com/l/camsequencer This video brings the OpSequencer which allows you to use the features of CamSequencer for any operator! Basically a preset system for any operator with easing between the presets. Also a big update is the Spline Interpolation option which […]

Stars – Touchdesigner Tutorial 01

In this TouchDesigner tutorial, we are going to create stars using TOPs operators. If you have any questions, feel free to ask. – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – […]