Morphing between objects – Instancing (Touchdesigner tutorial)

Let’s give the point file in TOP the love that it deserves. Such a great tool to up your instancing game!

Infinite Looping Torus in Touchdesigner (터치디자이너 튜토리얼 자막)

Satisfying..? 00:00 Intro 00:33 Before we start 01:32 Let’s start 04:30 Ready to instancing 08:32 Instancing 11:44 Colour Lovers Picker 12:38 Add Color 14:22 Seamless 15:51 Outro 16:13 Ok bye! You can download a project file in below link now. https://www.patreon.com/notothetalkingball 위 링크에서 프로젝트 파일을 다운받으실 수 있습니다. ————- Patreon : https://www.patreon.com/notothetalkingball Website : https://kohui.xyz […]

Explanation Video – TouchDesigner : Particle Instancing & Shadow

This video explaining how I use particle instance and shadow. Previous test video was recorded in 4K and the parameter window was difficult to see, So I upload in FHD. I hope you enjoy this video! If you have any problems or questions, please leave a comment. Download project file here : https://tinyurl.com/y2odu7sx official www.claudeworks.com […]

Poster made with Touchdesigner TUTORIAL #004

https://www.instagram.com/yop3rro/ https://www.behance.net/javiercasadidio

How to make a ‘Delusional Tunnel Twist Effect’ in Touchdesigner

In this tutorial we’ll have a look at how to set up a patch in Touchdesigner for giving your clips and stills a delusional effect by creating depth with the smart use of geometry and texturing. table of contents: intro 00.00 render setup 00:20 geometry/SOP 02:20 material 06:50 instancing data 10:23 tweaking 14:40 additional effects […]

Matrix Code Rain Tutorial for TouchDesigner

Matrix code rain for your everyday need. .toe and font files: https://bit.ly/3mzGSbD Music in this video is from wave~seed, a compilation in support of those working toward a just and equitable society: http://microtones.org for more info. You can support me on Patreon: https://patreon.com/otodojo Follow me on Instagram: @otodojo

Wooden Mirror in Touchdesigner (터치디자이너 튜토리얼 자막)

Yayyy It’s kind of classic though 00:00 Intro 00:19 Daniel Rozin’s Wooden Mirror 00:53 watch this video first! 01:13 Project file 02:20 IVCam 03:15 Start 10:22 Using noise 12:08 Outro 12:30 Ok bye! You can download a project file in below link now. https://www.patreon.com/notothetalkingball 위 링크에서 프로젝트 파일을 다운받으실 수 있습니다. ————- Patreon : https://www.patreon.com/notothetalkingball […]

Image Instancing – TouchDesigner Tutorial 26

In this TouchDesigner tutorial we convert a 2D texture into 3D geometry using TOP instancing. We also create a reaction diffusion sketch as an example. —– 00:00 Intro / Overview 03:00 Setup 05:40 Grid Creation 09:30 Image Input 17:14 Reaction Diffusion Example 22:24 Composition Of Examples 23:14 Further Possibilities 25:44 Outro —– Reaction Diffusion Material: […]

Generative color palettes. Part 2/2

Generative palettes from part 1 can be used in very different scenarios, here are some of them: raymarching, rendering with GLSL MAT, conformal mapping, fractals colorization, colorful particles. The basic code stays almost the same in all cases, so as soon as you understand it, you’ll be able to use it in many of your […]

NKB Workshop 002 // Featuring VITAMIN

Never Knows Better and Creative Code Art are featuring VITAMIN in this workshop, as they teach you TouchDesigner to build an audiovisual interactive digital organism. Duration: 1:15 Hrs This workshop taught by Pablo Alvarez the co-founder of VITAMIN (https://vitamin-arte.com/) /////////////////////////////// What you will need: TouchDesigner (download the program here: https://derivative.ca/download) About the artist: Vitamin is […]

springs on GPU in Touchdesigner

Here’s the easy and super fast TOPs only method for computing the spring forces. I really hope you like this. 3.5: Springs – The Nature of Code source file free to download: https://www.patreon.com/posts/39587027 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me […]

Creative shading with render buffers – part 2 (GLSL)

This tutorial will show you how to achieve interestingly looking renders with a use of color buffers tool in TouchDesigner. This is second part of two, where I’m showing how to manually define buffer outputs in GLSL MATs, that opens much more possibilities, than using Phong MAT as in part 1. Three “green” containers from […]

Creative shading with render buffers – part 1

This tutorial will show you how to achieve interestingly looking renders with a use of color buffers tool in TouchDesigner. This is first part of two, where I’m showing basic setup and options you have without using custom GLSL MATs. You could support me and download project file with an examples from this tutorial on […]

TouchDesigner GPU Instancing 2/3 [0xDEADBEEF Quarantine Zoom Jam]

In this Zoom recording, me & @rey.nbows build GPU instancing in TouchDesigner by writing GLSL shaders from scratch. You will learn how to write a particle system that does not use CPU. The original jam sessions (totaling nearly 6 hours) were edited into series of ~30 min videos with essential information. @rey.nbows channel https://www.youtube.com/channel/UCjK6fF5NCErndCLcBBm1mOA

TouchDesigner GPU Instancing 1/3 [0xDEADBEEF Quarantine Zoom Jam]

In this Zoom recording, me & @rey.nbows build GPU instancing in TouchDesigner by writing GLSL shaders from scratch. You will learn how to write a particle system that does not use CPU. The original jam sessions (totaling nearly 6 hours) were edited into series of ~30 min videos with essential information. @rey.nbows channel https://www.youtube.com/channel/UCjK6fF5NCErndCLcBBm1mOA

Instancing Geometry with Mouse interactive in Touchdesigner (터치디자이너 튜토리얼 자막)

You can download a project file in below link now. Thank you for watching! And thank you to help me for making this video https://www.patreon.com/notothetalkingball 위 링크에서 프로젝트 파일을 다운받으실 수 있습니다. 봐주셔서 감사합니다! 영어 교정 도움 : akkaummado ————- Patreon : https://www.patreon.com/notothetalkingball Website : https://kohui.xyz Instagram : https://www.instagram.com/ko_hui_/ Facebook : https://www.facebook.com/afterkohui

16 – Instancing – TouchDesigner Beginner Course

In this tutorial we work with Instancing, a very powerful technique with which we can create lots of copies of one SOP in an efficient way. —— 00:00 Overview 00:35 Setup 01:30 Explanation / How not to do it 04:58 SOP as base 12:38 CHOP as base 18:33 Audio Spectrum 24:30 TOP as base 28:20 […]

Dinstaning (distance based instancing) tutorial

This tutorial will show you how to change instances parameters (scale, color, texture, etc) based in distance from the camera or light source. And all that without any GLSL coding! You can download a project files from this tutorial and motivate me to keep doing tutorials by becoming my Patreon supporter – https://www.patreon.com/posts/37742871 Timecode: 00:00 […]

rudimental flock in Touchdesigner

Here’s a quick way of doing a flock like thing using instances and vectors. source file free to download: https://www.patreon.com/posts/37327060 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

TouchDesigner – 08 – Instancing dalla A alla Z – Texture Instancing (ITA)

Se questo video ti piace, ringraziami ISCRIVENDOTI al canale Se ti è stato utile e vuoi inviarmi una donazione, vai su www.paypal.com all’indirizzo mail: maurizio.orlando83[at]libero.it Mi aiuterà a pubblicare altri video come questo! TouchDesigner – 08 – Instancing dalla A alla Z – Texture Instancing (ITA) Guida all’instancing in TouchDesigner In questo tutorial appartenente alla […]

Introducción a las Instancias – Touchdesigner | 1/10

https://www.instagram.com/yop3rro/ En esta serie de tutoriales vamos a explorar las posibilidades de la técnica Instancias en touchdesigner, incrementando el nivel de complejidad en cada uno de los pasos que vamos a aprender. Esta técnica nos sirve para replicar geometrías de forma eficiente ya que se van a procesar en nuestro GPU. Además vamos a aprender […]

TouchDesigner – 07 – Instancing dalla A alla Z – RGB & Instancing (ITA)

Se questo video ti piace, ringraziami ISCRIVENDOTI al canale Se ti è stato utile e vuoi inviarmi una donazione, vai su www.paypal.com all’indirizzo mail: maurizio.orlando83[at]libero.it Mi aiuterà a pubblicare altri video come questo! TouchDesigner – 07 – Instancing dalla A alla Z – RGB & Instancing (ITA) Guida all’instancing in TouchDesigner In questo tutorial appartenente […]

Touchdesigner Tutorial – How To Build Point Sprites in A GLSL Shader

A walkthrough of how yo can build point sprites within a GLSL shader. Project can be found here – https://github.com/franklin113/Tutorial-Repo

TouchDesigner – 06 – Instancing dalla A alla Z – Scale & Instancing pt. 2 (ITA)

E’ stato utile? Supportami con una donazione via www.paypal.com all’indirizzo maurizio.orlando83[at]libero.it – Mi aiuterà a pubblicare altri video come questo! TouchDesigner – 06 – Instancing dalla A alla Z – Scale & Instancing pt. 2 (ITA) Guida all’instancing in TouchDesigner In questo tutorial appartenente alla serie ‘Instancing dalla A alla Z’ vedremo come effettuare in […]

TouchDesigner – 05 – Instancing dalla A alla Z – Scale & Instancing (ITA)

E’ stato utile? Supportami con una donazione via www.paypal.com all’indirizzo maurizio.orlando[at]libero.it – Mi aiuterà a pubblicare altri video come questo! TouchDesigner – 05 – Instancing dalla A alla Z – Scale & Instancing (ITA) Guida all’instancing in TouchDesigner In questo tutorial appartenente alla serie ‘Instancing dalla A alla Z’ vedremo come effettuare in modo semplice […]

TouchDesigner – 04 – Instancing dalla A alla Z – Rotate to vector (ITA)

E’ stato utile? Supportami con una donazione via www.paypal.com all’indirizzo maurizio.orlando[at]libero.it – Mi aiuterà a pubblicare altri video come questo! TouchDesigner – 04 – Instancing dalla A alla Z – Rotate to vector (ITA) Guida all’instancing in TouchDesigner In questo tutorial appartenente alla serie ‘Instancing dalla A alla Z’ vedremo come effettuare in modo semplice […]

3D REVIEW

Students feedback for basic 3d in TD: – instancing – particles – feometry deformation

TouchDesigner – 03 – Instancing dalla A alla Z – Rotazioni – ITA

E’ stato utile? Supportami con una donazione via www.paypal.com all’indirizzo maurizio.orlando[at]libero.it TouchDesigner – Instancing dalla A alla Z – Rotazioni – ITA Guida all’instancing in TouchDesigner In questo tutorial appartenente alla serie ‘Instancing dalla A alla Z’ vedremo come effettuare la rotazione delle copie di una geometria SOP a partire da una griglia e da […]

TouchDesigner – 02 – Instancing dalla A alla Z – Crossing Geos (ITA)

TouchDesigner – Instancing dalla A alla Z – Basic setup – ITA Guida all’instancing in TouchDesigner In questo tutorial appartenente alla serie ‘Instancing dalla A alla Z’ vedremo come effettuare in modo semplice molte copie di una geometria SOP a partire da una griglia e da un torus. In seguito scambieremo la posizione delle geometrie […]

【TouchDesigner初中級講座】 インスタンシング強化編 #11

TouchDesigner講座です。(2020.5.4) インスタンシングに関する補足チュートリアルです。 Sample: https://bit.ly/2WoYwml ▼この動画でわかること - インスタンシングをする際のテンプレートデータとして参照可能なOPの種類 ▼ 喋ってる人 narumin Twitter: https://twitter.com/narumin256 ▼ 初級講座再生リスト https://www.youtube.com/playlist?list… ▼ Design Direction 350 Twitter: https://twitter.com/chicken350px オープニング、エンディング、サムネイルを作ってくれました。 天才すぎ! ▼ TDSWって何 TDSW(Tokyo Developer’s Study Weekend)は、クリエイター向けに主にTouchDesignerをメインとしたワークショップやイベントを主催しているプロジェクトです。 様々な業界で活躍されている方を講師に招いて旬の技術をお届けしています。 ▼ ワークショップの情報はこちらから https://tdsw.peatix.com/

TouchDesigner – Instancing dalla A alla Z – Basic setup

TouchDesigner – Instancing dalla A alla Z – Basic setup – ITA Guida all’instancing in TouchDesigner In questo tutorial appartenente alla serie ‘Instancing dalla A alla Z’ vedremo come effettuare in modo semplice molte copie di una geometria SOP usando la funzione Instancing in TouchDesigner. Guarda l’intera serie di Instancing dalla A alla Z qui: […]

【TouchDesigner初中級講座】 インスタンシングとカメラワーク #09

TouchDesigner講座です。(2020.5.2) インスタンシングというオブジェクトをたくさんコピーする方法と、簡単なカメラワークを使って、ボックスにボックスが詰まってるような映像を作ります。 ▼ 初級講座再生リスト https://www.youtube.com/playlist?list… ▼ 喋ってる人 narumin Twitter: https://twitter.com/narumin256 ▼この動画でわかること - Instancing (Geometry Instance) - Camera COMPを使った簡単なカメラワーク ▼ 初級講座再生リスト https://www.youtube.com/playlist?list… ▼ Design Direction 350 Twitter: https://twitter.com/chicken350px オープニング、エンディング、サムネイルを作ってくれました。 天才すぎ! ▼ TDSWって何 TDSW(Tokyo Developer’s Study Weekend)は、クリエイター向けに主にTouchDesignerをメインとしたワークショップやイベントを主催しているプロジェクトです。 様々な業界で活躍されている方を講師に招いて旬の技術をお届けしています。 ▼ ワークショップの情報はこちらから https://tdsw.peatix.com/

Introduction à TouchDesigner 7/8 – Instances

Utilisation des instances dans l’élément Geometry. Cette série de vidéos a été créée pour la préparation du Workshop Mapping (2020) à l’École de design Nantes Atlantique Le reste de mon travail: IG: https://www.instagram.com/benjarier/ Github: https://github.com/benjarier/ Site Studio: https://piko.studio/

TouchDesigner tutorial test / Particle Instancing & Shadow

recording test I will upload real version of tutorials 🙂

initiation à TouchDesigner partie 5

Produire des images avec du son. Utilisation des techniques d’instance pour produire une analyse visuelle du son

Tutoriel Touchdesigner en Français. Les bases du Top instancing pour aller plus loin.

Dans ce tutoriel j’explique les fondamentaux du top instancing sur Touchdesigner. Erratum : A la fin du tutoriel, nous ne cherchons pas à avoir une valeur d’alpha egal à 1 pour l’arrière plan mais d’obtenir une différence marquée avec le timer. Il faut jouer sur le scale z du sop box pour augmenter la profondeur […]

Kinetic Typography: Sentence instancing with Touchdesigner – PART 4: Non-Kepler & OSX workaround

In this fourth part of this multiple part tutorial series we are finally showing our Non-Kepler gpu users and Apple Mac OSX friends, who regularly bump into an error which tells that ‘texture instancing is not supported’, a workaround to step into this tutorial series as well! It’s not very difficult to set it up […]

Kinetic Typography – TouchDesigner Tutorial 17

In this tutorial we use instancing to create kinetic typography based on different 3D geometry. Files, exclusive content and more:https://www.patreon.com/elekktronaut Special thanks to: Jules Guerin, AhnthinkgooD, Eric Anderson, Nikolai Reinke, Rob, Xenia Format, Jeppe Vinum, Teruhisa, Simón Jaramillo Vallejo, hans mortelmans, Yeah and Lloyd Marsden If you have any questions, feel free to ask. IG: […]

Kinetic Typography: Sentence instancing with Touchdesigner – PART 3 – (2 of 2): Complex shapes

In this third part of this multiple part tutorial series we are going to show a couple of different approaches for creating, how we would like to call it, ‘animation shapes’. These can be done in Touchdesigner but we’re also using Blender for creating complex 3d models which will act as complex paths for the […]

Kinetic Typography: Sentence instancing with Touchdesigner – PART 3 – (1 of 2): Complex shapes

In this third part of this multiple part tutorial series we are going to show a couple of different approaches for creating, how we would like to call it, ‘animation shapes’. These can be done in Touchdesigner but we’re also using Blender for creating complex 3d models which will act as complex paths for the […]

Cellular Noise with Instancing – TouchDesigner Tutorial 15

In this tutorial, we create a cellular noise sketch using instancing on spheres. You can also use particles as an instancing base. Patreon: https://www.patreon.com/elekktronaut Special thanks to: AhnthinkgooD, Eric Anderson, Jules Guerin, Nikolai Reinke, Rob, Xenia Format, Jeppe Vinum and Teruhisa If you have any questions, feel free to ask. IG: @elekktronaut

Voronoi tricks II in Touchdesigner

Here’s the second part of my previous tutorial on Voronoi tricks in which we play more to achieve some nice output. working file free to download: https://www.patreon.com/posts/voronoi-tricks-34651072 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

30th Fire art[TouchDesigner](English)

I’m trying “elements” effect in TouchDesigner; fire, water, wind, earth … and so on. This time, in this tutorial, we made fire effect. The key technique; it consists 3 steps; I )Put points, II )make trigger, and III)fire いろんな属性エフェクト(火、風、土…など)に挑戦しています。今回のチュートリアルでは火の術をやります。 今回使う技術は3ステップあります。 ①点をおきます ②トリガーをつけて ③点火 です。 You can download .toe file in this movie below. .toeファイルは以下からDLできます。 https://drive.google.com/file/d/148w-Bg6wS_o7YvUnByXX5SIrWbtkXB5f/view?usp=sharing […]

Using Particle Lifetimes in TouchDesigner to Control the Visual Elements of a Particle System

One HQ PRO member asks how to use the particle lifetimes in TouchDesigner to control the visual elements of a particle system. Elburz builds an example while explaining how life attributes work on particles, how to use them, and the common tricks you can use to get the most out of them. To join The […]

Voronoi tricks in Touchdesigner

Here’s an easy trick to make the Voronoi diagram using instances and TOPs. source file free to download: https://www.patreon.com/posts/voronoi-tricks-34651072 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

touchdesigner tutorial basics sphere effects

#touchdesigner#tutorial#effects This is a touchdesigner basic effects tutorial. You can easily create effects with only basic operations, based on geometry instance and feedback top. By changing the scaling of the values ​​such as math chop, transform sop and transform top as you like, the effect changes its appearance. 【instagram】 https://www.instagram.com/u________ssu/

TouchDesigner _01 Engraved Lines [1 / 2]

Engraved lines, hashed lines, thick lines, stroke raster, Rutt/Etra video synthesizer. Geometry instancing and GLSL material. TouchDesigner 099 64-Bit Build 2019.33840 Based on MAILMAN: http://mailman.acervo.studio/ Instagram: https://www.instagram.com/threedashes___

TouchDesigner _01 Engraved Lines [2 / 2]

Engraved lines, hashed lines, thick lines, stroke raster, Rutt/Etra video synthesizer. Geometry instancing and GLSL material. TouchDesigner 099 64-Bit Build 2019.33840 Based on MAILMAN: http://mailman.acervo.studio/ Instagram: https://www.instagram.com/threedashes___

TouchDesigner Tutorial 1 – Boolean SOP & Fractals

A tutorial showing how to use the Boolean SOP and instancing to create fractals. 1. Creating the Boolean SOP 2:30 2. Using the Sweep SOP 5:20 3. Instancing with Merge CHOP 6:55 4. Camera & Light Motion 10:20 5. PBR Texturing 13:30 6. Network Configuration 16:10 https://www.maxburstyn.com https://www.facebook.com/maxburstynmusic https://www.instagram.com/maxburstyn

Touchdesigner Mograph Tutorial

This tutorial is about how to control geometric parameters using textures. Этот урок о том, как управлять геометрическими параметрами, используя текстуры. https://drive.google.com/open?id=1KfUBU4jN-UVCMlOsQjaAAHe379zluSCX

Instancing in TouchDesigner 3/3: Animating with TOPs, Audio-Reactive Geometry, RGB to XYZ

What is instancing, and how can we use it? Instancing allows us to draw a single shape, or SOP, many times, more efficiently than if we were to copy it over and over. The Geo comp allows us to define how each instance of the SOP is drawn, using several different control fields which can […]

Kinetic Typography: Sentence instancing with Touchdesigner – PART 2: UI build

In the second part of this multiple part tutorial series we are going to build a UI around our kinetic typographic animation tool using Touchdesigner. Not that technical as part 1 but it will provide you a couple of insights in UI building and makes this text animation tool a lot more interactive and optimized! […]

Kinetic Typography: Sentence instancing with Touchdesigner – PART 1

In this first part of a multiple part tutorial series we are going to explore a concept we’ve called ‘sentence instancing’. This rather technical part will explore the fundamental steps you need to take for creating a tool where a user can input a sentence and iterate through different shapes and/or animation paths which this […]

Instancing in TouchDesigner 2/3: Making TOPs Pop in 3D!

What is instancing, and how can we use it? Instancing allows us to draw a single shape, or SOP, many times, more efficiently than if we were to copy it over and over. The Geo comp allows us to define how each instance of the SOP is drawn, using several different control fields which can […]

Instancing in TouchDesigner 1/3: Drawing from SOPs, Coloring by Points, Basic Animation

What is instancing, and how can we use it? Instancing allows us to draw a single shape, or SOP, many times, more efficiently than if we were to copy it over and over. The Geo comp allows us to define how each instance of the SOP is drawn, using several different control fields which can […]

collision detection in Touchdesigner

Here’s an TOPs method for solving collision detection between two circles. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

Making TOP trails (TouchDesigner tutorial)

Tutorial on creating full 3D trails and keep 60fps with a TOP operators. Support me on Patreon https://www.patreon.com/exsstas and get some extra files. You can also subscribe to my Insta and watch my TD experiments https://www.instagram.com/exsstas/

Point Clouds in TouchDesigner099 Part1 – Instancing

With instancing being the cornerstone to dealing with point cloud data, this first part of the workshop will look at the why and how of instancing plus introduce some advancements to instancing in the experimental 30k series. https://derivative.ca/community-post/tutorial/pointclouds-touchdesigner

lineas ortogonales – Touchdesigner tutorial

Sistema de lineas ortogonales, con posibilidad de manipular la rotación de escena a través de sliders. Fuente: Jean-François Renaud Archivo: https://drive.google.com/open?id=1Cs16ynkWJFQN9aULS-KbHmwJ9BII6zT3

Seguimiento de objeto – Touchdesigner tutoriales

En este ejemplo tendremos un circulo rojo que al moverse deja un rastro. Este circulo sera observado por un conjunto de ojos, que lo siguen en su recorrido.

TouchDesigner – Instanced Geometry Tutorial

QUICK START – Download the project files from my Patreon here: https://www.patreon.com/badradio Download TouchDesigner here: https://derivative.ca/ How to create this cool real-time effect with TouchDesigner using the Pattern CHOP to control your instanced geometry. Please leave me any feedback in the comments below and like and subscribe as it really helps the channel! Original tutorial […]

‘Rain Room’ Tutorial – Transparent Textures, Instancing, and Feedback in TouchDesigner

A tutorial using transparency, instancing, and feedback fx in TouchDesigner! Please reach out with any questions/comments! GitHub repo: github.com/reynbows/Rain-Room Rey Jarrell https://reyjarrell.myportfolio.com/rain-room ig: @rey.nbows

Text Textures – TouchDesigner Tutorial 9

In this tutorial we map text onto a few different SOPs (3D geometry) and combine that with instancing. IG: @elekktronaut

Orthographic Boxes – TouchDesigner Tutorial 6

In this tutorial I explain how to create a great number of boxes varying in size and based on a few grids. IG: @elekktronaut

Instancing Geometry in TouchDesigner

This beginner level TouchDesigner tutorial covers instancing with the Geometry COMP, a technique that lets you copy one piece of geometry many times in an efficient way. To accomplish this we go through various methods for generating and manipulating CHOP data to represent position, rotation and color values. Instancing is a flexible tool that is […]

Touchdesigner tutorial 13 – Add more control to your instanced Geo.

Just quick touchdesigner example how to use PATTERN CHOP for control your instanced geometry. Sorry for the low fps of recording in the beginning.

Ludwigsburg Day 2 GLSL Intro, Kinect Pointcloud & Simple Particle Systems

taking the intro a bit further and building a 3D Pointcloud with the Kinect as a source as well as building a simple Particle System with turbulence.

Visualizing Noise and using Shadows and Depth (English / 日本語)

Visualizing noise with instances and and setting up shadows and depth in your renders. (w/quick PBR setup) Example file: http://tinyurl.com/y4n8pzzh MUTEK.jp 2018 Advanced Class Day2 Lecturer: Ben Voigt Link: https://www.derivative.ca Twitter: https://twitter.com/brvoigt Interpreter: Tetsuya Kanakubo Link: http://ted-kanakubo.com/touchdesigner-jp Twitter: https://twitter.com/ted_kanakubo 0:00 – Initial setup 4:55 – Adding PBR and setting up the look 8:55 – Setting […]

Instancing and Custom Parameters (English / 日本語)

Instancing geometry on the GPU and also learn about Custom Parameters. Example file: http://tinyurl.com/y3td9zho MUTEK.jp 2018 Beginner Class Day2 Lecturer: Ben Voigt Link: https://www.derivative.ca Twitter: https://twitter.com/brvoigt Interpreter: Tetsuya Kanakubo Link: http://ted-kanakubo.com/touchdesigner-jp Twitter: https://twitter.com/ted_kanakubo 0:00 – Arcball camera 2:40 – Instancing setup using CHOPs 15:50 – 3D noise coloring using the GPU 27:50 – Pixel formats […]

Introduction to GLSL in TouchDesigner : 7/8 Bend deformer for instances with the vertex shader

Part 7/8 of the recording of the Introduction to GLSL in TouchDesigner workshop I taught at Brooklyn Research (https://brooklynresearch.org/) on July 14, 2018 Bend deformer for instances with the vertex shader. See Part 1 for support files

introduction to Touchdesigner – Stream part 4 – More SOPs, Instancing and Geometry

This is an upload of a live stream exploring touchdesigner from a beginners perspective. In Part 4 we go back and look at SOPs in more detail as well as the application and usage of instancing within a Geometry setting. It get fairly unstructured towards the end where I blindly stab new things into the […]

23rdおまけ4 6つ足エフェクト[TouchDesigner]

23日目の回のおまけで、使っていたエフェクトを作成します。 今回は円と直線で六角形を描き、周波数スペクトルに合わせて動かします。 Instance機能とReplicatorOPでモデルを複製します。 Here is my channel! チャンネルはこちら ※注意:投稿者はTouchDesigner初心者で間違った発言も多数あります。ご参考の際は各自自己責任にてお願いいたします。 作成したエフェクト https://drive.google.com/file/d/1gVqWMrcKwez0Jt46mz9gZ2rBdiK1b4IZ/view?usp=sharing Here is extra topic of the 23th movie, where I made the effects used in the main movie. This one arranges circles on six lines, and moves the lines in the shape of the frequency spectrum. ※Caution: a TouchDesigner beginner is making this movie, […]

Touchdesigner tutorial 01 – basic Instancing + 3d Texture

Just quick touchdesigner example how to make many chip boxes and put different textures on it. It may be helpful for beginners.

Nail Polish for a Touch of Glamour: Make That Voxels Shine! – Stefan Kraus

Additional Files – https://goo.gl/qLSAZH While radical and glitched aesthetics are quite in fashion these days, many might still struggle to get a more glamorous or expensive look out of their real-time renders. In the first part of this workshop Stefan Kraus (mxzehn.com) is going to show how to create and animate data driven voxel architecture […]

Touchdesigner – VR, Orient Instances, Distance Trigger, Midi Mapping #touchdesigner

Showing some work from the weekend. Beginner – open to all suggestions. 17:30 – Capturing 4k screen into TD – sneaking past 1280×720 free limit. 19:00 – Proximity trigger using count CHOP 22:30 – Orienting instanced geometry towards point 32:00 – Midi sorting network – Hacky – open to suggestions.

TouchDesigner Audio Spectrum Geometry Instancing Tutorial

In response to a post in the TouchDesigner Help Group on Facebook: https://www.facebook.com/groups/touchdesignerhelp/713538528812150/ Example File: https://www.patreon.com/posts/7765689 More tutorials and example file downloads at http://cutmod.com/tutorials

Advanced Instancing | Puzzle Pieces Part 1 of 2 | TouchDesigner

Core Concepts Instancing geometry Replicators and Clones The Sort SOP Images composed out of component pieces Real time rendering