Tim Franklin

Touchdesigner Tutorial – How To Build Point Sprites in A GLSL Shader

A walkthrough of how yo can build point sprites within a GLSL shader. Project can be found here – https://github.com/franklin113/Tutorial-Repo

Touchdesigner Tutorial – How To Add Undo Redo To Your UI

The project file can be found here- https://github.com/franklin113/Tutorial-Repo/blob/master/UndoRedo/Undo-Redo.toe

Touchdesigner Tutorial: Lister Drag and Drop Into a 3D Scene

A short tutorial demonstrating how to implement drag and drop functionality into your project using lister. To make things interesting, here we drag a lister row into a 3D scene, copying a template geometry and assigning it’s texture. Project file can be found here – https://github.com/franklin113/Tutorial-Repo

Touchdesigner Layer Based Timeline

A demo of a 3d based timeline tool. Render picking is used for all interactions.

TouchDesigner Stage Window – Intro

https://github.com/franklin113/TD_Stage_Window Coming from a media server background the main feature I’ve missed most getting into Touchdesigner is having the ability to lay elements out on a stage or workspace.  This multipurpose and highly customizable tool allows you to freely position media items and outputs within a blank workspace. Outputs are cameras that render the media […]