Smoky Particle Feedback FX in TouchDesigner

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial

Get project files here: https://interactiveimmersive.ac-page.com/creating-feedback-particles

Feedback, when combined with particle systems, can generate some incredible visual results. With a few operators, you can generate simple trails that trace the trajectory of each particle to smoke-like clouds that look as though they’ve been emitted by the particles as they move.

In this video, Jack DiLaura walks you through creating a feedback post effect for a particle system that uses the movement of the particles themselves to generate billowing, smoky trails. You’ll work through the basic set up of a particle generator SOP network, using particle attributes to control color and opacity, as well as working with displacement and feedback to take the scene well beyond its initial state.

About The Author

You might be interested in