Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Scott Mann teaches you how to use StreamDiffusion with TouchDesigner to build an interactive magic mirror! See your movements mirrored and transformed into AI-generated visuals […]
In this tutorial, we use processed images to create a miniature landscape with height maps! Link to images: https://earthview.withgoogle.com Tutorial Playlist: https://www.youtube.com/playlist?list=PLFrhecWXVn59Xtcy1L2vfSaqq2_Ts88ov Using Audio As A Time Substitute Tutorial: https://youtu.be/6NMVm-qmfeQ Sorry for the quiet audio. If you have any questions, feel free to ask! IG: @elekktronaut
This touchdesigner tutorial is about iridescence with own glsl MAT. If you can write glsl, you can extend your range of expression!! IG:https://www.instagram.com/p/CKOgfXLh0UT/ twitter:https://twitter.com/miwata34 詳しい解説はこちら qiita:https://qiita.com/miwa_maroon/items/4d742cd517e9d1f62900 GLSL for beginner glsl school:https://webgl.souhonzan.org/entry/?v=1808 wgld.org:https://wgld.org/d/glsl/g001.html the book of shader:https://thebookofshaders.com/ tdsw:https://www.youtube.com/watch?v=0Bm8CjpdsAY&t=2s write a glsl:https://docs.derivative.ca/Write_a_GLSL_Material
part2 This touchdesigner tutorial is about iridescence with own glsl MAT. If you can write glsl, you can extend your range of expression!! IG:https://www.instagram.com/p/CKOgfXLh0UT/ twitter:https://twitter.com/miwata34 詳しい解説はこちら qiita:https://qiita.com/miwa_maroon/items/4d742cd517e9d1f62900 GLSL for beginner glsl school:https://webgl.souhonzan.org/entry/?v=1808 wgld.org:https://wgld.org/d/glsl/g001.html the book of shader:https://thebookofshaders.com/ tdsw:https://www.youtube.com/watch?v=0Bm8CjpdsAY&t=2s write a glsl:https://docs.derivative.ca/Write_a_GLSL_Material
Here’s my take on Belousov-Zhabotinsky simulation which is a bit unpleasant to watch on a big screen. My idea was to try to alter the reaction even more using top operators to manipulate RGB values. To my satisfaction, the reaction behaves even better when it is coupled to an interactive input…in our case the mouse. […]
In this tutorial you’ll learn how you can move text around as if it were a particle, but still maintaining all the font metrics, kerning, etc that you want from text rendering. The Geo Text comp is our key tool in this and we’ll learn how to use some of its special functions to make […]
Instagram: https://www.instagram.com/fiksterdesign/?hl=en Facebook: https://www.facebook.com/search/top?q=fikster Link to the 3D-printed files: https://www.thingiverse.com/thing:5226237 and https://www.prusaprinters.org/prints/137375-turntable-arduino-uno Link to the Arduino and Touchdesigner codes: https://github.com/JaksterFransiscus/JaksterFransiscus/tree/main/2_MakeATurntableWithArduinoAndTouchdesigner Link to my previous video: https://www.youtube.com/watch?v=FU4rNCMWgRM&ab_channel=JaksterFransiscus 3D print of the buddha stormtrooper: https://www.thingiverse.com/thing:585376 Timecodes: 0:00 – Intro 0:35 – Hardware 2:40 – Assembly 3:57 – Touchdesigner 9:25 – Arduino 15:30 – Shoot The Stormtrooper 15:51 […]
Instagram: https://www.instagram.com/fiksterdesign/?hl=en Facebook: https://www.facebook.com/search/top?q=fikster Link to the 3D-printed files: https://www.thingiverse.com/thing:5226237 and https://www.prusaprinters.org/prints/137375-turntable-arduino-uno Link to the Arduino and Touchdesigner codes: https://github.com/JaksterFransiscus/JaksterFransiscus/tree/main/2_MakeATurntableWithArduinoAndTouchdesigner Link to my previous video: https://www.youtube.com/watch?v=FU4rNCMWgRM&ab_channel=JaksterFransiscus 3D print of the buddha stormtrooper: https://www.thingiverse.com/thing:585376 Timecodes: 0:00 – Intro 0:35 – Hardware 2:40 – Assembly 3:57 – Touchdesigner 9:25 – Arduino 15:30 – Shoot The Stormtrooper 15:51 […]
Tutorial on creating full 3D trails and keep 60fps with a TOP operators. Support me on Patreon https://www.patreon.com/exsstas and get some extra files. You can also subscribe to my Insta and watch my TD experiments https://www.instagram.com/exsstas/
Get access to 120+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Manfred Mohr is one of the early pioneers of generative and algorithmic art, working with computer code to create art in the late 1960s and 1970s. […]
En este tutorial vamos a estar analizando las herramientas KantanMapper y Stoner, que se encuentran incorporadas en Touchdesigner. Nos permiten poder mapear nuestro contenido visual en objetos 3D, 2D, pantallas leds, escenografías, etc. pudiendo moldear los contornos, perspectivas y posición a gusto.
Little step back in time from my last video. In this live stream I was mapping an old generative patch of mine to an Xbox Controller so I can perform live with it. Find me: Instagram: https://www.instagram.com/benheim_/ Website: http://www.benjaminheim.com/ Twitch: https://www.twitch.tv/benheim Vimeo (high res digital artworks): https://vimeo.com/benheim Twitter: https://twitter.com/benheim_ Chapters: 00:00:00 – Coming Up 00:00:27 […]
In this lesson of Mastering GLSL in TouchDesigner, you’ll set up your first GLSL TOP and write a basic shader from scratch. We’ll cover essential concepts like uniforms, textures, and output buffers, giving you a solid foundation for GPU programming. By the end, you’ll understand how shaders execute per pixel and how to manipulate their […]
In this lesson of Mastering GLSL in TouchDesigner, we dive into texture sampling and per-texel calculations, exploring how shaders process images at the pixel level. You’ll learn about gl_FragCoord, UV coordinates, and the difference between texture() and texelFetch(). We’ll also cover practical applications like creating gradients, flipping textures, and manipulating image data in real-time. By […]
In this lesson of Mastering GLSL in TouchDesigner, we explore key concepts that will deepen your shader programming skills. You’ll learn about macros (#define), how to include external GLSL code, and the impact of bit depth on image precision. We’ll also break down color spaces (RGB vs. HSV) and show how to work with color […]
In this (longer) lesson of Mastering GLSL in TouchDesigner, we dive into drawing simple shapes using GLSL and common math functions that are essential for shader programming. You’ll learn how to use functions like fract(), mod(), step(), mix(), and smoothstep() to manipulate values and create dynamic visuals. We’ll also explore how to draw circles and […]
In this lesson of Mastering GLSL in TouchDesigner, we explore domain manipulation, a powerful technique for transforming UV space to achieve unique visual effects. You’ll learn how to translate, scale, rotate, wrap, mirror, and warp domains, allowing you to tile textures, correct aspect ratios, and create complex patterns. 📌 Key Topics Covered: ✅ What is […]
In this lesson of Mastering GLSL in TouchDesigner, we dive into procedural noise, a fundamental tool for generating organic textures and patterns in shaders. You’ll learn about random and pseudo-random numbers, different types of noise (Perlin, Simplex, Value, Worley, Cellular, and Voronoi), and how noise functions can be used to create smooth, natural-looking variations in […]
here’s what I believe is the most versatile particle engine you can get in TOPs. Most of the things I’ve done lately are based on this method. source file: Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Get the project files here: https://interactiveimmersive.ac-page.com/meta-spark-for-touchdesigner-creators In this tutorial, we’ll create a fun social AR effect using face trackers and gesture detection in Meta Spark. […]
Become a Patreon for exclusive content: https://www.patreon.com/acrylicode Follow us on social media: Instagram: https://www.instagram.com/acrylicode…. Twitter: https://twitter.com/acrylicode_art Website: https://www.acrylicode.com Support us by donating on our PayPal: https://www.paypal.me/acrylicode Absolute Beginner Video: https://www.youtube.com/watch?v=qbupH… TouchDesigner is a node based visual programming language for real time interactive multimedia content. These videos are beginner level and we’ll soon record new tutorials […]
In this TouchDesigner tutorial we use the Event CHOP and Instancing to create an abstract MIDI keyboard visualisation. This is Part 1 of at least two videos covering this topic. My keyboard is the Roland A-800 Pro with 61 keys. Feel free to use this in any way, but please give credit ❤ —– 00:00 […]
MoCSV Baker 1.01 : Animated Mograph(Modata) to CSV (1 April 2020) Use with Touchdesigner, Houdini, Max, Nuke, Maya….etc Changes From Previous 1.0 -Fix Matrix to Scale -Fix Z Axis (Invert Z Axis – For Touchdesigner) Changes From Previous DEV -Add Save File Dialog -6 Digits Decimal Data -Optimal Angle(Rad to Degree) -Export More Data : […]
In this second installment of the monome norns + TouchDesigner series, learn how to create a real-time 3D visualization in TouchDesigner of your current sequence in the awake script on the norns. You’ll work through adding OSC output of various aspects of the sequences created with the awake script, routing that information to TouchDesigner, and […]
This exercise explored the use of the MotionSense object in TouchDesigner to display two different pieces of text according to the motion detected in front of the webcam.
components ( free to download ) : ➤ https://github.com/duemo/touchdesigner-tutorials or https://www.patreon.com/posts/attracted-top-121896391?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link original creator : @supermarketsallad ⟸ channel : https://www.youtube.com/@supermarketsallad attractor : https://www.youtube.com/watch?v=GFSbk5rO6f8 life 2.0 : https://www.youtube.com/watch?v=ba9Mib2Foh4 – EP[01] we setup the basic system – EP[02] next up : we will add kinect and mediapipe
This exercise uses the mouse movement to control the playback head of an external movie with TouchDesigner. Instead of using the mouse to touch virtual object in space, it uses the mouse to move back and forward in time.
In this TouchDesigner tutorial we look at how to set up a 3D “world” through which we can endlessy move through. You can use any 3D objects and are not limited to this example. There’s a lot of small tricks so this is not only about the main technique as usual 🙂 Comic Filter Tutorial […]
In this tutorial we’re building an instancing network with which we move shapes according to different CHOP patterns. Also, we build a little oscillator to change the shapes based on the audio. If you have any questions, feel free to ask! 🙂 IG: @elekktronaut
Project Files: https://prismaticvisuals.gumroad.com/l/multitouch Tablet to OSC (for Wacom tablets): https://prismaticvisuals.gumroad.com/l/tablettoosc This video demonstrates how to use multitouch data in TouchDesigner. It shows how to use two different multitouch input devices: iPhone/iPad using an app called TC-Data, and Wacom tablets using software I developed called Tablet to OSC. The video walks through accessing the data from […]
Project Files: https://prismaticvisuals.gumroad.com/l/multitouch Tablet to OSC (for Wacom tablets): https://prismaticvisuals.gumroad.com/l/tablettoosc This video demonstrates how to use multitouch data in TouchDesigner. It shows how to use two different multitouch input devices: iPhone/iPad using an app called TC-Data, and Wacom tablets using software I developed called Tablet to OSC. The video walks through accessing the data from […]
Welcome to thisTouchDesigner tutorial on Multiple Objects Instancing! 🎨✨ In this video, we explore the fascinating possibilities of instancing through the Copy SOP and other powerful tools in TouchDesigner. This is part 1 of a 2 part serie. In this first tutorial we will build the backbone of our network. You can find the .TOX […]
TOE файлы по ссылке – https://github.com/chudodey/ashram Мастер-класс от команды NeuroSync по применению биологической обратной связи в генеративной графике. Рассказываем, что такое нейрофидбэк, покажем нейрогарнитуру Muse Headband и подключим её к #TouchDesigner. Так же мы предоставим возможность попробовать нашу разработку DuoSync для парной синхронизации neurosync.me/duosync 1:54 – нейроинтерфейс Interaxon Muse https://choosemuse.com/ и приложение сбора и передачи […]
Hey! In this tutorial, we’ll go over my new body-tracking plugin for TouchDesigner. It runs off the webcam and works on both Mac and PC without any setup. In this video I’ll show you an overview of the component and how to start using it in your TouchDesigner Projects. I’ve refined this plugin based on […]
Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Get project files here: https://interactiveimmersive.ac-page.com/new-grammar-of-ornament In this video, Crystal will cover how to make a generative ornament animation in TouchDesigner. The look is inspired by […]
Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial In this video, Crystal covers how to make a generative ornament animation in TouchDesigner. The look is inspired by Thomas Weil’s ‘New Grammar of Ornament’ […]
Never Knows Better and Creative Code Art are featuring our first workshop with Soyun Park, the founder of a studio RGBdog. Topic: TouchDesigner // Duration: 30 minutes What you will need: TouchDesigner (download a free version here: https://derivative.ca/download) About the workshop: Soyun Park, the founder of a studio RGBdog, takes us through her tool kit […]
#kinect #touchdesigner #beginner #particle #shader #glsl Need the sample file? Being a Patreon : patreon.com/miwamaroon Chapter 0:00 Intro 1:23 Body Track CHOP 4:07 Skeleton Visualization 13:07 GPU Particle 16:38 Compute Shader 34:19 Apply a force 37:26 Brightness problem Tiktok : https://www.tiktok.com/@miwa_maroon IG:https://www.instagram.com/p/CQGIsWHtjd-/ X :https://twitter.com/miwata34 Patreon : patreon.com/miwamaroon
in this new tutorial we are going to create this colorful, organic tunnel animation. t. download project files and access to more tutorials and files. https://www.patreon.com/pppanik BIG THANKS FOR YOUR SUPPORT. 🙂 if you want to, check out my work on instagram https://www.instagram.com/pppanik/ stay kind. sound in the beginning is by odezenne
Audio Visualization and Rendering | with Markus Heckmann Using an audio file as input to animate a particle system which when rendered out, a few compositing effects are applied as well.
Audio Visualization and Rendering | with Markus Heckmann Using an audio file as input to animate a particle system which when rendered out, a few compositing effects are applied as well.
In this demo we build a panel or a window that looks at or references a folder of movies or media, loads these movies into the panel and allows you to select the movie that is playing. The demo covers interface building and the logic necessary to put data into the right places.
In this demo we build a panel or a window that looks at or references a folder of movies or media, loads these movies into the panel and allows you to select the movie that is playing. The demo covers interface building and the logic necessary to put data into the right places.
Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Video File Download Link: https://commons.wikimedia.org/wiki/File:Walking_in_the_sands.webm Video Info: Me walking in the waves by sgu18ify, CC Attribution 3.0 Unported License: https://creativecommons.org/licenses/by/3.0/deed.en New feature alert! With the […]
Get access to 100+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial After working through initial concepts and tools in the previous Flex-focused video, you’re probably ready to start working with the realistic particle-based fluid simulations that Nvidia […]
The cool thing about Nvidia flex is that you can pretty easily override it, and get a fairly complex particle system on GPU with almost no GLSL. But I’m getting ahead of myself, here I’m just going to show you the basics, so stay tuned for that part 2! Get project file and support the […]
Part I: https://youtu.be/0ym50KEXi48 In this tutorial, I’m gonna try my best to explain how you can override the basic flex solver setup to get some beautiful flow fields Get project file and support the channel: https://www.patreon.com/noonesimg Check out my Instagram for regular updates: https://www.instagram.com/noonesimg/ Check out my other tutorials:
A continuation of Part 3 running object detection on the Oak-D camera. This time we’re browsing the Roboflow universe and using a public model there to detect playing cards, then creating some audiovisual events in TouchDesigner that respond to specific combinations of cards — 3 of a Kind, Straight, and Royal Flush. The document used […]
First steps in setting up and using an Oak-D AI-powered camera by Luxonis. This series will explore how to use various AI models running on the Oak-D hardware, then send video frames and data to TouchDesigner for further processing in a creative audiovisual workflow. The document used in the video with steps written out can […]
How to combine example code from the ndi-python library and DepthAI examples to send depth and RGB video streams from the Oak-D camera to TouchDesigner. This series will explore how to use various AI models running on the Oak-D hardware, then send video frames and data to TouchDesigner for further processing in a creative audiovisual […]
Running TinyYOLO object detection model on the Oak-D camera. How to send detection data and video frames to TouchDesigner using Python-OSC and NDI-Python, in order to process it further and use it in a creative audiovisual workflow. The document used in the video with steps written out can be found here: https://drive.google.com/file/d/1bbrbPa7St60KCn2_Tt3zxJZCpASS6V7n/view?usp=share_link And the “tiny_yolo_edit02.py” […]
These tutorials are made possible by the wonderful supporters on Patreon. Thank you all. Consider subscribing there – to make more of these possible – and to download the project files and more. I usually add some extra spice to the Patreon files. https://www.patreon.com/c/supermarketsallad —– Paketa 12 recursive displace diive deeper into normal maps: —– […]
In this TouchDesigner tutorial we create a feedback loop to make a structure grow based on noise or images. —– 00:00 Intro / Overview 02:55 Setup 05:58 Main Technique 10:11 Additions 12:05 Image As Base 15:36 Outro —– Diffusion Limited Aggregation Blogpost: https://ciphered.xyz/2020/07/21/cyclic-diffusion-limited-aggregation/ Particle Image Reveal: https://www.youtube.com/watch?v=RbBzdBTLOvg Files, exclusive content and more: https://www.patreon.com/elekktronaut Special thanks […]
In this TouchDesigner tutorial, we look at how to create a landscape that we are moving through. In one of two versions we make the whole thing have this 80s/synthwave/outrun style. Compression is screwing with this a bit :/ Looks a lot better in TouchDesigner. —– 00:00 Intro / Overview 03:02 Part 1 – Landscape […]
In this TouchDesigner tutorial we’re creating a painting-like image based purely on TOPs (noise, displace, compositing), fitting to the current season. Feel free to share your outcome on IG! (@elekktronaut) David Braun’s GitHub: https://github.com/DBraun/TouchDesigner_Shared —– 00:00 Intro & Overview 00:50 Mountain Setup 02:54 Several Mountain Ranges 03:43 Compositing & Forests 06:10 Fine Tuning the Mountains […]
In this tutorial I am sharing a .tox file for creating and changing states of any number of parameters in TouchDesigner. If you have a network that you want to have different looks and alternate smoothly between them, this tool is for you! Grab the .tox file from here: https://github.com/vassmal/touchdesigner_tutorials/tree/main/PARAMETER_STATES Community Post: https://derivative.ca/community-post/tutorial/parameter-states-touchdesigner/65192
i hope you enjoy this fun particle simulator tutorial! happy spring guys. supermarket sallad’s life component (more in depth, please check it out): https://www.youtube.com/watch?v=ba9Mib2Foh4&t=1s&ab_channel=supermarketsallad paketa12’s rgbmath tutorial: https://www.youtube.com/watch?v=hoCCEtWzVGc&ab_channel=paketa12 colour lover picker component: https://derivative.ca/community-post/asset/colour-lover-palette-picker/62697
Download the project files and more here.I usually add some extra spice to the Patreon files. https://patreon.com/supermarketsallad life component video: (i tried to put it up on screen when I mentioned it like a professional youtuber, but failed) —————- @simondavidryden on instagram if you like my generative blips and bloops in the background, you can […]