Mastering GLSL in TouchDesigner, Lesson 13: Intro to GLSL Simulations (1)
Simulations bring digital systems to life, allowing us to model fluid dynamics, particle interactions, cellular automata, and agent-based behaviors in real time. In this lesson, we break down different simulation paradigms—particle-based, rule-based, and grid-based systems—and explore how GLSL can drive complex, emergent behavior using textures, multiple buffers, and feedback loops. 📌 Key Topics Covered: ✅ […]