Mastering GLSL in TouchDesigner, Lesson 9: Fractals
In this lesson of Mastering GLSL in TouchDesigner, we explore fractals, their mathematical foundations, and how to implement them in shaders. Fractals exhibit self-similarity at different scales, appearing in nature, financial markets, and computer graphics. We’ll introduce complex numbers, explain their role in fractal generation, and dive into Mandelbrot and Julia sets, demonstrating how recursion […]