Touchdesigner – Bulletsolver and the Realworld – TouchOSC & Physics!

Another quick utilization with Touchdesigner and BulletSolver. This time we look at how easy it is to get the outside physical world inside touchdesigner and interacting with our physics worlds. By using OSC, our smartphones and the built in accelerometers we can send super accurate rotation data from the real world into the virtual one. Imagine rather than a phone we used an arduino with the same chip, or some other connected device – suddenly we could be projecting entire immersive physics games onto the sides of buildings or whatever your imaginations takes! find out more at programmingforpeople.com, learn-in-ten.com

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