Point Cloud Particles in TouchDesigner TOPs

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial In this video, Crystal shows you how to create organic particles with TouchDesigner TOPs and a feedback loop. This technique was previously shared in these […]

Fluid Cube (Nvidia Flex Solver + T3D) – TouchDesigner Tutorial 13

In this tutorial, I’m showing how I build this Fluid Cube system using Nvidia Flex Solver and T3D (3D Texture Operators) created by Josef Pelz. Big shout-out to Josef for creating this amazing toolkit! You can download the tool kit from josef’s Patreon Page: https://www.patreon.com/JosefPelz/posts You can download the Transfrom Vector Componet that I’m using […]

How to make Kinect Point Cloud Particles with TouchDesigner

In this TouchDesigner tutorial I’ll show you how to take the particle cloud input from a Kinect V2, filter out the points you don’t want, and add color and movement effects. These techniques can be combined with many of the other particle effects we’ve covered in these tutorials The project file is available to my […]

Dancing Lights – Pointclouds and Chromatic Aberration – TOUCHDESIGNER TUTORIAL

These tutorials are made possible by the wonderful supporters on Patreon. Thank you all. Consider subscribing there to make more of these possible and to download the project files and more. I usually add some extra spice to the Patreon files. https://www.patreon.com/supermarketsallad —– a simple pointcloud/particle and chromatic aberration tutorial. I was compelled to make […]

Finally, Gaussian Splatting in TouchDesigner!

An extension of my last Luma AI tutorial, in this video we revisit Gaussian Splatting in TouchDesigner, since a new tool is now available to the community thanks to Tim Gerritsen. Learn how to use the component in TouchDesigner, what a Gaussian Splat is anyway, and a few very simple (no-code) ways to begin animating […]

FLUID POINTCLOUD DISPLACEMENT – TOUCHDESIGNER TUTORIAL

today we create this setup inspired pointclouds, waterfalls, liquid paint & tokamu and the work of @thomastokamu. enjoy! download project files and get access to more tutorials and files while supporting me and my work: ​​ https://www.patreon.com/pppanik or sign up directly to my youtube channel as a member. BIG THANKS FOR YOUR SUPPORT. 🙂 if […]

Digital Plants tut_11

Growing digital flowers in Touchdesigner. The circularization component I use here based on this tutorial: 0:24 – Seaweed 12:56 – Coral 23:12 – Flower Patreon: patreon.com/newnome_beauton IG: https://www.instagram.com/newnome_beauton/

Using Stablediffusion to create a pointcloud 3D effect in Touchdesigner. Part 1

In this tutorial, we are going to look at a method to simulate a Pointcloud model in Touchdesigner based on a StableDiffusion output. The second part of the tutorial will be available on my Patreon along with project files. https://patreon.com/Dith_idsgn Some useful links to install stablediffusion and models : Stable Diffusion Art – Tutorials, prompts […]

Deconstructing Sculptures – Pointclouds and 3d-models TOUCHDESIGNER TUTORIAL

These tutorials are made possible by the wonderful supporters on Patreon. Thank you all. Consider subscribing there to make more of these possible and to download the project files and more. I usually add some extra spice to the Patreon files. https://www.patreon.com/supermarketsallad —————- 3d model used for this video: https://free3d.com/3d-model/statue-v1–372946.html —————- @simondavidryden on instagram if […]

Point Cloud from image – Touch Designer

In this I show how to make Point cloud from image in Touchdesigner. In the last few minutes I shortly show how you can make your point cloud sound reactive. I’ll upload a video about sound reactive visuals soon. subscribe to get notify! IG: https://www.instagram.com/raziehkooshki/

Touch Designer Point Cloud from 3D object_Part 02_ Customizing

In this video you can see how to customize the point cloud component, we created in the part 1. Creating customized components is really helpful to save time in order to create different visualization from the same technics and also very useful for when you are having live shows. Subscribe for more videos 🙂 ! […]

Realtime Audioreactive Pointclouds v1.5 – [TouchDesigner + Kinect | Project Files]

A few small fragments of live-improvisations, testing these new real-time audioreactive pointclouds I’ve been working on. [Which btw, you can access as of today through my Patreon profile. Nine (9) new presets in total.] A special shoutout to the exceptionally talented Camila Labaig for letting me use that little excerpt [2nd video] of us improvising […]

Touchdesigner & Polycam Point Clouds: Pt. 2 The Energy Wave Effect

Welcome to part 2 of my series on creating Point Clouds with Polycam and Touchdesigner! Part 1 was an easy(ish) method to scan a room, object, or just about anything else with an app called Polycam, and turn it into a point cloud in Touchdesigner. The next parts will be how to manipulate those point […]

Audio Reactive 3D Point Clouds in TouchDesigner

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Get project files here: https://interactiveimmersive.ac-page.com/audio-reactive-point-clouds In this video, Crystal will cover making an audio-reactive point cloud with Instancing in TouchDesigner. This technique was previously shared […]

Touchdesigner & Polycam Point Clouds: Pt. 1 Scan Anything on Your Phone and Create a Point Cloud

Here’s an easy method to scan a room, object, or just about anything else, and turn it into a point cloud in Touchdesigner. Project files for this and all other tutorials available on my Patreon: https://www.patreon.com/owsley_wylyfyrd Using any lidar-equipped smartphone (I use an iPhone 13 Pro Max in the example video) and the Polycam App […]

Geospatial Data Visualization with TouchDesigner, Part 2: Point Cloud Rendering

In this project, we build a geospatial data pipeline to power a real-time visualization built in TouchDesigner. We will look at a number of applications and effects, visualization with instancing and render picking, and integrate various data sources along the way. Part 2 outlines a super-lightweight rendering setup for point clouds! Project files: www.patreon.com/water__shed 00:00 […]

FBX를 Point Cloud로 변환하여 Touchdesigner에서 사용하기 (CloudCompare)

fbx 다운로드 링크 : https://sketchfab.com/3d-models/marble-bust-of-a-man-faa8324a055147a79e345aa3b737e9f1 CloudCompare 다운로드 링크 : https://www.danielgm.net/cc/ [타임라인] 00:00 소개 00:23 시작 01:09 CloudCompare 에서 변환 작업 03:10 TouchDesigner 임포트 04:12 렌더 셋업 06:22 인스턴싱

TouchDesigner InSession with Ana Herruzo – April 14th 2023

A hands-on session with the Derivative team —- Guest: Ana Herruzo https://anaherruzo.com https://vimeo.com/anitazk —- derivative.ca derivative.ca/inSession

Generative Point Clouds in TouchDesigner

It’s time for more point clouds! Although commonly associated with impressively detailed scans of spaces, objects, and terrain, point clouds can be a great source of generative visuals and creative inspiration, especially when you start to generate and animate your own. Taking inspiration from the recent Cyberpunk 2077-Inspired Point Cloud Effect (https://www.youtube.com/watch?v=pV_WLFZCVo4), Jack DiLaura walks […]

Point Clouds Part 2 – Exploding Flowers :: Touchdesigner Work Stream

Part two of Highlights from my live stream exploring point clouds in touchdesigner, working on some visual ideas such as animating by colour, selecting and performing operations on different sections of the cloud, and adding aesthetic features to the render. This episode i take some flowers i 3D scanned and make them explode into curl […]

Cyberpunk 2077-Inspired Point Cloud Effects in TouchDesigner

Taking inspiration from sci-fi and cyberpunk classics of the past, Cyberpunk 2077 presents a visual aesthetic equally gritty, vintage, and futuristic. The retro-futurist aesthetic is taken even further during certain scenes throughout the game where the main character interacts with a firewall called the Darkwall — the environment transforms into a pixellated, glitchy computer rendering […]

Point clouds Part 1 – Twisting Shrines :: Touchdesigner Work Stream

Highlights from my live stream exploring point clouds in touchdesigner, working on some visual ideas such as animating by colour, selecting and performing operations on different sections of the cloud, and adding aesthetic features to the render. Find me: Instagram: https://www.instagram.com/benheim_/ Website: http://www.benjaminheim.com/ Twitch: https://www.twitch.tv/benheim Vimeo (high res digital artworks): https://vimeo.com/benheim Twitter: https://twitter.com/benheim_ Chapters: 00:00:00 […]

Touchdesigner Tutorial – Advanced Pointclouds Manipulation

As promised, here is the tutorial my puppet recorded about pointclouds manipulation in Touchdesigner. It’s a big task to talk about this huge subject in few minutes. He’s a little fast, so maybe not for beginners !? If you liked it, you can support me on patreon : www.patreon.com/b2bk #touchdesigner #tutorial #pointclouds #TDTeachingPuppet

Möbius_tut_02

An easy and fast way to get a point-cloud based Möbius strip from an equation in TouchDesigner. You could support me on Patreon: https://www.patreon.com/newnome_beauton Or/and follow on Instagram: https://www.instagram.com/newnome_beauton/ 0:00 Intro 0:04 Theory 1:18 TOPs system 06:10 Instancing 09:20 Parameters to play

Circularization_tut_01

Algorithm for transforming a pointcloud into a circle in Touchdesigner (only tops) Paketa12′ tut on similar topic: https://www.youtube.com/watch?v=VAwaSjJ7a7U Work mentioned in the tutorial: https://www.instagram.com/p/BsnGsR0lESJ/ You could support me on Patreon: https://www.patreon.com/newnome_beauton Or/and follow on Instagram: https://www.instagram.com/newnome_beauton/ 0:00 Intro 0:04 Background 1:44 Theory 5:49 Step_0 Point line 8:14 Step_1 Angles 10:04 Step_2 Radius 10:44 Step_3 Shifting […]

Holiday Point Cloud Transitions – Tutorial

Get access to 120+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Holidays are just around the corner! In this tutorial we will go over how you can transition seamlessly between different 3D point clouds in TouchDesigner. You […]

3/3 TouchDesigner Vol.032 Creative Techniques with Point Clouds and Depth Maps

Support TDSW on Patreon https://www.patreon.com/tdsw Registration on Patreon gives you access to sample files. We have prepared a lot of contents to learn the techniques and expression methods of wonderful artists, creators, and developers from all over the world. Please join TDSW Patreon Membership and enjoy your creation! #TouchDesigner #tutorial #tdsw ■ Contents (subject to […]

2/3 TouchDesigner Vol.032 Creative Techniques with Point Clouds and Depth Maps

Support TDSW on Patreon https://www.patreon.com/tdsw Registration on Patreon gives you access to sample files. We have prepared a lot of contents to learn the techniques and expression methods of wonderful artists, creators, and developers from all over the world. Please join TDSW Patreon Membership and enjoy your creation! #TouchDesigner #tutorial #tdsw ■ Contents (subject to […]

1/3 TouchDesigner Vol.032 Creative Techniques with Point Clouds and Depth Maps

Support TDSW on Patreon https://www.patreon.com/tdsw Registration on Patreon gives you access to sample files. We have prepared a lot of contents to learn the techniques and expression methods of wonderful artists, creators, and developers from all over the world. Please join TDSW Patreon Membership and enjoy your creation! #TouchDesigner #tutorial #tdsw ■ Contents (subject to […]

Touchdesigner Tutorial: Midi Controlling Point Clouds

This is a tutorial/patch walkthrough of my approach to controlling visuals with MIDI. This is a huge topic, and largely outside the scope of a single tutorial, but hopefully it will help get the creative juices flowing. Here’s the Marcus Heckmann tutorial I reference: https://www.youtube.com/watch?v=QB3P0-uCszo The .toe for this project can be downloaded here: https://www.dropbox.com/s/jl8zdo7gghq6py1/midi_tut.1.toe?dl=0 […]

Touchdesigner WSP PTC Tutorial

Without my permission, my puppet recorded a Touchdesigner tutorial about creating pointclouds from WorldSpacePosition render buffer.

Working with 3D Point Cloud Files Touch Designer Realtime Workflow by lzy Lad

an easy way to bypass the load on not so powerful systems to use 3D objects in real time effeciently

터치디자이너ㅣImage into Point CloudㅣTouchDesigner

이미지를 활용한 포인트 클라우드(Point Cloud)와 인스턴싱(Instancing) 비주얼에 관한 튜토리얼 입니다. —— Website: http://crazyradio.xyz Instagram: https://www.instagram.com/crazy.radio.film/ 일러스트 제공 : YENANA https://yenana.world/ #touchdesigner #터치디자이너 #pointcloud

Custom Depth Map from Kinect & RealSense Point Clouds in TouchDesigner – Tutorial

Get access to 100+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial It can be difficult to create visual effects with a sensor’s depth map when it’s full of walls, floors, and ceilings. With many of the new […]

Kinect Azure Point Cloud in TouchDesigner Tutorial

Get access to 100+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial The Kinect Azure is a fantastic new sensor to use for your depth scanning and skeleton tracking purposes. Most people are surprised by how easily you […]

2-Line GLSL Point Cloud Clipping in TouchDesigner – Tutorial

Get access to 90+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Point clouds are becoming increasingly popular both in offline and real-time usages. One challenge that a lot of developers face is cleaning up and clipping their […]

möbius strip in Touchdesigner

Here’s a math workaround for building a very dense torus point cloud and cut numerous Mobius strips out of it. The inspiration for this one comes from a post on Touchdesigner Help Group on Facebook. source file free to download: https://www.patreon.com/posts/49120365 Subscribe to this channel to get notified when I release new videos! You can […]

3D Shape Subdivisions – TouchDesigner Tutorial 34

In this TouchDesigner tutorial we break apart 3D objects likes boxes and spheres by using the point data for instancing and combining this data with noise. Tip: Use a Noise SOP with the input SOPs (make sure to urn off the animation). Inspiration: https://www.instagram.com/p/CKo1qPSDO1F/ If you’re wondering why there’s no tutorial 33 – it’s private […]

Some Tricks for Pointclouds in Touchdesigner

a short tutorial, that shows a couple of workflows i use in TD for pointclouds. comments are closed. if you have questions head over to the touchdesigner forum. https://forum.derivative.ca/t/a-couple-of-mesh-tricks-for-pointclouds/167065 there is some music running in the background. if you don´t like it mute it. if you like it you may buy it here: [LCSM-earthbound](https://lcsm.bandcamp.com/album/earthbound)

Blending Pointclouds in Touchdesigner

In this example i use two different pointcloud sources. first a rigged character exported to an obj sequence from blender. second a nvidia flex simulation in touchdesigner. I use a simple cross chop to blend the two before instancing.

Animated point clouds import Touchdesigner

This is a workaround i use to get vdb files into touchdesigner. I use an Embergen preset and export the simulation data to vdb files; next i import them in blender, use a single point mesh with the volume to mesh modifier and export an obj sequence; only density information of the vdb files is […]

Voxelizing everything with TouchDesigner

How to turn any point cloud or geometry into voxel graphics inside TouchDesigner using simple trick. If you find this tutorial helpful, you could support me on Patreon https://www.patreon.com/posts/37266933 Timecode: 00:00 – Intro and little theory 03:00 – making setup from scratch 13:06 – using point cloud transform from the palette Different application of the […]

Point Clouds in TouchDesigner099 Part3 – Napoleon dissolved

using a model of Napoleon downloaded from http://threedscans.com/nouveau-musee-national-de-monaco/napoleon-ler/ we will look at converting obj models to point clouds, saving them out, using normals information and how to create a simple particle like effect with nothing else but TOPs. https://derivative.ca/community-post/tutorial/pointclouds-touchdesigner

Point Clouds in TouchDesigner099 Part2 – Using a Point Cloud File (Star Database)

In the second part of this workshop, we’ll be looking at how to load a point cloud into TouchDesigner, how to access different attributes that are stored in a point cloud file as well as new viewer options that allow for easy preview and inspection of the loaded data. The Stardatabase used here is downloaded […]

Ludwigsburg Day 2 GLSL Intro, Kinect Pointcloud & Simple Particle Systems

taking the intro a bit further and building a 3D Pointcloud with the Kinect as a source as well as building a simple Particle System with turbulence.