Tileable noise collection for TouchDesigner

Basic information and ideas about collection of tileable noises. Assets download and discussion – https://derivative.ca/community-post/asset/tileable-noise-collection/63593 Patreon post with 5 additional noises – https://www.patreon.com/posts/43923804

Generative Blueprints – TouchDesigner Tutorial 28

In this TouchDesigner tutorial we create a setup for generative floor plans or architectural sketches using Noise and Limit and Edge TOPs. Tip: Also use Blur, Luma Blur and Displace before the edge. New mic so you finally hear all the weird noises I’m making in better quality! —– 00:00 Intro / Overview 02:34 Setup […]

line transfer in Touchdesigner

Here’s a method for making a bunch of curved lines following an input texture. source file free to download: https://www.patreon.com/posts/42575335 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

TouchDesigner Looping Tiling Noise Tutorial

corrections: at 11:43 I should have said “0 to 30” and at 12:00 I should have said “30 pixels long” at 14:16 I should have said “shifting the red channel” at 21:32 I should have said “the ring, the radius from the center” download the files: https://github.com/DBraun/TouchDesigner_Shared/blob/master/Starters/recreations/etiennejcb_2020-01-11_radial_collapse_noise_tiler.toe https://github.com/DBraun/TouchDesigner_Shared/blob/master/TOPs/noise_tiler_1D.tox https://github.com/DBraun/TouchDesigner_Shared/blob/master/TOPs/noise_tiler_2D.tox https://github.com/DBraun/TouchDesigner_Shared/blob/master/TOPs/noise_looper.toe

Organic Growth – TouchDesigner Tutorial 25

In this TouchDesigner tutorial we create a feedback loop to make a structure grow based on noise or images. —– 00:00 Intro / Overview 02:55 Setup 05:58 Main Technique 10:11 Additions 12:05 Image As Base 15:36 Outro —– Diffusion Limited Aggregation Blogpost: https://ciphered.xyz/2020/07/21/cyclic-diffusion-limited-aggregation/ Particle Image Reveal: https://www.youtube.com/watch?v=RbBzdBTLOvg Files, exclusive content and more: https://www.patreon.com/elekktronaut Special thanks […]

GLSL simple & useful tricks #2

Simple GLSL code to make a noise with a variative period (frequency). The idea behind this series is to provide simple (even for complete beginners) GLSL code, that could do something that would be really hard to make in TouchDesigner alone (or that would require a lot of CPU/GPU time without GLSL). You could download […]

Poster made with Touchdesigner TUTORIAL #001

https://www.instagram.com/yop3rro/ https://www.behance.net/javiercasadidio Color lover palette picker: https://derivative.ca/community-post/asset/colour-lover-palette-picker?fbclid=IwAR2QyVRhHWwEwaeV2Ult7uAKphTFNzgLKd_-_R0rM7wlZmtLxaDCZmq9Jsg

springs on GPU in Touchdesigner

Here’s the easy and super fast TOPs only method for computing the spring forces. I really hope you like this. 3.5: Springs – The Nature of Code source file free to download: https://www.patreon.com/posts/39587027 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me […]

TouchDesigner _05 Gradient Waves

Gradient colours, blend modes, GLSL and lots of noise TouchDesigner 099 64-Bit Build 2020.23680 00:00 – Intro 00:45 – Konami! 01:10 – Examples 01:24 – Grid 02:23 – Displacement 07:15 – Time / Speed 08:14 – Colours 13:50 – Grain 15:56 – Overlay 16:45 – Outro Instagram: https://www.instagram.com/threedashes___

Freestyle TouchDesigner #1

あまり何も考えないでTouchDesignerでネットワークを組むのをやって解説してみました.

displace TOP in Touchdesigner

Here’s a little exploration of ‘displace top’ inspired by a topic on Touchdesigner Help Group; by just using it inside a feedback loop you get the simplest particle system …I really hope you enjoy this. source file free to download: https://www.patreon.com/posts/38708751 Subscribe to this channel to get notified when I release new videos! You can […]

Touching Typography – Case 1: Noise Grid – part 2 of 2

Welcome to part 2 of this Noise Grid Text animation tutorial! Make sure you follow part 1 first. You can find it here: https://youtu.be/D4n6ohCSIKQ In this new tutorial series we are going to explore certain ways of animating text using Touchdesigner. Where our multiple tutorial series ‘Kinetic Typography’ focuses on building an actual text tool […]

Touching Typography – Case 1: Noise Grid – part 1 of 2

In this new tutorial series we are going to explore certain ways of animating text using Touchdesigner. Where our multiple tutorial series ‘Kinetic Typography’ focuses on building an actual text tool for iterating typographic animations quickly, this series is more focused on examples from the field. Unfortunately, a lot of these typographic animations are pre […]

TouchDesigner Particle Fireworks[パーティクルで花火]パート2

TouchDesignerのParticleオペレーターを使って花火を作っていきます(パート2) パート1でParticleの土台できました。 パート2では、Particleを2D(cameraを設置)へと変換していきます。 後は花火として綺麗に色付けや数を決めていきます。 ぎまパパチャンネルHP[プロジェクションマッピング・Scratch・TouchDesingnerの使い方] https://oneaction.mobi/gimapapa/ FaceBook https://www.facebook.com/hiroshige.gima Twitter Tweets by gimapapa #Touchdesigner #Particle #Fireworks

recursive displace in Touchdesigner

Here’s a quick codeless method for doing different sorts of fluids simulations based on recursive displace. In this one, I also cover some other good tricks for rendering out height maps with no pbr material or geometry. ‘The secret life of chaos’ is the movie where you will find the best explanation of what feedback […]

Create background content in TouchDesigner quickly and easily – tutorial

Get access to more content like this – including 50+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls – here: https://bit.ly/2zJ0lmt TouchDesigner is a rich platform. There are so many nodes and features that even seasoned pros don’t know them […]

Secret TouchDesigner Operator Tricks With paketa12 & Elburz

Get access to more content like this – including 50+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls – here: https://bit.ly/2zJ0lmt paketa12 shows a few techniques in TOPs, including the ways you can use the new pixelRepack tool in the […]

Touchdesigner Moving primitives and noise settings in a shader Tutorial

This lesson is about how to move separate groups of primitives of a single geometry using a shader. And a little about setting up noise in the shader. I made a mistake (video time: 15:40). For an exponential function, it’s correct to write this: noise = noise * exp(abs(noise)*uExponent)/exp(uExponent); Этот урок о том как перемещать […]

Voxelizing everything with TouchDesigner

How to turn any point cloud or geometry into voxel graphics inside TouchDesigner using simple trick. If you find this tutorial helpful, you could support me on Patreon https://www.patreon.com/posts/37266933 Timecode: 00:00 – Intro and little theory 03:00 – making setup from scratch 13:06 – using point cloud transform from the palette Different application of the […]

Noise Over Text – TouchDesigner Tutorial

Hey! Thanks for watching my first tutorial. If you have any questions leave them in the comment section below or DM me via Instagram. The next tutorial is out tomorrow. Instagram: https://www.instagram.com/techmotif/

【TouchDesignerコンテンツ制作講座】 Noise CHOPでオブジェクトを作る #12

TouchDesigner講座です。(2020.5.5) ビー玉みたいな透明な球体がふわふわしてる映像を作ります。 Sample: https://bit.ly/3dedq5z ▼この動画でわかること - Noise CHOPを使ってオブジェクトを作る ▼ 喋ってる人 narumin Twitter: https://twitter.com/narumin256 ▼ 初級講座再生リスト https://www.youtube.com/playlist?list… ▼ Design Direction 350 Twitter: https://twitter.com/chicken350px オープニング、エンディング、サムネイルを作ってくれました。 天才すぎ! ▼ TDSWって何 TDSW(Tokyo Developer’s Study Weekend)は、クリエイター向けに主にTouchDesignerをメインとしたワークショップやイベントを主催しているプロジェクトです。 様々な業界で活躍されている方を講師に招いて旬の技術をお届けしています。 ▼ ワークショップの情報はこちらから https://tdsw.peatix.com/

How to make landscape in Touchdesigner (터치디자이너 튜토리얼 자막)

You can download project file in below link now. Patreon : https://www.patreon.com/notothetalkingball Thank you for watching! And thank you to help me for making this video 이 링크에서 프로젝트 파일을 다운받으실 수 있습니다. Patreon : https://www.patreon.com/notothetalkingball 봐주셔서 감사합니다! 그리고 이 영상을 만드는데 도움을 준 친구들에게 고마워용 ————- Instagram : https://www.instagram.com/ko_hui_/ Facebook : https://www.facebook.com/afterkohui

Plexus in Touchdesigner

This is a remake of an older tutorial I did years ago, but now it’s much faster due to the new features in Touchdesigner. source file free to download: https://www.patreon.com/posts/36332486 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

TouchDesigner _03 Curl Noise

Boxes swirling with curl noise, geometry instancing and compute shader TouchDesigner 099 64-Bit Build 2020.20020 Peter Werner – Intro to Curl Noise: http://petewerner.blogspot.com/2015/02/intro-to-curl-noise.html cabbibo – glsl-curl-noise: https://github.com/cabbibo/glsl-curl-noise/blob/master/curl.glsl Inigo Quilez – useful little functions: http://iquilezles.org/www/articles/functions/functions.htm 00:00 – Intro 00:17 – About Curl Noise 01:36 – Render Setup 03:24 – Compute Shader 09:10 – Geometry Instancing 10:32 […]

Noise iterations #4- Touchdesigner tutorial

https://www.instagram.com/yop3rro/ Serie de 4 tutoriales en las que vamos a partir de una premisa básica, realizar iteraciones a partir del operador “noise” de la familia “tops” en combinación con el operador composite y sus diferentes modos de mezclas.

Noise iterations #3- Touchdesigner tutorial

https://www.instagram.com/yop3rro/ Serie de 4 tutoriales en las que vamos a partir de una premisa básica, realizar iteraciones a partir del operador “noise” de la familia “tops” en combinación con el operador composite y sus diferentes modos de mezclas.

Noise iterations #2- Touchdesigner tutorial

https://www.instagram.com/yop3rro/ Serie de 4 tutoriales en las que vamos a partir de una premisa básica, realizar iteraciones a partir del operador “noise” de la familia “tops” en combinación con el operador composite y sus diferentes modos de mezclas.

Noise iterations #1- Touchdesigner tutorial

https://www.instagram.com/yop3rro/ Serie de 4 tutoriales en las que vamos a partir de una premisa básica, realizar iteraciones a partir del operador “noise” de la familia “tops” en combinación con el operador composite y sus diferentes modos de mezclas.

Mondrian glitch in Touchdesigner

Here’s one of my favourite algorithm for glitch done mostly in tops. since I started with Touchdesigner I have done this in many ways and I think this is the funniest method …hope you like it. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 […]

Variable Line Width in TouchDesigner

This beginner level TouchDesigner tutorial looks at how to create variable line width using the Line Material. If you have questions, comments, suggestions or corrections please leave them below, and thanks for watching! TouchDesigner build used: 2020:20020 Download an example .toe file here: https://github.com/Simonalexanderadams/TD-Tutorials/tree/master/2020-03-17_Variable_Line_Width Topic Timestamps: 00:10 – Intro 02:02 – Grid setup and render […]

Cellular Noise with Instancing – TouchDesigner Tutorial 15

In this tutorial, we create a cellular noise sketch using instancing on spheres. You can also use particles as an instancing base. Patreon: https://www.patreon.com/elekktronaut Special thanks to: AhnthinkgooD, Eric Anderson, Jules Guerin, Nikolai Reinke, Rob, Xenia Format, Jeppe Vinum and Teruhisa If you have any questions, feel free to ask. IG: @elekktronaut

Voronoi tricks II in Touchdesigner

Here’s the second part of my previous tutorial on Voronoi tricks in which we play more to achieve some nice output. working file free to download: https://www.patreon.com/posts/voronoi-tricks-34651072 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

Using Particle Lifetimes in TouchDesigner to Control the Visual Elements of a Particle System

One HQ PRO member asks how to use the particle lifetimes in TouchDesigner to control the visual elements of a particle system. Elburz builds an example while explaining how life attributes work on particles, how to use them, and the common tricks you can use to get the most out of them. To join The […]

Voronoi tricks in Touchdesigner

Here’s an easy trick to make the Voronoi diagram using instances and TOPs. source file free to download: https://www.patreon.com/posts/voronoi-tricks-34651072 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

unit vector in Touchdesigner

This is the first tutorial in a series of a few in which I will try to cover some good practices when dealing with vectors. source file free to download: https://www.patreon.com/posts/33839696 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 […]

Sistema interactivo simple – Touchdesigner Tutorial

En este ejemplo veremos como realizar un sistema interactivo básico, usando operadores TOPS para detectar el movimiento de personas en un video. Luego podremos aplicar diferentes efectos visuales sobre las personas. Musica: Grupo de ayuda TD: https://www.facebook.com/groups/1336140116474496/ Fuente: http://satoruhiga.com

TouchDesigner – 3D Tube Trails Custom MAT Tutorial – Atagen

demonstrates GPU particle systems rendered as 3D tube trails in TouchDesigner, using TOPs to calculate position and a SOP+custom MAT to render the tubes. recommended you have at least a basic-intermediate understanding of TouchDesigner and GLSL first, but can probably be stepped through if you’re very careful. apologies for the aggressive gating on the mic, […]

3D noise in Touchdesigner

Here’s a quick trick to fake a 3D texture done in TOPs. I got a huge inspiration on this from Vincent Houze’s stellar workshop you can see it here: https://www.youtube.com/watch?v=EDtf0hN66CY source file free to download: https://www.patreon.com/posts/33148388 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 […]

5 – Touchdesigner Particle Floor

My take on Josh Baptista’s – Interactive Floor Projection.

Using Audio As A Time Substitute – TouchDesigner Tips, Tricks and FAQs 5

In this tutorial I explain how to use audio as a subsitute for time to animate all kinds of elements, in this video 2 examples for TOPs. Two notes: 1) You can change the audio filter to use different frequencies. 2) Adapt the range parameters to your audio file/device to correctly map the volume. Tips, […]

sculpting with height maps in Touchdesigner

Here’s a TOP’s method for building height maps. You can see my ‘ping phong’ tutorial here: https://www.facebook.com/paketa12/videos/466125577491660/ Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

Looping Noise Part 2: Infinite Tunnel Zoom (TouchDesigner Tutorial)

This beginner level TouchDesigner tutorial uses 1D looping noise for the purpose of creating infinite tunnel zooms that start and stop in the same spot (okay, technically not infinite, but it does feel like it goes on forever!) We will also look at a technique for getting smooth camera motion and more generally explore methods […]

Looping Noise Part 1: Ending at the Beginning (TouchDesigner Tutorial)

This beginner level TouchDesigner tutorial explores a method for looping noise for the purpose of creating looping animations. In it we will recreate a Processing sketch by Étienne Jacob, which is featured in his blog post Drawing from noise, and then making animated loopy GIFs from there. The article has lots of great examples of […]

Hand Drawn Lines – TouchDesigner Tips, Tricks and FAQs 4

In this tutorial, I explain how to make lines (and potentially other renders) look more organic / like they were drawn by hand. Tips, Tricks and FAQs Playlist: https://www.youtube.com/playlist?list=PLFrhecWXVn5-kUOY8X0MO_0NcOFDjceLh If you have any questions, feel free to ask! IG: @elekktronaut

Making TOP trails (TouchDesigner tutorial)

Tutorial on creating full 3D trails and keep 60fps with a TOP operators. Support me on Patreon https://www.patreon.com/exsstas and get some extra files. You can also subscribe to my Insta and watch my TD experiments https://www.instagram.com/exsstas/

Point Clouds in TouchDesigner099 Part1 – Instancing

With instancing being the cornerstone to dealing with point cloud data, this first part of the workshop will look at the why and how of instancing plus introduce some advancements to instancing in the experimental 30k series. https://derivative.ca/community-post/tutorial/pointclouds-touchdesigner

Topographic Grainy Noise – TouchDesigner Tutorial 11

In this tutorial I show how create topographic grainy noise (for lack of a better description) using instancing, displace and noise. IG: @elekktronaut

Raymarching in TouchDesigner tutorial. Part II – Light and colors

Github repo for this series https://github.com/exsstas/Raymarching-in-TD Support me on Patreon https://www.patreon.com/exsstas and get some extra files. If you want to make one-time donation instead of monthly subscription, you can use https://paypal.me/exsstas it will motivate me to make more tutorials 😉 Helpful resources I mentioned in the tutorial: Raymarch Toolkit by Patrik Lechner – https://github.com/hrtlacek/TDraymarchToolkit Huge […]

Touchdesigner – Creating a noise effect with Kinect – Tutorial

———————————————————————————————————————————————————— Due to the CoVid19 emergency in Italy, my work has been negatively affected and at the moment I don’t know when I’ll be back to the normality. I have always shared my work with passion and for free! However I don’t know if this can now last for longer. If you find my tutorials […]

tiles displacement in Touchdesigner

Here’s a quick method of making distorting mirrors and tiles offset. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

Audioreactive Particle Cloud – TouchDesigner Tutorial 10

In this tutorial we create the visuals presented in this video: IG: @elekktronaut

Spectrum to TOPs – TouchDesigner Tutorial 8

In this video, we convert an audio spectrum directly to TOPs using the CHOP to TOP and compositing. We then displace the outcome to create some sweet looking visuals. I love seeing the experiments you create, so tagging is very welcome! IG: @elekktronaut

Aphex Twin – bleep EP Cover effect – Touchdesigner

Solución de: Jean-François Renaud Toe: https://www.dropbox.com/s/iy536k6qfi9mbwh/aphex_bleep_cover_effect.toe.zip

Orthographic Boxes – TouchDesigner Tutorial 6

In this tutorial I explain how to create a great number of boxes varying in size and based on a few grids. IG: @elekktronaut

Noise Displacement in TouchDesigner

This beginner level TouchDesigner tutorial covers using the Noise TOP to generate vertex displacement effects within the Phong MAT. It also touches on how to create a render network from scratch, recoloring with the Lookup TOP, and adding post-render shading with the SSAO TOP. In the article linked to below I discuss these topics in […]

Instancing Geometry in TouchDesigner

This beginner level TouchDesigner tutorial covers instancing with the Geometry COMP, a technique that lets you copy one piece of geometry many times in an efficient way. To accomplish this we go through various methods for generating and manipulating CHOP data to represent position, rotation and color values. Instancing is a flexible tool that is […]

Reaction Diffusion Material – TouchDesigner Tutorial 4

In this tutorial, we create a phong material with noises and a feedback trick shown in this video, which I adapted a bit: IG: @elekktronaut

Particle Image Reveal – TouchDesigner Tutorial 3

I was asked to show how to create this effect seen on my instagram page – so here you go 🙂 IG: @elekktronaut

Touchdesigner tutorial 12 – ASCII noise

Just quick touchdesigner example how to create noise represented by chars from ASCII table. And of course you can use your name instead of ASCII or whatever you want else.

Visualizing Noise and using Shadows and Depth (English / 日本語)

Visualizing noise with instances and and setting up shadows and depth in your renders. (w/quick PBR setup) Example file: http://tinyurl.com/y4n8pzzh MUTEK.jp 2018 Advanced Class Day2 Lecturer: Ben Voigt Link: https://www.derivative.ca Twitter: https://twitter.com/brvoigt Interpreter: Tetsuya Kanakubo Link: http://ted-kanakubo.com/touchdesigner-jp Twitter: https://twitter.com/ted_kanakubo 0:00 – Initial setup 4:55 – Adding PBR and setting up the look 8:55 – Setting […]

tutorial_01

let’s CHOP about it

Touchdesigner tutorial 03 – vector field

Just quick touchdesigner example how to rotate instances using texture. Instead of rotating you can scale, translate or do whatever you want.