Cellular Automata Tutorial – Part 3

Mark Tutorial Completed! Learn how to implement the “Game of Life”, by John Conway, using a pixel shader in TouchDesigner

Cellular Automata Tutorial – Part 4

Mark Tutorial Completed! In this video, we represent this 2D system in a 3D scene, using instancing.

Cellular Automata Tutorial – Part 1

Mark Tutorial Completed! 1D Simplified Cellular Automata in TouchDesigner

Cellular Automata Tutorial – Part 2

Mark Tutorial Completed! 1D Complete Cellular Automata in TouchDesigner, using a pixel shader

Introduction to GLSL in TouchDesigner : 2/8 UV manipulation in a GLSL TOP.

Mark Tutorial Completed! Part 2/8 of the recording of the Introduction to GLSL in TouchDesigner workshop I taught at Brooklyn Research (https://brooklynresearch.org/) on July 14, 2018 UV manipulation in a GLSL TOP. See Part 1 for support files

TouchDesigner GPU Instancing 1/3 [0xDEADBEEF Quarantine Zoom Jam]

Mark Tutorial Completed! In this Zoom recording, me & @rey.nbows build GPU instancing in TouchDesigner by writing GLSL shaders from scratch. You will learn how to write a particle system that does not use CPU. The original jam sessions (totaling nearly 6 hours) were edited into series of ~30 min videos with essential information. @rey.nbows […]

Butterfly effect – Lorenz attractor (Touchdesigner tutorial)

Mark Tutorial Completed! A simple way to implement the Lorenz system in touchdesigner, using TOPs and a bit of GLSL. Hope you enjoyed this tutorial. I’m trying to experiment with the speed of my videos, this one is a bit slower than usual. Let me know what you think! Subscribe to this channel not to […]

16 GLSL FROM The SOFA part3 … VOROSURFACE , sdf and pbr displacement

Mark Tutorial Completed! In this Lasy Tutorial you will see how to get sdf function, use it heightMap in Pbr material. The first part of the video shows the voronoi surface in action!!!!! A big Thanks to : https://ekar.bandcamp.com/ and https://iquilezles.org/ Here the link for the VORO SURFACE. https://olib.amb-service.net/component/voronoi-surface

GLSL Snippets: Voronoi Effect in TouchDesigner – TouchDesigner Tutorial 192

Mark Tutorial Completed! Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Get the project files here: https://interactiveimmersive.ac-page.com/glsl-voronoi-effect-touchdesigner The third video in our series of bite-sized GLSL techniques, this tutorial will guide you through […]

glsl line segment in Touchdesigner

Mark Tutorial Completed! here’s a short one about doing glsl with TOPs. This example will take the sdf of a horizontal segment line. source file: https://www.patreon.com/posts/50687448 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ or follow me on: https://www.instagram.com/paketa12​​ https://www.facebook.com/paketa12​

TouchDesigner Tips _01 UV Unwrapping

Mark Tutorial Completed! Unwrap a SOP into the UV coordinate space with GLSL MAT. TouchDesigner 099 64-Bit Build 2020.20020 Volcano – Poly by Google: https://poly.google.com/view/dwSigTeSMCo Ambulance – Poly by Google: https://poly.google.com/view/8NOFImgkI5N Instagram: https://www.instagram.com/threedashes___

GLSL 101 Shaders for Everyone – Van Ta

Mark Tutorial Completed! Workshop: GLSL 101: Shaders for Everyone In this workshop participants will acquire a basic understanding of how GLSL shaders operate within TouchDesigner. Additional information around their syntax and common use will be reviewed. This will be achieved through the creation of two real-life projects (an analog style synthesizer and a 2D pattern […]

Basic particle system with GLSL TOP (Touchdesigner tutorial)

Mark Tutorial Completed! Hey, It’s been four months already 👀 I finally found some time and courage to make another tut. Hope you gonna like it, It’s a basic GLSL particle setup with compute shaders, I want to do more videos about particles in Touchdesigner, so this one is a kinda basic setup that I’m […]

Touchdesigner – Droplet effect with a 3d matrix in Tops.

Mark Tutorial Completed! In this video, I try to recreate the effect from the water ad (link below) using tops instancing on a top matrix. Project file is available on my Patreon. Link to the ad : Patreon : https://patreon.com/Dith_idsgn Socials : Tweets by dithdsgn1 https://www.instagram.com/dith_idsgn/

Mastering GLSL in TouchDesigner, Lesson 12: Feedback Effects

Mark Tutorial Completed! Feedback loops allow shaders to reference their own past outputs, enabling evolving textures, simulations, and motion effects. In this lesson, we explore how to use GLSL for pixel sorting, displacement mapping, and generative growth solvers to create dynamic visuals. 📌 Key Topics Covered: ✅ What is a feedback loop, and why is […]

Affine-PSX-Style GLSL Material in TouchDesigner

Mark Tutorial Completed! In this tutorial, we’ll break down how to create a PS1-style GLSL material in TouchDesigner. It is my first step into TDMatrix as well. But everything for geometry transformation and vertex shading.

How to create God rays effect in TouchDesigner

Mark Tutorial Completed! Computationally cheap, but visually appealing God rays effect in TouchDesigner for 2D and 3D scenes. Support me on Patreon https://www.patreon.com/exsstas and get project files. It will also motivate me to make tutorials more often 🙂

TouchDesigner GLSL Compute Particles Tutorial

Mark Tutorial Completed! Files are here: https://github.com/DBraun/TouchDesigner_Shared/tree/master/Starters/optical_flow_particles_compute

Coding Art Livestream! #touchdesigner #generativeart #coding

Mark Tutorial Completed! Stream #0 of my Touchdesigner series! I’ll be playing with GLSL code live for visual effects which I will use for videos and shows.

Cymatics in TouchDesigner

Mark Tutorial Completed! Cymatics are an amazing phenomenon created by resonant waves, which cause sand or other small particles to form beautiful, self-organized patterns. A very common example of cymatics are Chladni plates, a special case of this cool effect! In this tutorial, we will first understand what cymatics are and how they function, then […]

TOUCHDESIGNER MICRO PROJECT #1 – fractal domain warping – GLSL TUTORIAL

Mark Tutorial Completed! feel free to support me on patreon: and grab the component and project files there 🙂 https://www.patreon.com/supermarketsallad —————- references https://iquilezles.org/articles/fbm/ IQ is a gold mine for all things shader-related. —————- chapters: 0:00 intro 0:40 set up and uniforms 2:13 shader set up 5:20 noise and fbm 9:30 domain warp 11:15 transform 12:10 […]

Point Cloud of a Bananna image | TouchDesigner project 2

Mark Tutorial Completed! n this video, I turn a banana image into a point cloud using TouchDesigner. By converting pixel data into 3D points, the image comes alive as a generative structure. This experiment dives into image processing, point clouds, and real-time visual manipulation.

Introduction to GLSL in TouchDesigner : 1/8 Introduction and GLSL TOP overview.

Mark Tutorial Completed! Part 1/8 of the recording of the Introduction to GLSL in TouchDesigner workshop I taught at Brooklyn Research (https://brooklynresearch.org/) on July 14, 2018 Introduction and GLSL TOP overview. Support files for the workshop at https://derivative.ca/community-post/tutorial/introduction-glsl-touchdesigner

TouchDesigner GPU Instancing 2/3 [0xDEADBEEF Quarantine Zoom Jam]

Mark Tutorial Completed! In this Zoom recording, me & @rey.nbows build GPU instancing in TouchDesigner by writing GLSL shaders from scratch. You will learn how to write a particle system that does not use CPU. The original jam sessions (totaling nearly 6 hours) were edited into series of ~30 min videos with essential information. @rey.nbows […]

Water ripple effect (TouchDesigner tutorial)

Mark Tutorial Completed! Water ripple effect in GLSL and its different applications Download .tox file here – https://derivative.ca/community-post/asset/water-ripple-effect/63763 Or become a Patreon supporter and download it with extra examples here – https://www.patreon.com/posts/45962806 Math explanations – https://web.archive.org/web/20160505235423/http://freespace.virgin.net/hugo.elias/graphics/x_water.htm Contents: 00:00 – Intro 01:50 – GLSL code explanations 08:48 – Controls 12:25 – Camera (or any other image/video) […]

15 GLSL from the sofa part2. VORONOI

Mark Tutorial Completed! Hi, in this Tutorial you will learn how to import a shader from shaderToy, and how have multiple buffer with Data from a single GlslTop, and finally, how can we actually create those Voronoi Cells. https://www.shadertoy.com/view/ldl3W8 Enjoy, Unveil_Studio: unveil.contact.berlin@gmail.com

Mastering GLSL in TouchDesigner, Lesson 2: Texture Sampling and Per-Texel Calculations

Mark Tutorial Completed! In this lesson of Mastering GLSL in TouchDesigner, we dive into texture sampling and per-texel calculations, exploring how shaders process images at the pixel level. You’ll learn about gl_FragCoord, UV coordinates, and the difference between texture() and texelFetch(). We’ll also cover practical applications like creating gradients, flipping textures, and manipulating image data […]

# 0007 Ship – Touchdesigner GLSL+POPs

Mark Tutorial Completed! Touchdesigner experimental version Premade glsl top code. Project files for sub tiers on my patreon: https://www.patreon.com/Dr0mp

Dice stylizer | TouchDesigner

Mark Tutorial Completed! In this tutorial I will show you how to make an image consisting of the sides of dice using GLSL in Touchdesigner https://vk.com/iga_stud https://www.instagram.com/iga_stud https://www.patreon.com/iga_stud

GLSL Vertex shaders in TouchDesigner. Part 2/2

Mark Tutorial Completed! Working with instances in vertex shaders in TouchDesigner. Post on my Patreon with project files – https://www.patreon.com/posts/34396515 Wiki – https://docs.derivative.ca/Write_a_GLSL_Material GLSL function reference – http://www.shaderific.com/glsl-functions SDF functions – http://iquilezles.org/www/articles/distfunctions/distfunctions.htm Step/smoothstep interactive example – https://thebookofshaders.com/05/

Simple tornado with glsl (Touchdesigner tutorial)

Mark Tutorial Completed! Here’s a quick example how to use glsl to make a simple tornado, but honestly a lot of stuff can be achieved in a similar manner. Support the channel: https://www.patreon.com/noonesimg Check out my Instagram for more regular updates: https://www.instagram.com/noonesimg/ Check out my other tutorials:

Particle system with GLSL part2 – Custom emitter (Touchdesigner tutorial)

Mark Tutorial Completed! Support me on Patreon and get access to all project files and more stuff: https://www.patreon.com/noonesimg Download the Attribute Transfer .tox https://forum.derivative.ca/t/attribute-transfer/11469 Part1 with basic particle system: https://youtu.be/IDyDc3kAUzI Check out my other tutorials:

Domain Warping in TouchDesigner

Mark Tutorial Completed! An introduction to domain warping in TouchDesigner. We will first build some conceptual intuition and then write a domain warping shader from scratch using GLSL (not as scary as it sounds!) Project Files: www.patreon.com/water__shed Links: – https://iquilezles.org/articles/warp/ – http://st4yho.me/domain-warping-an-interactive-introduction/ – https://darienbrito.com/portfolio/pigments/ – https://palmdrop.site/nodes/domain-warping 00:00 – Start 01:40 – Literature Review 03:58 – […]

Mastering GLSL in TouchDesigner, Lesson 13: Intro to GLSL Simulations (1)

Mark Tutorial Completed! Simulations bring digital systems to life, allowing us to model fluid dynamics, particle interactions, cellular automata, and agent-based behaviors in real time. In this lesson, we break down different simulation paradigms—particle-based, rule-based, and grid-based systems—and explore how GLSL can drive complex, emergent behavior using textures, multiple buffers, and feedback loops. 📌 Key […]

Easy GLSL UV Tricks & Texture Distortion Wizardry for beginners in TouchDesigner

Mark Tutorial Completed! A simple intro to GLSL in TouchDesigner. Covering UV basics, texture blending, and distortion effects. Perfect for beginners. Book Of Shaders: https://thebookofshaders.com/ Patreon: https://patreon.com/fxduke_108

GLSL in Touch Designer – Lesson 1

Mark Tutorial Completed! Brief introduction to the GLSL TOP

Particle system in Touchdesigner & GLSL

Mark Tutorial Completed! Say thanks & download project file: https://gum.co/agIxq Random function: https://thebookofshaders.com/10/ My instagram: https://www.instagram.com/karpik.visuals/ Telegram channel: https://t.me/karpik_realtime Timecode: 00:00 — Intro 00:35 — Instancing & rendering setup 03:06 — TOP feedback loops setup 06:02 — GLSL Coding 09:12 — Gravity 13:12 — Interactive gravity 16:02 — Simpe attractor

Easy GLSL Chromatic Aberration in TouchDesigner – Tutorial

Mark Tutorial Completed! Get access to 120+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Chromatic Aberration is a cool and commonly used visual effect to add some variety and vintage vibes to clean textures. It’s also very […]

GLSL Snippets: Chromatic Aberration in TouchDesigner

Mark Tutorial Completed! Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Get the project files here: https://interactiveimmersive.ac-page.com/glsl-snippets-chromatic-aberration The first in a series of bite-sized GLSL techniques, this video will teach you how to […]

Recreating the sun with Touchdesigner GLSL particles

Mark Tutorial Completed! Random Projects Projects you can download: http://gumroad.com/bbbn19 Current projects: https://www.instagram.com/cartesian_caramel #b3d #geometrynodes

TouchDesigner | Live 002 | Project File (.toe)

Mark Tutorial Completed! TouchDesigner Build 2025.32050 Download the project file (.toe): http://patreon.com/pbltrr ♪ Isolation Moods IV – Forgotten Dawn https://creativecommons.org/licenses/by/4.0/deed.en

visual glsl in Touchdesigner

Mark Tutorial Completed! Here’s a playfull method for doing glsl in TOPs. We play here with signed distance functions for circle and sphere. Massive thanks to Inigo Quilez for his wonderful research. Here’s the link for sdf primitives: https://iquilezles.org/www/articles/distfunctions/distfunctions.htm source file free to download: https://www.patreon.com/posts/33309273 Subscribe to this channel to get notified when I release […]

【TouchDesignerではじめるGLSL】#05 RGBシフト

Mark Tutorial Completed! #TouchDesigner #tutorial TouchDesignerではじめるGLSL第5回です。(2020.6.24) TouchDesigner 2020.22080 ▼ この動画でわかること GLSLのRGBシフト ▼ この動画で参考にした記事一覧 https://blog.narumium.net/2020/05/11/glsl%E3%81%A7%E7%94%BB%E5%83%8F%E3%81%AE%E3%81%BC%E3%81%8B%E3%81%97%E3%82%84%E3%83%8E%E3%82%A4%E3%82%BA/ ▼ 喋ってる人 @chimanaco Twitter: https://twitter.com/chimanaco Instagram: https://instagram.com/chimanaco ▼ TDSWって何 TDSW(Tokyo Developers Study Weekend)は、クリエイター向けに主にTouchDesignerをメインとしたワークショップやイベントを主催しているプロジェクトです。 様々な業界で活躍されている方を講師に招いて旬の技術をお届けしています。 https://tdsw.peatix.com/ https://tdsw.eventbrite.com/ ▼Patreon 応援してやるか〜と思っていただけた方、配信動画をお得に視聴したい方はこちらへ https://www.patreon.com/tdsw ▼ Design Direction 350 Twitter: https://twitter.com/chicken350px オープニング、エンディングを作ってくれました。 天才すぎ! ワークショップやイベント、企画制作などのご相談は info@tdsw.jp までお気軽にお問い合わせください。

aboutDot | TouchDesigner 教程

Mark Tutorial Completed! 高阶者慎点,本教程为我(初学者)而录制的视频 相应工程文件的方法可以关注微信公众号THE3 -输入 20201215 会弹出链接

14 GLSL from the Sofa

Mark Tutorial Completed! Hi, In this really lazy tutorial we are going to understand the basic of what you can do with the glslTOP. We are going to generate UV, Ramps, and displace, all in max 10 line of code. Enjoy, unveil.contact.berlin@gmail.com

Mastering GLSL in TouchDesigner, Lesson 3: Shader Macros, Color Spaces, and Bit Depth in GLSL

Mark Tutorial Completed! In this lesson of Mastering GLSL in TouchDesigner, we explore key concepts that will deepen your shader programming skills. You’ll learn about macros (#define), how to include external GLSL code, and the impact of bit depth on image precision. We’ll also break down color spaces (RGB vs. HSV) and show how to […]

47 FLEX and POPs _pt 1 #touchdesigner

Mark Tutorial Completed! Patreon Link coming soon , i am recording the seconda part

TouchDesigner – 3D Tube Trails Custom MAT Tutorial – Atagen

Mark Tutorial Completed! demonstrates GPU particle systems rendered as 3D tube trails in TouchDesigner, using TOPs to calculate position and a SOP+custom MAT to render the tubes. recommended you have at least a basic-intermediate understanding of TouchDesigner and GLSL first, but can probably be stepped through if you’re very careful. apologies for the aggressive gating […]

SOP on GPU v 2.0 – Stanislav Glazov

Mark Tutorial Completed! Workshop: SOP on GPU v 2.0 This workshop is based on the presenter’s long and intensive experience trying to improve the complexity and quality of the real-time graphics he creates in TouchDesigner. This session is oriented towards intermediate TouchDesigner users who have an understanding of Surface Operators and a handle on the […]

Creative shading with render buffers – part 2 (GLSL)

Mark Tutorial Completed! This tutorial will show you how to achieve interestingly looking renders with a use of color buffers tool in TouchDesigner. This is second part of two, where I’m showing how to manually define buffer outputs in GLSL MATs, that opens much more possibilities, than using Phong MAT as in part 1. Three […]

GLSL particles with velocity fields (Touchdesigner tutorial)

Mark Tutorial Completed! In this short tutorial, I’m trying my best to show you the basic setup for a 2D velocity-fields-based particle system. Extremely useful for augmenting images and videos, cause you can use it with regular TOPs. Enjoy! Get project file and support the channel: https://www.patreon.com/noonesimg Checkout my instagram: https://www.instagram.com/noonesimg/ Check out my other […]

GLSL Chromatic Aberration in TouchDesigner

Mark Tutorial Completed! Creating a chromatic aberration effect with GLSL in TouchDesigner 💻 #interactiveimmersivehq #touchdesigner #glsl

Audio Reactive GLSL Shaders in TouchDesigner

Mark Tutorial Completed! Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Download the project file here: https://interactiveimmersive.ac-page.com/audio-reactive-glsl-shaders-touchdesigner Learn to link audio directly to GLSL shaders in TouchDesigner for limitless audio-reactive visuals! This short […]

GLSL in Touch Designer – Lesson 2

Mark Tutorial Completed! GLSL TOP continued, first look into transforms and blending.

ParticulesGLSL partie04

Mark Tutorial Completed! Ce tutoriel reprend les fondamentaux des GLSL shader pour gérer les particules dans TouchDesigner et plus particulièrement les Compute Shader. lien vers les projets: https://github.com/jhoepffner/TD_GLSL_Particules

2D Raycaster in TouchDesigner: lights and shadows

Mark Tutorial Completed! Download project file here – https://www.patreon.com/posts/42201574 Extra examples for Patreon supporters – https://www.patreon.com/posts/42201692 This tutorials shows texture based raycaster coded in GLSL with a several variations. Aside from the effect itself, it could be used as an exercise in GLSL for beginner/intermediate level, because it can be modified in different ways to […]

05th _ 10 min TouchDesigner Tutorial Equirectangular GLSL

Mark Tutorial Completed! 5th 10 Minutes Tutorial for TouchDesigner. In this tutorial we cover the technique : How to convert Vertical Cross to Equirectangular MDR Map using GLSL Learn Houdini and TouchDesigner in 10.5 Months academic online curse with self-learning and curated option. Enroll at hou2touch.com

Easy Monochrome Effect with GLSL in TouchDesigner

Mark Tutorial Completed! Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Download the project files here: https://interactiveimmersive.ac-page.com/easy-monochrome-effect-glsl-touchdesigner Let’s dip our toes into GLSL by coding a simple monochrome effect shader with the GLSL […]

TouchDesigner POP explorations – getting into math, neighbour + GLSL

Mark Tutorial Completed! Some new POP explorations focused on recreating more advanced motion and self aware systems. This example project has 3 systems that focus on using POP math operators for motion, the neighbour POP for collision detection and particle awareness, GLSL to further leverage POP capabilities. Free boundary bounce GLSL example here: https://www.patreon.com/posts/pop-explorations-132532794 All […]

Touchdesigner – Shadertoy GLSL integration

Mark Tutorial Completed! THIS IS NOT A GLSL Coding Video. Also please only use the information in here to learn, dont just steal other peoples hard work! Thanks to the shaders from: Shane: https://www.shadertoy.com/user/Shane https://www.shadertoy.com/view/4l2cD3 Chronos: https://www.shadertoy.com/user/chronos https://www.shadertoy.com/view/XtdSDn In this video we have a look at importing and converting shadertoy shaders (even those with multiple […]

【TouchDesignerではじめるGLSL】#06 モザイクエフェクト

Mark Tutorial Completed! #TouchDesigner #tutorial TouchDesignerではじめるGLSL第6回です。(2020.6.25) TouchDesigner 2020.22080 ▼ この動画でわかること GLSLのモザイクエフェクト ▼ この動画で参考にした記事一覧 https://blog.narumium.net/2020/05/15/glsl%E3%81%A7%E7%94%BB%E5%83%8F%E3%81%AE%E3%81%BC%E3%81%8B%E3%81%97%E3%80%81%E3%83%A2%E3%82%B6%E3%82%A4%E3%82%AF/ https://github.com/spite/Wagner/blob/master/fragment-shaders/pixelate-fs.glsl https://ics.media/entry/5535/ ▼ 喋ってる人 @chimanaco Twitter: https://twitter.com/chimanaco Instagram: https://instagram.com/chimanaco ▼ TDSWって何 TDSW(Tokyo Developers Study Weekend)は、クリエイター向けに主にTouchDesignerをメインとしたワークショップやイベントを主催しているプロジェクトです。 様々な業界で活躍されている方を講師に招いて旬の技術をお届けしています。 ▼ イベント情報 https://tdsw.peatix.com/ https://tdsw.eventbrite.com/ ▼Patreon 応援してやるか〜と思っていただけた方、配信動画をお得に視聴したい方はこちらへ https://www.patreon.com/tdsw ▼ Design Direction 350 Twitter: https://twitter.com/chicken350px オープニング、エンディングを作ってくれました。 天才すぎ! ワークショップやイベント、企画制作などのご相談は info@tdsw.jp までお気軽にお問い合わせください。

Circle packing – GLSL – (Touchdesigner tutorial)

Mark Tutorial Completed! A simple implementation of circle packing with compute shaders in Touchdeisnger. You can also support me on Patreon and get access to all the project files and more stuff: https://www.patreon.com/noonesimg If you’re not familiar with compute shaders I can recommend this video as a starting point: https://youtu.be/25cS5nidHkM

Mastering GLSL in TouchDesigner, Lesson 4: Drawing Shapes & Essential GLSL Functions

Mark Tutorial Completed! In this (longer) lesson of Mastering GLSL in TouchDesigner, we dive into drawing simple shapes using GLSL and common math functions that are essential for shader programming. You’ll learn how to use functions like fract(), mod(), step(), mix(), and smoothstep() to manipulate values and create dynamic visuals. We’ll also explore how to […]

GLSL Vertex shaders in TouchDesigner. Part 1/2

Mark Tutorial Completed! Basics of working with vertex shaders in TouchDesigner. Post on my Patreon with project files – https://www.patreon.com/posts/34116481 Normals recalculation code – https://matthewragan.com/touchdesigner-glsl-cheat-sheet/

Raymarching in TouchDesigner tutorial. Part III – Warping geometry and space

Mark Tutorial Completed! Github repo for this series https://github.com/exsstas/Raymarching-in-TD Support me on Patreon https://www.patreon.com/exsstas and get some extra files. Helpful resources I mentioned in the tutorial: Gyroids tutorial – https://www.youtube.com/watch?v=-adHIyjIYgk Luna Sorcery Twitch LiveCoding https://www.twitch.tv/lunasorcery evvvvil_ Twitch demoscene style LiveCoding https://www.twitch.tv/evvvvil

TouchDesigner _05 Gradient Waves

Mark Tutorial Completed! Gradient colours, blend modes, GLSL and lots of noise TouchDesigner 099 64-Bit Build 2020.23680 00:00 – Intro 00:45 – Konami! 01:10 – Examples 01:24 – Grid 02:23 – Displacement 07:15 – Time / Speed 08:14 – Colours 13:50 – Grain 15:56 – Overlay 16:45 – Outro Instagram: https://www.instagram.com/threedashes___

TouchDesigner Boids Flocking Tutorial

Mark Tutorial Completed! Project file: https://github.com/DBraun/TouchDesigner_Shared/tree/master/Starters/boids I use a binning technique with GLSL compute shaders to efficiently find each bird’s neighbors so that they can undergo a “flocking” or “boids” algorithm. Additionally, the birds avoid a dynamic 3D object using a 3D Jump Flood Algorithm. When the number of vertices of the “bird” object is […]

Instancing with TOPs in TouchDesigner

Mark Tutorial Completed! This TouchDesigner tutorial covers instancing with TOPs through the creation of a “particle donut.” It’s at a beginner to intermediate level, with a more advanced section at the end touching on GLSL. Consider supporting me on Patreon! https://www.patreon.com/Polyhop There you can gain access to project files, help guide future topics and support […]

Mastering GLSL in TouchDesigner, Lesson 14: Intro to GLSL Simulations (2)

Mark Tutorial Completed! In this lesson, we refine our simulation workflow by using structs, functions, and multi-buffer strategies to create scalable, efficient, and maintainable GLSL simulations. By structuring particle attributes inside custom data types (structs) and implementing modular update functions, we improve code readability and simulation complexity without unnecessary computation overhead. 📌 Key Topics Covered: […]

GLSL for POPs in TouchDesigner: Lesson 4 (GLSL Copy POP + Phyllotaxis)

Mark Tutorial Completed! In this lesson of GLSL in POPs, we explore the GLSL Copy POP by building a procedural phyllotaxis pattern — the same spiral structure found in sunflowers and pinecones. You’ll learn how to use GLSL to position and color thousands of copies directly on the GPU, using the golden angle and square-root […]

GLSL in Touch Designer – Lesson 3

Mark Tutorial Completed! A look at how to tweak shaders from www.shadertoy.com for use in Touch Designer, specifically a radial bur shader here.

Particules GLSL partie02

Mark Tutorial Completed! les particules GLSL dans TouchDesigner: vitesse et accélération lien vers les projets: https://github.com/jhoepffner/TD_GLSL_Particules

Woulg Stream – TouchDesigner, maybe shaders

Mark Tutorial Completed! [Patreon] https://www.patreon.com/woulg [Links] https://www.woulg.com https://woulg.bandcamp.com https://facebook.com/woulg.music https://youtube.com/user/woulg https://twitch.tv/woulg [Disclaimer] This account is not owned by woulg, yet is woulg-approved. Twitch stream VODs will be re-uploaded on this channel for posterity.

06th _ 10 min TouchDesigner Tutorial – Vertex Shader Deformation GLSL

Mark Tutorial Completed! 6th 10 Minutes Tutorial for TouchDesigner. In this tutorial we cover the technique : How to deform the geometry using GLSL Vertex Shader. Learn Houdini and TouchDesigner in 10.5 Months academic online curse with self-learning and curated option. Enroll at https://hou2touch.com/ __________ Join us in social media! There we share up-to-date information […]

TouchDesigner replicator

Mark Tutorial Completed! How to use replicator node in TouchDesigner and calculate rotation of rolling sphere in glsl.

TouchDesigner GLSL Effect: Dithering – TouchDesigner Tutorial 217

Mark Tutorial Completed! Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial In this video with Lake Heckaman, create a retro, stippled effect in TouchDesigner with Bayer dithering — turning smooth gradients into wavy, […]

Real-Time Photo Mosaic GLSL Shader (TouchDesigner)

Mark Tutorial Completed! Download the file here: http://www.enviral-design.com/downloa…

【TouchDesignerではじめるGLSL】#07 ISFを使った勉強法

Mark Tutorial Completed! #TouchDesigner #tutorial TouchDesignerではじめるGLSL第7回です。(2020.6.26) TouchDesigner 2020.22080 ▼ この動画でわかること ISFを使ったGLSLの勉強法 ▼ この動画で参考にした記事一覧 https://editor.isf.video/ https://editor.isf.video/u/VIDVOX https://editor.isf.video/shaders/5e7a7f797c113618206dde42 https://github.com/Vidvox/ISF-Files https://github.com/mrRay/ISF_Spec/ https://docs.derivative.ca/Write_a_GLSL_TOP ▼ 喋ってる人 @chimanaco Twitter: https://twitter.com/chimanaco Instagram: https://instagram.com/chimanaco ▼ TDSWって何 TDSW(Tokyo Developers Study Weekend)は、クリエイター向けに主にTouchDesignerをメインとしたワークショップやイベントを主催しているプロジェクトです。 様々な業界で活躍されている方を講師に招いて旬の技術をお届けしています。 ▼ イベント情報 https://tdsw.peatix.com/ https://tdsw.eventbrite.com/ ▼Patreon 応援してやるか〜と思っていただけた方、配信動画をお得に視聴したい方はこちらへ https://www.patreon.com/tdsw ▼ Design Direction 350 Twitter: https://twitter.com/chicken350px オープニング、エンディングを作ってくれました。 天才すぎ! ワークショップやイベント、企画制作などのご相談は info@tdsw.jp までお気軽にお問い合わせください。

Points avec feedback | TouchDesigner

Mark Tutorial Completed! Avec ce tutoriel, vous apprendrez à créer une grille de point à l’aide d’un Glsl TOP, puis à modifier les coordonnées de la grille pour faire un feedback selon une trame sonore provenant de la bibliothèque de YouTube. Bref, comment créer une grille dont ses coordonnées se replacent à leur origine. La […]

Mastering GLSL in TouchDesigner, Lesson 5: Domain Manipulation

Mark Tutorial Completed! In this lesson of Mastering GLSL in TouchDesigner, we explore domain manipulation, a powerful technique for transforming UV space to achieve unique visual effects. You’ll learn how to translate, scale, rotate, wrap, mirror, and warp domains, allowing you to tile textures, correct aspect ratios, and create complex patterns. 📌 Key Topics Covered: […]

ASCII rendering in TOUCHDESIGNER

Mark Tutorial Completed! feel free to support me on patreon: and grab the component and project files there 🙂 https://www.patreon.com/supermarketsallad —————- 0:00 intro 0:38 DAT ASCII 10:16 GLSL set up 15:55 filling the cache 19:30 quality of life stuff 23:27 GLSL ASCII render

Tutorial – GLSL Vertex displacement in TouchDesigner

Mark Tutorial Completed! Support me on Patreon: https://www.patreon.com/exsstas Here is my first tutorial on how to turn Phong MAT into GLSL MAT with a vertex displacement for each of 3 dimensions. And some ideas how to use it in your patches.

Particules GLSL partie01

Mark Tutorial Completed! Ce tutoriel explique comment utiliser des images pour créer et mouvoir des particules. vous pouvez retrouver les projets ici https://github.com/jhoepffner/TD_GLSL_Particules

Touchdesigner Free primitives Tutorial (Свободные примитивы)

Mark Tutorial Completed! https://share.substance3d.com/libraries/3013 https://share.substance3d.com/libraries/2754 https://iquilezles.org/www/articles/functions/functions.htm

2-Line GLSL Point Cloud Clipping in TouchDesigner – Tutorial

Mark Tutorial Completed! Get access to 90+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Point clouds are becoming increasingly popular both in offline and real-time usages. One challenge that a lot of developers face is cleaning up […]

GLSL Particle Simulations in TouchDesigner Tutorial

Mark Tutorial Completed! Whether you’re a programmer or not, GLSL can initially seem intimidating. However, in this video, I aim to make it less daunting. In this tutorial I show how you can create a visually stunning particle system with just a few lines of code, demonstrating that it’s not as complex as it may […]