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Get access to 50+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls – here: https://bit.ly/2zJ0lmt The Interactive & Immersive Championship Aesthetic Challenge was guest judged by electronic music producer deadmau5 and it was a great time! Competitors were given the […]
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These tutorials are made possible by the wonderful supporters on Patreon. Thank you all. Consider subscribing there to make more of these possible and to download the project files and more. I usually add some extra spice to the Patreon files. https://www.patreon.com/supermarketsallad —————- 3d model used for this video: https://free3d.com/3d-model/statue-v1–372946.html —————- @simondavidryden on instagram if […]
Découvrez les Thèmes Authentiquement Français des Machines à Sous en Ligne Découvrez les Thèmes Authentiquement Français des Machines à Sous en Ligne Les machines à sous en ligne sont devenues un passe-temps populaire parmi les joueurs du monde entier, et les thèmes authentiquement français offrent une expérience de jeu unique et enrichissante. Ces thèmes captivent […]
Dans cette vidéo, la première d’une série nommée “Découvrir TouchDesigner”, je passe en revue les notions de bases nécessaires à la prise en main du logiciel. Il s’agit d’une introduction sommaire et générale où je parlerai de principes de base comme le réseau, les noeuds, les opérateurs et leurs types, les connexions, les flux de […]
Découvrez les éléments essentiels de l’interface du logiciel TouchDesigner: panneaux, boutons. palettes, menus, fenêtres, etc. Contenu: Introduction: 00:00 Zones de l’interface: 00:42 Différences entre macOS et Windows: 04:03 Zone d’aide: 06:06 Zone de performance: 08:54 Zone de statut: 17:21 Bouton de performance: 18:33 Bouton de la palette: 20:00 Zone de fenêtrage 20:45 Options des panneaux: […]
In this TouchDesigner tutorial we have a look at how to use Noise (and the Noise COMP from the palette) to create some cool generative graphics in four examples. —– 00:00 Intro / Overview 01:40 Project 1 – Lines 04:09 Project 2 – Landscape 12:34 Project 3 – Cellular 19:05 Project 4 – Vaporwave 20:22 […]
https://www.rd.ntt/cs/team_project/human/hengentou/ DEFORMATION LAMPS is a new light projection technique that is able to add a variety of realistic movement impressions to a static projection target. I`ve reimplemented in TouchDesigner just for study.
Workshop: Delicious Dome Mapping WARNING! – The beginning of this workshop has bad audio issues, please adjust volume accordingly. After 24:30 the issues are resolved. Example files: https://tinyurl.com/Summit2019-MichaelMcKellar This workshop is an exploration into projection warping with a focus on fulldome projection mapping. This session will benefit individuals with an interest in domes, projection, pixels, […]
Music: Tipper – CoSM Ambient Mix (Frost.byte Visuals) Created in TouchDesigner with ShaderPark. Inspired in part by Johnathan Singer’s Visual Art, ShaderPark Plugin, and the work of harmonious’ “Water”.
We starting to post the videolessons about the most mystic and underrated @TouchDesignerOfficial Operator Family. SOPs aka Surface Operators. We need always remember, that TouchDesigner was build on the 3D Engine, and in order to be a PRO its better to understand the power of SOP Context. In this free series we going to uncover […]
We continue to post the video lessons about the most mystic and underrated @TouchDesignerOfficial Operator Family. SOPs aka Surface Operators. We need always remember, that TouchDesigner was build on the 3D Engine, and in order to be a PRO its better to understand the power of SOP Context. In this free series we going to […]
We continue to post the video lessons about the most mystic and underrated @TouchDesignerOfficial Operator Family. SOPs aka Surface Operators. In the 3rd video we speak about different operators which can be used to edit or create the Geometry Attributes. In this free series we going to uncover the SOP usage in structured way: Speaking […]
WE CONTINUE TO POST THE VIDEO LESSONS ABOUT THE MOST MYSTIC AND UNDERRATED TOUCHDESIGNER OPERATOR FAMILY: SOPS In the 4TH Video we show how to efficiently use 2 Deformers: Lattice and Magnet SOP. 00:00 Intro 00:10 Lattice SOP 05:14 Lattice SOP in Houdini 07:11 Magnet SOP In this free series we going to uncover the […]
We continue to post the free lessons uncovering the most mystic and underrated TouchDesigner Operator Family: SOPs aka Surface Operators in a structured way, separately speaking about: Generators, Deformers, Modelling operators, Workflow Utilities etc. In the 5th video we finish going through the deformers. Just a friendly reminder that TouchDesigner was built on the 3D […]
In the six part of our series of free lessons about TouchDesigner SOP Operators, we’re finally starting to speak about the modelling operators. We’re going to cover the basic modelling tools like Extrude SOP, Revolve SOP, Skin SOP, Sweep SOP. Just a friendly reminder that TouchDesigner was built on the 3D engine, so understanding the […]
In the 7 part of our series of free lessons about TouchDesigner SOP Operators, we start learning the tools that allow us to cut geometry: Boolean SOP, Carve SOP and Clip SOP. Just a friendly reminder that TouchDesigner was built on the 3D engine, so understanding the usage of SOPs is super important if you […]
All our courses are available here: https://hou2touch.com/ Today, we’ll be discussing three operators that are a bit challenging to categorize: 1. Ray SOP: This operator is used for projecting geometrical points onto the surface of other geometry. 2. LineThick SOP: This operator is used for modeling line thickness. 3. Wireframe SOP: This operator allows for […]
All our courses are available here: https://hou2touch.com/ It’s the 11th lesson, and there are only a few operators groups left. In this lesson, you will be introduced to several utility operators that I refer to as “Workflow” operators, as they can alter the data flow in your project. There is a group of SOPs that […]
All our courses are available here: https://hou2touch.com/ It’s the 12th lesson already, and we turn back to the Spline Modeling. In this lesson, I will show the practical example creating the Model of the Vase using Spline approach, showing 5 different SOP operators like Align, Cap, Fillet, Join and Fit SOPs as well as several […]
All our courses are available here: https://hou2touch.com/ It’s the 12th lesson already, and we turn back to the Spline Modeling. In this lesson, I will show the practical example creating the Model of the Vase using Spline approach, showing 5 different SOP operators like Bridge, Profile, Creep and Stitch SOPs including some practical examples: using […]
All our courses are available here: https://hou2touch.com/ It’s the 14th lesson already, and we finish the Spline Modeling topic. In this lesson, I will show the practical example deforming Model of the Vase using using Clay and CurveClay SOPs. Ful list of the topics uncovered in this video: 00:00 Intro 00:20 Clay SOP 02:00 2nd […]
All our courses are available here: https://hou2touch.com/ It’s the 15th lesson already, and we go through the Poly Modeling Tools. In this lesson, I will show the practical example of making the Voronoi Patterns with PolyReduce and Divide SOP form the HOU2TOUCH Course. Ful list of the topics uncovered in this video: 00:00 Intro 01:09 […]
All our courses are available here: https://hou2touch.com/ Hey there! Today, we’ll be shortly coming back to the most useful operators: Point SOP and Copy SOP. We show 2 examples: 1. How to sample the TOP Texture and apply the color values as a Geometry Attribute for Width at the Line MAT and for the deformation […]
All our courses are available here: https://hou2touch.com/ Hey there! Today, we’ll be researching the Particle SOP. We continue to post the free lessons uncovering the most mystic and underrated TouchDesigner Operator Family: SOPs aka Surface Operators in a structured way, separately speaking about: Generators, Deformers, Modelling operators, Workflow Utilities etc. Just a friendly reminder that […]
In the 9th part of our series of free lessons about TouchDesigner SOP Operators, we learn the tools that allow us to subdivide geometry, including some practical and non trivial examples of usage: DivideSOP, Combination of Divide and PolyReduce SOPs for building Voronoi Patterns, Refine SOP & Resample SOP, Subdivide SOP and controlling its Crease, […]
Here’s a simple way of doing projection mapping with a very dense grid on the desired surface. source file free to download: https://www.patreon.com/posts/37741663 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
In this tutorial, I explain how to create a tilt shift effect in TouchDesigner using Luma Blur and two techniques: one using a ramp TOP and the other using the depth TOP with compositing. Tips, Tricks and FAQs Playlist: https://www.youtube.com/playlist?list=PLFrhecWXVn5-kUOY8X0MO_0NcOFDjceLh If you have any questions, feel free to ask! IG: @elekktronaut
In this tutorial I will show you how to make a renderer that allows you to accumulate objects in the image while maintaining the correct overlap in space. English is not my strongest point, but I wanted to make the video available to more people 🙂 https://vk.com/iga_stud https://www.instagram.com/iga_stud https://www.patreon.com/iga_stud
In this TouchDeisgner tutorial we dive into a feedback technique I haven’t shared yet, looking at some essential TOPs like Transform, Ramp and Pointillize to really shape the texture we’re working with. We also look into making this visual audioreactive by converting the audio spectrum and using it as an input. Track in the beginning: […]
Dans ce tutoriel, je vais expliquer comment créer une particule pour ensuite l’instancier dans une grille que nous allons aussi créer. Nous allons ensuite faire bouger ces particules et leur permettre de prendre une image comme texture. Nous allons poursuivre en créant un effet de dessin puis en créant un effet de couleur très intéressant […]
Dans cette vidéo, j’explique de maniѐre détaillée et complѐte comment créer un capteur de mouvement avec TouchDesigner. Avec le component “BlobTrack”, nous pouvons créer un systѐme de reconnaissance facile et efficace. La caméra divise le fond des interacteurs, et les délimite. C’est une maniѐre rapide et efficace de rajouter de l’interactivité à vos projets. N’hésitez […]
Cette vidéo explique comment il est possible de détecter si deux formes 2D sur fond transparent se touchent ou non. Le module de détection 2D dont il est question dans la vidéo et un exemple d’utilisation sont disponibles sur Patreon: https://www.patreon.com/posts/2dcollisiondetec-105034911?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link —– Introduction: 00:00 Préparation des images: 00:25 Détection de collision: 05:18 Seuil en nombre […]
This file is in the pinned comment. Step into the captivating world of generative art with my latest TouchDesigner project file! Whether you’re just beginning your digital art journey or already an experienced creator, this project is designed to inspire and empower you. Explore cutting-edge techniques, experiment with innovative tools, and craft breathtaking visuals that […]
In this tutorial I will show you how to make an image consisting of the sides of dice using GLSL in Touchdesigner https://vk.com/iga_stud https://www.instagram.com/iga_stud https://www.patreon.com/iga_stud
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In this tutorial, I’m showing a Diffusion Limited Aggregation system that I recently developed. You can access the project file and component exclusively on my Patreon, available for patrons only. Hope you like it! If you have any questions feel free to ask. You can support me on Patreon: https://www.patreon.com/c/_mini_uv Or follow me on Instagram: […]
En esta ocasión Recibimos a Luciono Toledo (Tolch) y Pedro Nan que nos cuentan sobre su proceso artistico productivo y creativo dentro de touch designer. En este video se ven tematicas como : – Sistemas interactivos en touchdesigner. – Sistemas de particulas GPU en Touch Designer. – Cables.gl para obras generativas y NFTS. Links vistos […]
Growing digital flowers in Touchdesigner. The circularization component I use here based on this tutorial: 0:24 – Seaweed 12:56 – Coral 23:12 – Flower Patreon: patreon.com/newnome_beauton IG: https://www.instagram.com/newnome_beauton/
Feeling a wave of gratitude as I share the latest iteration of my live audio-reactive visuals! 🌟 This time, it’s all about the dancers – capturing their movement with clarity while infusing the scene with jaw-dropping effects. I’ve played with a pinlight composite, blending noise and outlines to give our dancers a supercharged aura. And […]
This tutorial will show you how to change instances parameters (scale, color, texture, etc) based in distance from the camera or light source. And all that without any GLSL coding! You can download a project files from this tutorial and motivate me to keep doing tutorials by becoming my Patreon supporter – https://www.patreon.com/posts/37742871 Timecode: 00:00 […]
In this TouchDesigner tutorial we look at how to detect the direction a person is walking and create a small system of files and noise which correspond with that movement. I’m using the Kinect v2 but this should work with any other Kinect as well. You can’t see me walking, so just try yourself! —– […]
You might be familiar with simple motion detection techniques in TouchDesigner using nothing but a webcam, but what if you also wanted some direction information? Using the Optical Flow and some CHOP processing we can get a relatively clean signal of the general direction of movement (Left/Right/Down/Up), for very cheap in all regards – no […]