Demystifying TouchDesigner SOPs 9. Subdivide Geometry

In the 9th part of our series of free lessons about TouchDesigner SOP Operators, we learn the tools that allow us to subdivide geometry, including some practical and non trivial examples of usage:
DivideSOP,
Combination of Divide and PolyReduce SOPs for building Voronoi Patterns, Refine SOP & Resample SOP,
Subdivide SOP and controlling its Crease,
Fractal SOP and Building stackable Noise Deformations.

Full list of the operators uncovered in this video :
00:00 – Intro
00:44 – Divide SOP
01:26 – PolyReduce SOP
02:21 – Refine SOP
03:56 – Resample SOP
07:24 – Subdivide SOP
09:57 – Fractal SOP
11:49 – Outro

Just a friendly reminder that TouchDesigner was built on the 3D engine, so understanding the usage of SOPs is super important if you want to reach pro level.
Keep up the good work!

We continue to post the free lessons uncovering the most underrated TouchDesigner Operator Family: SOPs (Surface Operators) in a structured way, Separately speaking about:
– Generators,
– Deformers,
– Modelling operators,
– Workflow Utilities etc.

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https://hou2touch.com/

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