In this TouchDesigner tutorial we convert a 2D texture into 3D geometry using TOP instancing. We also create a reaction diffusion sketch as an example. —– 00:00 Intro / Overview 03:00 Setup 05:40 Grid Creation 09:30 Image Input 17:14 Reaction Diffusion Example 22:24 Composition Of Examples 23:14 Further Possibilities 25:44 Outro —– Reaction Diffusion Material: […]
corrections: at 11:43 I should have said “0 to 30” and at 12:00 I should have said “30 pixels long” at 14:16 I should have said “shifting the red channel” at 21:32 I should have said “the ring, the radius from the center” download the files: https://github.com/DBraun/TouchDesigner_Shared/blob/master/Starters/recreations/etiennejcb_2020-01-11_radial_collapse_noise_tiler.toe https://github.com/DBraun/TouchDesigner_Shared/blob/master/TOPs/noise_tiler_1D.tox https://github.com/DBraun/TouchDesigner_Shared/blob/master/TOPs/noise_tiler_2D.tox https://github.com/DBraun/TouchDesigner_Shared/blob/master/TOPs/noise_looper.toe
Get access to 60+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: https://bit.ly/2zJ0lmt Elburz shows you not only a high level overview of how UVs work, but also dives into creating UV maps directly in TouchDesigner for geometry you […]
Algorithms to generate nice color palettes. Why defining colors in GLSL sometimes could be better than do it in TOP operators? Recreating palettes from Zach Lieberman and Inigo Quilez in TouchDesigner. Download project file here: https://www.patreon.com/posts/40770871/ Resources mentioned in the video: 1. https://www.color-hex.com/color-palettes/popular.php 2. https://cran.r-project.org/web/packages/viridis/vignettes/intro-to-viridis.html 3. https://iquilezles.org/www/articles/palettes/palettes.htm 4. https://iquilezles.org/www/articles/bandlimiting/bandlimiting.htm 5. https://thebookofshaders.com/05/ Contents: 00:00 – Intro […]
터치디자이너와 라즈베리파이 및 아두이누 기기들과 Serial 또는 OpenOSC등의 프로토콜을 이용해서 커뮤니케이션을 하는 방법에 대해 알아 보도록 하겠습니다. 파이썬과 C언어를 다루니까 관심 있으신 분들은 참여하세요. 그런데, 라이브는 트위치로 하고 유튜브에 올리는 방법도 연구중입니다.
Special thanks to @bileam tschepe You can download a project file in below link now. Thank you for watching. And thank you to help me for making this video 🙂 https://www.patreon.com/notothetalkingball 위 링크에서 프로젝트 파일을 다운받으실 수 있습니다. 봐주셔서 감사합니다. 영어 교정 도움 : akkaummado ————- Patreon : https://www.patreon.com/notothetalkingball Website : https://kohui.xyz Instagram : https://www.instagram.com/ko_hui_/ […]
Never Knows Better and Creative Code Art are featuring our first workshop with Soyun Park, the founder of a studio RGBdog. Topic: TouchDesigner // Duration: 30 minutes What you will need: TouchDesigner (download a free version here: https://derivative.ca/download) About the workshop: Soyun Park, the founder of a studio RGBdog, takes us through her tool kit […]
In this TouchDesigner tutorial we create a feedback loop to make a structure grow based on noise or images. —– 00:00 Intro / Overview 02:55 Setup 05:58 Main Technique 10:11 Additions 12:05 Image As Base 15:36 Outro —– Diffusion Limited Aggregation Blogpost: https://ciphered.xyz/2020/07/21/cyclic-diffusion-limited-aggregation/ Particle Image Reveal: https://www.youtube.com/watch?v=RbBzdBTLOvg Files, exclusive content and more: https://www.patreon.com/elekktronaut Special thanks […]
Simple GLSL code to make a noise with a variative period (frequency). The idea behind this series is to provide simple (even for complete beginners) GLSL code, that could do something that would be really hard to make in TouchDesigner alone (or that would require a lot of CPU/GPU time without GLSL). You could download […]
In this tutorial we dive deeper into the connection of TouchDesigner and Ableton, into building UI’s with widgets and connecting both. We create a custom component with which you can set the tempo of the ableton project and play rhythms that loop instantly fitting to an external song or an audio file. —– 00:00 Intro […]
In this tutorial we are going to build a basic particles system with sources, attractor and forces, all the computanional system based on TOPs. In this second part we will polish the attractor velocity, build Sops inputs and adding colors. https://www.instagram.com/dith_idsgn/ dith.media
In this tutorial we are going to build a basic particles system with sources, attractor and forces, all the computanional system based on TOPs. In this first part we are going to build the core of the system. https://www.instagram.com/dith_idsgn/ dith.media
This tutorial was created as part of The Interactive & Immersive Championship. It covers the fundamentals of Augmented Reality (AR) in TouchDesigner using an Oculus Rift, ZED Mini and Leap Motion. In it you will learn how to wire a network that renders both interactive 3D geometry from TouchDesigner and pass-through stereo video from ZED […]
This tutorial will show you how to achieve interestingly looking renders with a use of color buffers tool in TouchDesigner. This is second part of two, where I’m showing how to manually define buffer outputs in GLSL MATs, that opens much more possibilities, than using Phong MAT as in part 1. Three “green” containers from […]
Workshop: GLSL 101: Shaders for Everyone In this workshop participants will acquire a basic understanding of how GLSL shaders operate within TouchDesigner. Additional information around their syntax and common use will be reviewed. This will be achieved through the creation of two real-life projects (an analog style synthesizer and a 2D pattern generator). The instructor […]
This tutorial will show you how to achieve interestingly looking renders with a use of color buffers tool in TouchDesigner. This is first part of two, where I’m showing basic setup and options you have without using custom GLSL MATs. You could support me and download project file with an examples from this tutorial on […]
Get access to more content like this – including 50+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls – here: https://bit.ly/2zJ0lmt Sensors output a lot of data. Kinects, Leap Motions, and touchscreens all output a wide range of data and […]
Here’s a little exploration of ‘displace top’ inspired by a topic on Touchdesigner Help Group; by just using it inside a feedback loop you get the simplest particle system …I really hope you enjoy this. source file free to download: https://www.patreon.com/posts/38708751 Subscribe to this channel to get notified when I release new videos! You can […]
This is a TouchDesigner making movie on the concept “Let’s make work within 30min!” ; and I’ve failed.. it took 40min :_( Making text characters pop out one by one using Texture3D TOP. 「30分以内で作品作り」というコンセプトでTouchDesigner作業動画をあげました …時間内に間に合いませんでしたが(オイ) Texture3d TOPを使って文字を一つ一つ表示しています BGMはD-elf.com様よりお借りいたしました “Ancien Ocean – FreeVer.”, “Serialize free BGM Ver.” https://www.d-elf.com/youtube-free-bgm Here you can DL .toe file! .toe fileはこちら […]
Get access to more content like this – including 50+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls – here: https://bit.ly/2zJ0lmt Everyone has had the experience of learning Python and trying to implement their new techniques in TouchDesigner. A common […]
A quick introduction to the Bind CHOP and how to bind parameters to CHOP channels. Starting Project: https://tinyurl.com/ycgz2763 TouchDesigner 2020.24520+ required MIDI, OSC, and other inputs often come into TouchDesigner as CHOP channels. This workflow shows how to bind these channels to parameters anywhere in your project.
In this Zoom recording, me & @rey.nbows build GPU instancing in TouchDesigner by writing GLSL shaders from scratch. You will learn how to write a particle system that does not use CPU. The original jam sessions (totaling nearly 6 hours) were edited into series of ~30 min videos with essential information. @rey.nbows channel https://www.youtube.com/channel/UCjK6fF5NCErndCLcBBm1mOA
In this Zoom recording, me & @rey.nbows build GPU instancing in TouchDesigner by writing GLSL shaders from scratch. You will learn how to write a particle system that does not use CPU. The original jam sessions (totaling nearly 6 hours) were edited into series of ~30 min videos with essential information. @rey.nbows channel https://www.youtube.com/channel/UCjK6fF5NCErndCLcBBm1mOA
Gracias por estar aquí! Hay diferentes formas de generar escenas con reflejos en Touchdesigner. Aquí dejo una aproximación para lograr algunas composiciones. Esto seria un comienzo. Se puede llevar mucho mas lejos. Dale click a Suscribirse para más tutoriales. Thanks for being here. There are different ways to generate scenes with reflections in Touchdesigner. Here […]
Welcome to part 2 of this Noise Grid Text animation tutorial! Make sure you follow part 1 first. You can find it here: https://youtu.be/D4n6ohCSIKQ In this new tutorial series we are going to explore certain ways of animating text using Touchdesigner. Where our multiple tutorial series ‘Kinetic Typography’ focuses on building an actual text tool […]
Introduction and tutorial for using Runway with TouchDesigner with the TD-Runway component. Component and documentation are available here: https://github.com/BarakChamo/TD-Runway
In this new tutorial series we are going to explore certain ways of animating text using Touchdesigner. Where our multiple tutorial series ‘Kinetic Typography’ focuses on building an actual text tool for iterating typographic animations quickly, this series is more focused on examples from the field. Unfortunately, a lot of these typographic animations are pre […]
Here’s a quick codeless method for doing different sorts of fluids simulations based on recursive displace. In this one, I also cover some other good tricks for rendering out height maps with no pbr material or geometry. ‘The secret life of chaos’ is the movie where you will find the best explanation of what feedback […]
You can download a project file in below link now. Thank you for watching! And thank you to help me for making this video https://www.patreon.com/notothetalkingball 위 링크에서 프로젝트 파일을 다운받으실 수 있습니다. 봐주셔서 감사합니다! 영어 교정 도움 : akkaummado ————- Patreon : https://www.patreon.com/notothetalkingball Website : https://kohui.xyz Instagram : https://www.instagram.com/ko_hui_/ Facebook : https://www.facebook.com/afterkohui
Get the files: https://github.com/DBraun/TouchDesigner_Shared/tree/master/Starters/NodeRender Other relevant files: https://github.com/DBraun/TD-FaceCHOP https://github.com/DBraun/MatrixCHOP https://stackoverflow.com/questions/25584667/why-do-i-divide-z-by-w-in-a-perspective-projection-in-opengl https://stackoverflow.com/questions/21841598/when-does-the-transition-from-clip-space-to-screen-coordinates-happen https://docs.derivative.ca/OP_Class (nodeHeight, nodeWidth, etc.)
Stephen Bondly is one of the driving forces behind alot of the functionality of the TauCeti preset engine. In this first episode of the Rubberduck Touchcast, a more technical format with at least two people ping ponging nonsens, we will take a look at Stephens integration of Unreal and TouchDesigner making use of the TauCeti […]
Some ideas, tips and tricks for making perfect loop (or seamless video) in TouchDesigner. Mostly it’s Pattern + Lookup CHOPs, but I share different tips & tricks along the way of explaining the topic. You can download project files by supporting me on Patreon – https://www.patreon.com/posts/38173069 Timecodes: 00:00 – Idea behind the topic 02:30 – […]
In this TouchDesigner tutorial, we create a lyric video using two techniques: keyboard in for live playing (plus recording) and the animation COMP for exact timing. —– 00:00 Intro / Overview 01:18 Audio 03:30 DATs Setup 06:49 Tek 1: Keyboard Selection 10:30 Text TOP 14:14 Recording the Keys 16:45 Tek 2: Animation COMP 21:00 Simple […]
Get access to more content like this – including 50+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls – here: https://bit.ly/2zJ0lmt paketa12 shows a few techniques in TOPs, including the ways you can use the new pixelRepack tool in the […]
This lesson is about how to move separate groups of primitives of a single geometry using a shader. And a little about setting up noise in the shader. I made a mistake (video time: 15:40). For an exponential function, it’s correct to write this: noise = noise * exp(abs(noise)*uExponent)/exp(uExponent); Этот урок о том как перемещать […]
В этом уроке мы научимся работать с анимированными шрифтами в #Touchdesigner и отправлять полученный текст в #Resolume. Говоря проще, будем в реальном времени писать всё что захотим на экранах и не тратить время на бесконечный рендер заставок с именами диджеев. Готовый патч и шрифт из урока доступны подписчикам на Patreon! VJ SCHOOL можно поддержать единоразово […]
This tutorial will show you how to change instances parameters (scale, color, texture, etc) based in distance from the camera or light source. And all that without any GLSL coding! You can download a project files from this tutorial and motivate me to keep doing tutorials by becoming my Patreon supporter – https://www.patreon.com/posts/37742871 Timecode: 00:00 […]
Here’s a simple way of doing projection mapping with a very dense grid on the desired surface. source file free to download: https://www.patreon.com/posts/37741663 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
Hey! First of all, download link to components and project file here: https://www.dropbox.com/sh/utilrky29xx0u64/AABR8_FnvNW9EAWZ2UZ1FulZa?dl=0 Second, I wanted to make a tutorial about nvidia flow with good looking results since I wasn’t able to find many tutorials that did. This is my first tutorial so there are a lot of rough edges haha! Hand Model props go […]
В этом видео мы знакомимся с Timecode (SMPTE), рассмотрим подключение к #Resolume, узнаем что такое Framerate и создадим патч управления шоу из таблицы Excel с помощью #Touchdesigner. Временные метки: 6:38 – Интро 9:53 – Что такое Timecode? 13:00 – Как проверить что приходит Timecode 14:30 – Как подключить Timecode 15:57 – Генератор Timecode в Touchdesigner […]
How to turn any point cloud or geometry into voxel graphics inside TouchDesigner using simple trick. If you find this tutorial helpful, you could support me on Patreon https://www.patreon.com/posts/37266933 Timecode: 00:00 – Intro and little theory 03:00 – making setup from scratch 13:06 – using point cloud transform from the palette Different application of the […]
Get access to more content like this – including 50+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls – here: https://bit.ly/2zJ0lmt TouchDesigner has a lot of operators. While many are well known, there are a subset of operators that seem […]
Будем создавать миди секвенсор для управления драм машиной из тач дизайнера. Git репозиторий проекта: https://github.com/drum-computer/sequencer Начало контента на 17:30 Приятного просмотра, не забывайте подписываться!
In this TouchDesigner tutorial, we create a Base Comp with custom parameters, so you can create your own reusable components. —– 00:00 Intro / Overview 01:24 Creating the Network 09:40 Setting up the parameters 15:03 Binding the controls 21:12 Second example / Outro —– Files, exclusive content and more: https://www.patreon.com/elekktronaut Special thanks to: Jules Guerin, […]
Ce tutoriel reprend les fondamentaux des GLSL shader pour gérer les particules dans TouchDesigner et plus particulièrement les Compute Shader. lien vers les projets: https://github.com/jhoepffner/TD_GLSL_Particules
In this TouchDesigner tutorial, we look at how to create a landscape that we are moving through. In one of two versions we make the whole thing have this 80s/synthwave/outrun style. Compression is screwing with this a bit :/ Looks a lot better in TouchDesigner. —– 00:00 Intro / Overview 03:02 Part 1 – Landscape […]
This is a remake of an older tutorial I did years ago, but now it’s much faster due to the new features in Touchdesigner. source file free to download: https://www.patreon.com/posts/36332486 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
Kantan Mapper is an awsome tool for projection mapping, but performance can get a big hit by usin it. The Kantan UV Helper is a simple, but very powerfull way of getting the most performance for what actually matters.
This video will walk you through how to use the tool I’ve created, available for download here: https://derivative.ca/community-post/asset/td-network-visualization-tool You can read more about gource, and download it on it’s own here: https://gource.io/ ffmpeg is also bundled in the first link, here it is on it’s own as well: https://www.ffmpeg.org/
In this video/teaser we’ll give you an introduction of our recently developed ‘GLSL Alembic Instancing’ tool in Touchdesigner. We’re currently recording a multiple part tutorial series about our workflow between Blender and Touchdesigner regarding instancing alembic files and how to offset animation timing per instance. Beta release is already available at our Patreon. We believe […]
Ce tutoriel explique comment utiliser des images pour créer et mouvoir des particules. vous pouvez retrouver les projets ici https://github.com/jhoepffner/TD_GLSL_Particules
Interfaz con pre-visualización 3D, para controlar tiras leds a través de protocolo ArtNet, utilizando señales DMX. * Ejemplo de sistema básico. 00:31 * Desarrollo de interfaz con vista previa 3D 21:40 * Análisis de otros sistemas similares. 55:23 Recomiendo ver este video tutorial, para profundizar en el tema, by Light Notes: Plugin sACN by Lucas […]