Stanislav Glazov

Hou2Touch Course Intro lesson 9. Create the Procedural Gear Asset in Houdini and TouchDesigner

Mark Tutorial Completed! Enroll: https://hou2touch.com/course In this lesson, we continue to showcse the procedural workflow . its explains how to build the Model of the Procedural Gear in Houdini and TouchDesigner, including the process of creation of the Digiltal Asset

Demystifying TouchDesigner SOPs 16. Point, Texture and Copy SOPs

Mark Tutorial Completed! All our courses are available here: https://hou2touch.com/ Hey there! Today, we’ll be shortly coming back to the most useful operators: Point SOP and Copy SOP. We show 2 examples: 1. How to sample the TOP Texture and apply the color values as a Geometry Attribute for Width at the Line MAT and […]

Demystifying TouchDesigner SOPs 17. Particle SOP

Mark Tutorial Completed! All our courses are available here: https://hou2touch.com/ Hey there! Today, we’ll be researching the Particle SOP. We continue to post the free lessons uncovering the most mystic and underrated TouchDesigner Operator Family: SOPs aka Surface Operators in a structured way, separately speaking about: Generators, Deformers, Modelling operators, Workflow Utilities etc. Just a […]

H2T101 00 08 Houdini Procedural Example

Mark Tutorial Completed! Enroll: https://hou2touch.com/course In this lesson, we explore the topic of the proceduralism and show the simple example of the procedurl setup in Houdini

H2T101 00 07 Intro to Procedural Thinking

Mark Tutorial Completed! Enroll: https://hou2touch.com/course In this lesson, we explore the principles of Occam’s Razor and “Divide & Conquer” in the context of generative graphics programming. They highlight the importance of precise task definition and parameter manipulation in visual programming environments like TouchDesigner and Houdini. We also introduce the Model-View-Controller paradigm applied to modular architecture […]

Demystifying TouchDesigner SOPs 15. PolyLoft, PolyPatch, PolyReduce, PolySpline andPolyStitch SOPs

Mark Tutorial Completed! All our courses are available here: https://hou2touch.com/ It’s the 15th lesson already, and we go through the Poly Modeling Tools. In this lesson, I will show the practical example of making the Voronoi Patterns with PolyReduce and Divide SOP form the HOU2TOUCH Course. Ful list of the topics uncovered in this video: […]

HOU2TOUCH FREE LESSON. Intro 2 Procedural workflow.

Mark Tutorial Completed! We decided to give you a view of some lessons from our massive HOU2TOUCH Online course, where we learn Procedural Thinking implemented in TouchDesigner and SideFX Houdini. Learn more: https://hou2touch.com/course This small lesson will show you the main concept what is proceduralism and how we can design the most efficient way to […]

Demystifying TouchDesigner SOPs 13. Spline Modeling. Bridge, Profile, Creep and Stitch SOPs

Mark Tutorial Completed! All our courses are available here: https://hou2touch.com/ It’s the 12th lesson already, and we turn back to the Spline Modeling. In this lesson, I will show the practical example creating the Model of the Vase using Spline approach, showing 5 different SOP operators like Bridge, Profile, Creep and Stitch SOPs including some […]

Demystifying TouchDesigner SOPs 12. Spline Modeling. Aling, Cap, Fillet- Join and Fit SOPs

Mark Tutorial Completed! All our courses are available here: https://hou2touch.com/ It’s the 12th lesson already, and we turn back to the Spline Modeling. In this lesson, I will show the practical example creating the Model of the Vase using Spline approach, showing 5 different SOP operators like Align, Cap, Fillet, Join and Fit SOPs as […]

Demystifying TouchDesigner SOPs 11. Workflow Tools

Mark Tutorial Completed! All our courses are available here: https://hou2touch.com/ It’s the 11th lesson, and there are only a few operators groups left. In this lesson, you will be introduced to several utility operators that I refer to as “Workflow” operators, as they can alter the data flow in your project. There is a group […]

Demystifying TouchDesigner SOPs 10. Other Modeling Ops

Mark Tutorial Completed! All our courses are available here: https://hou2touch.com/ Today, we’ll be discussing three operators that are a bit challenging to categorize: 1. Ray SOP: This operator is used for projecting geometrical points onto the surface of other geometry. 2. LineThick SOP: This operator is used for modeling line thickness. 3. Wireframe SOP: This […]

Demystifying TouchDesigner SOPs 9. Subdivide Geometry

Mark Tutorial Completed! In the 9th part of our series of free lessons about TouchDesigner SOP Operators, we learn the tools that allow us to subdivide geometry, including some practical and non trivial examples of usage: DivideSOP, Combination of Divide and PolyReduce SOPs for building Voronoi Patterns, Refine SOP & Resample SOP, Subdivide SOP and […]

TouchDesigner SOPs Part 8. Cut Splines. CurveSect, SurfSect, Trim & Project SOPs

Mark Tutorial Completed! In our 8th SOPs Lesson, we explore the theory behind working with NURBS Profile Curves and the usage of old-school operators like SurfSect, CurveSect, Trim, and Project. This lesson concludes the Geometry Cutting Tool series.s. Just a friendly reminder that TouchDesigner was built on the 3D engine, so understanding the usage of […]

Demystifying TouchDesigner SOPs 07. Cutting Geometry Tools: Boolean, Carve, Clip SOPs

Mark Tutorial Completed! In the 7 part of our series of free lessons about TouchDesigner SOP Operators, we start learning the tools that allow us to cut geometry: Boolean SOP, Carve SOP and Clip SOP. Just a friendly reminder that TouchDesigner was built on the 3D engine, so understanding the usage of SOPs is super […]

Demystifying TouchDesigner SOPs 06. Basic Modeling Tools: Extrude, Revolve, Skin, Sweep SOPs

Mark Tutorial Completed! In the six part of our series of free lessons about TouchDesigner SOP Operators, we’re finally starting to speak about the modelling operators. We’re going to cover the basic modelling tools like Extrude SOP, Revolve SOP, Skin SOP, Sweep SOP. Just a friendly reminder that TouchDesigner was built on the 3D engine, […]

Demystifying TouchDesigner SOPs 05. Deformers. Twist, Noise and Blend SOPs

Mark Tutorial Completed! We continue to post the free lessons uncovering the most mystic and underrated TouchDesigner Operator Family: SOPs aka Surface Operators in a structured way, separately speaking about: Generators, Deformers, Modelling operators, Workflow Utilities etc. In the 5th video we finish going through the deformers. Just a friendly reminder that TouchDesigner was built […]

Demystifying TouchDesigner SOPs 04. Deformers. Lattice & Magnet SOPs

Mark Tutorial Completed! WE CONTINUE TO POST THE VIDEO LESSONS ABOUT THE MOST MYSTIC AND UNDERRATED TOUCHDESIGNER OPERATOR FAMILY: SOPS In the 4TH Video we show how to efficiently use 2 Deformers: Lattice and Magnet SOP. 00:00 Intro 00:10 Lattice SOP 05:14 Lattice SOP in Houdini 07:11 Magnet SOP In this free series we going […]

Demystifying TouchDesigner SOPs 03. Geometry Attributes

Mark Tutorial Completed! We continue to post the video lessons about the most mystic and underrated @TouchDesignerOfficial Operator Family. SOPs aka Surface Operators. In the 3rd video we speak about different operators which can be used to edit or create the Geometry Attributes. In this free series we going to uncover the SOP usage in […]

Demystifying TouchDesigner SOPs 02. Generators

Mark Tutorial Completed! We continue to post the video lessons about the most mystic and underrated @TouchDesignerOfficial Operator Family. SOPs aka Surface Operators. We need always remember, that TouchDesigner was build on the 3D Engine, and in order to be a PRO its better to understand the power of SOP Context. In this free series […]

Demystifying TouchDesigner SOPs 01. Add, Limit, CHOP to, DAT to.

Mark Tutorial Completed! We starting to post the videolessons about the most mystic and underrated @TouchDesignerOfficial Operator Family. SOPs aka Surface Operators. We need always remember, that TouchDesigner was build on the 3D Engine, and in order to be a PRO its better to understand the power of SOP Context. In this free series we […]

Animate nodes in TouchDesigner network editor

Mark Tutorial Completed! In this tutorial we will learn how to control the behavior of nodes in the Network Editor of TouchDesigner using Python scripts All our courses are available here: https://hou2touch.com/ __________ Join us in social media! We share there up-to-date information about planned streams, free tutorials and materials, works for inspiration and information […]

Person in Touch 002: Vadim Epstein. AI Art

Mark Tutorial Completed! We presents new online events: Person In Touch, a series of live broadcasts where Practicing Media Artist will present their work & tell about their techniques Our second guest is Vadim Epstein. Media artist, director, educator, VJ; former IT consultant and casual theoretical physicist. Making multimedia art since 1996, combining generative methods […]

06th _ 10 min TouchDesigner Tutorial – Vertex Shader Deformation GLSL

Mark Tutorial Completed! 6th 10 Minutes Tutorial for TouchDesigner. In this tutorial we cover the technique : How to deform the geometry using GLSL Vertex Shader. Learn Houdini and TouchDesigner in 10.5 Months academic online curse with self-learning and curated option. Enroll at https://hou2touch.com/ __________ Join us in social media! There we share up-to-date information […]

05th _ 10 min TouchDesigner Tutorial Equirectangular GLSL

Mark Tutorial Completed! 5th 10 Minutes Tutorial for TouchDesigner. In this tutorial we cover the technique : How to convert Vertical Cross to Equirectangular MDR Map using GLSL Learn Houdini and TouchDesigner in 10.5 Months academic online curse with self-learning and curated option. Enroll at hou2touch.com

Person in Touch 001: Markus Heckmann ( Derivative.ca )

Mark Tutorial Completed! We presents new online events: Person In Touch, a series of live broadcasts where Practicing Media Artist will present their work & tell about their techniques First one will be Markus Heckmann, mostly known as a Technical Director working at Derivative, producing TouchDesigner We are exploring his artistic side __________ Our second […]

10 Minutes Tutorial 004. TouchDesigner. Play the Audiosamples using CopyCHOP with pitch control

Mark Tutorial Completed! 4th 10 Minutes Tutorial for TouchDesigner. In this tutorial we cover the technique : How to control a playback of the list of AudioSamples with Replicator network and CopyCHOP. Using this technique you can control the pitch of the audiosamples. Learn Houdini and TouchDesigner in 10.5 Months academic online curse with self-learning […]

10 Minutes Tutorial 003. TouchDesigner. Play 30 Audio Samples with one Operator. AudioPlay CHOP

Mark Tutorial Completed! 3rd 10 Minutes Tutorial for TouchDesigner. In this tutorial we cover the technique : How to control a playback of the list of AudioSamples with one Audioplay CHOP operator Learn Houdini and TouchDesigner in 10.5 Months academic online curse with self-learning and curated option. Enroll at hou2touch.com

10 Minutes Tutorial 002. TouchDesigner. Control Particle SOP with Optical Flow

Mark Tutorial Completed! Second 10 Minutes Tutorial for TouchDesigner. In this tutorial we cover the technique : How to get the OpticalFlow data into SOP context and control the Particle SOP with that Learn Houdini and TouchDesigner in 10.5 Months academic online curse with self-learning and curated option. Enroll at hou2touch.com

10 Minutes Tutorial 001. TouchDesigner. Control RampTOP with HSV Values

Mark Tutorial Completed! We starting the 10 Minutes Tutorials for TouchDesigner. In this small tutorial we cover the technique – how to control RampTOP using HSV Sliders and ScriptDAT. Learn Houdini and TouchDesigner in 10.5 Months academic online curse with self-learning and curated option. Enroll at hou2touch.com

WHATS NEW in TOUCHDESIGNER 2022. FREE LESSON

Mark Tutorial Completed! Firstly, Derivative has finally announced the new 2022 release of TouchDesigner. We are already researching its new possibilities for a while and now we would like to break through the new features and show you some examples explaining why this update is so great! Secondly, we will introduce our collaboration with the […]

Procedural Pipeline for every CG Artist – Free lesson

Mark Tutorial Completed! A combination of Houdini and TouchDesigner is an amazing way to boost both productivity and creativity in any field of postproduction, motion design, or interactive real-time graphics. An artist-friendly visual programming environment and procedural pipeline can handle a wide range of tasks and are much easier to use than one might expect. Links published during the lesson: TouchDesigner Video courses: https://lichtpfad.selz.com/ On 21 of June 2022 we […]

CGEVENT 2020: Будущее в реалтайме: опасная смесь Houdini, TouchDesigner, Python, GLSL, OpenCV и UE

Mark Tutorial Completed! В июне мы запускаем первую часть анонсированного в этом видео курса. 4 июня стоимость билетов повыситься, у Вас есть время вписаться в курс по самой льготной цене. Посмотреть программу курси и записаться можно тут: http://hou2touch.ru/kurs Если у Вас есть вопросы после просмотра сайта – заполняйте форму обратной связи или пишите в телеграм […]

Infographics in TouchDesigner – Online course Teaser

Mark Tutorial Completed! More info: https://td_infographic.eventbrite.com Licht.Pfad announces an intensive practical class about the automation of Infographic animation We do a very short theoretical part and a bunch of practical topics. We going to build a template for infographic animation based on request from the website, providing data in JSON format.

App Development in TouchDesigner

Mark Tutorial Completed! TouchDesigner is not only the perfect tool for generative graphics and FX mastering. It is also a super-powerful environment for programming and user experience creation. And very often modern projects contain tasks that require out-of-the-box thinking and ready-made solutions are not enough. In this case, we can develop a custom solution fully […]

Houdini and TouchDesigner in artistic work. Open talk by Stanislav Glazov

Mark Tutorial Completed! An online public talk about Procedural approach in real-time and Non-Realtime graphics. He will be showing examples from his artistic projects using the power of two advanced software perfectly complementing each over: SideFX Houdini & Derivative TouchDesigner. Understanding proceduralism is a key to generative modeling and animation and while it’s opening abstract […]

Принципы синтеза и работы с модульными синтезаторами

Mark Tutorial Completed! Друзья, ловите крутейший урок от Стаса Глазова, нового автора нашей школы из Берлина. Стас – музыкальный продюсер и виджей, сочетающий несочетаемое, играющий с жанрами и тембрами. Это легко заметить с первой минуты видео. Урок состоит из двух частей: в первой наглядно показывается принцип субтрактивного синтеза, вторая часть показывает, как работать с модульным […]

TouchDesigner for A/V shows: Free Online Open talk with Stanislav Glazov

Mark Tutorial Completed! Our Next TouchDesigner Online workshop: https://www.eventbrite.com/e/touchdesigner-2019-extreme-basic-course-tickets-64427534490 On 29th of June Stanislav Glazov held an online public talk about the technical part of Antarctic Takt. Antarctic Takt is an audiovisual performance, created by musician Dasha Rush and visual artist Stanislav Glazov. Originally developed for the Berlin-based Atonal Festival 2014, this show was highly […]