Use this quick technique to render out heavy animations (from Houdini, C4D or any other 3D software), as well as renders from TouchDesigner, and load them for playback in realtime! Meant as a follow up to https://youtu.be/kPOGFmAnum4 Project files available on Patreon: https://www.patreon.com/water__shed 00:00 – Start 03:28 – Component Creation 05:16 – Constructing Filepath with […]
Hello everyone! In this tutorial we will see how to create a material that simulates an eye or iris, it is the combination of figure, twist, material, texture, feedback and color effects. If you have any questions, feel free to ask. – – – – – – – – – – – – – – […]
Hola a todos! En este tutorial veremos como crear un material que simule un ojo o iris, es la combinación entre figura, harto twist, material, textura, feedback y efectos de color. Si tienes alguna duda, no dudes en preguntar. – – – – – – – – – – – – – – – – […]
Taking inspiration from sci-fi and cyberpunk classics of the past, Cyberpunk 2077 presents a visual aesthetic equally gritty, vintage, and futuristic. The retro-futurist aesthetic is taken even further during certain scenes throughout the game where the main character interacts with a firewall called the Darkwall — the environment transforms into a pixellated, glitchy computer rendering […]
Demo on how to create a real-time ASCII Art effect in TouchDesigner from webcam input. Complete control over mapping arbitrary characters to quantized pixel values. 00:00 ASCII Art & Vuk Cosic 00:50 Overview 02:00 Instancing Texture Coordinates via CHOP 02:55 Texture3D TOP 06:30 Fill Texture3D TOP w Table DAT and Select DAT 10:00 Fine-tuning “w” […]
This was one of those happy accidents messing around with feedback loops. The result is the texture most often requested by clients. I’ve used versions of this in multiple visualizers, and as a texture mapped onto a sphere to create a 3d environment for a film. The network itself is pretty simple. The texture is […]
this is a slightly different method for dealing with noise in recursive displace …we’ll build this creamy using the Normal Map component I did a while ago. I hope you like this. Normal Map v.2 : https://derivative.ca/community-post/asset/normal-map-v2/65562 .toe file (Patreon exclusive): https://www.patreon.com/posts/76561530 Subscribe to this channel to get notified when I release new videos! You […]
In this tutorial we are gonna take a look at an instancing technique that lets us project image textures onto a grid of Lego Bricks! We are going to “3D Model” our lego brick in Touchdesigner, create an instancing pipeline, and explore some creative ways to use and expand the system. Always feel free to […]
Taking a look at metallic and mirrored surface texturing techniques in Touchdesigner. This tutorial shows how to use an Environment Light and a PBR Mat to create a 3D environment and have an object reflect that environment. Project files are available on my Patreon https://patreon.com/owsley_wylyfyrd Please comment if you have any questions!
In this TouchDesigner tutorial, we’re looking at how to use Replication and Texture Instancing to chop an input image into slices, chunks and different forms. The input texture I’m using was created with MidJourney. —– 00:00 Intro & Overview 01:30 Setup & Replication 05:10 Randomness System 16:14 Render Setup & Instancing 19:29 Texture Instancing 25:29 […]
In this TouchDesigner beginner tutorial, I show you how to make the Death Star. We use 8 or 9 TouchDesigner operators to build the basic DeathStar. Learn how to use SOPs, TOPs, CHOPs, and COMPs to make dark-themed generative art. Then I show how you can tinker with the shape and make it your own.
In this TouchDesigner tutorial we’re looking at how to map a 2D texture on virtually any instancing system. This technique can be nicely used for DMX output. —– 00:00 Intro & Overview 01:13 Render Setup 03:00 Basic Instancing 04:08 Main Technique 10:52 Different Texture Inputs 15:35 Ex 1: Copy 17:22 Ex 2: 3D Model 1 […]
Get access to 120+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Cropping is such a vital part of texture processing. Especially when you’re creating dynamic content it can be difficult to constantly figure out how to crop […]
Here’s a fast method for having an input texture mapped on any shape instances. Everything is done after the render so we don’t need to take the texture into the render; we use UV instead. .toe file (Patreon exclusive): https://www.patreon.com/posts/61608997 Subscribe to this channel to get notified when I release new videos! You can support […]
In this TouchDesigner tutorial we’re getting back to some feedback magic for creating some abstract textures similar to Reaction Diffusion or Voronoi. —– Chapters coming soon! —– Special thanks to: 480 Productions, Abigail, Acid Johnny, Adam Scheirman, Ahmad Taufiq, Ai Soon, Alex Ramos, Andrea Civati, Andrei N, Andrew Edman, Annie Yang, Austin Paxton, Austin Taylor, […]
In this TouchDesigner tutorial we’re looking at how to use the texture instancing technique on a Mac, as the usual approach does not work. We’re using the Texture 3D in combination with a Switch and PBR Material. The time expression: me.time.frame – 1 Texture Instancing videos: —– 00:00 Intro / Overview 01:12 Setup 02:30 Instancing […]
Bunp mapping is easy to use in Touchdesigner In detail medium:https://miwa-maroon.medium.com/introduction-to-touchdesigner-bump-mapping-for-bumpy-surfaces-without-modeling-f5902d08f41b 詳細はこちら qiita:https://qiita.com/miwa_maroon/items/db001d16ea138b2e5570 IG:https://www.instagram.com/p/CQGIsWHtjd-/ Twitter:https://twitter.com/miwata34
Get access to 80+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial The creative frontiers of UV’s are limitless! Building on awesome UV-based content creation workflows, Jack DiLaura guest hosts this continuation of his great tutorial on how […]
In this TouchDesigner tutorial we create a simple generative artwork with Texture Instancing and make it look a bit like a drawing. I noticed I’ve done something very similar before after recording, but I think you’ll still find some nice tricks! I’ll soon be uploading some fresh TOP particle content, stay tuned. Instancing Workshop Series: […]
In this video, we’ll work with Texture Instancing and the Phaser CHOP to break up a 2D TOP Texture into a grid, apply the grid to 3D geometry and rotate that geometry individually in 3D space. The technique makes use of a variety of more advanced techniques, including Texture Instancing, Custom Parameters, Internal Operator Shortcuts, […]
William Arcane – Hands full video Link : https://youtu.be/AndgH7ObqMw 00:00 Intro 01:21 Destructing ground scene overview 02:07 CHOP controlled 03:26 Basic texture 04:10 Destructing ground part 06:20 Normal ground part 07:00 Adapt on PBR to Geometry 08:52 Render 09:28 Explosion in space scene overview 09:55 Audio file to spectrum top 10:45 Feedback 12:30 Remap and […]
En esta serie de tutoriales vamos a recrear los ejemplos de la web generativeartistry.com/tutorials en touchdesigner. Gracias especiales a bileam (ig @elekktronaut) Su video sobre instancear texturas: https://www.youtube.com/watch?v=ZZlMOWZ7TVk archivo: https://drive.google.com/file/d/15z9iH6yXwpiiAtPN8g5vCvT72OdazCur/view?usp=sharing ig @lucasvogel.exe lucasvogel.me
Au menu d’aujourd’hui, 3 petits tutoriels sur comment créer une texture de textes et l’animer. Lors de ce tutoriel nous allons parcourir le logiciel TouchDesigner et allons toucher à quelques outils qu’il nous offre. Dans cette vidéo, vous en apprendrez plus sur la fonctionnalité des textures et la façon de les animer. ============================================================= Cette vidéo […]
In the new build of Touchdesigner, I Manhsplain how to instance using a texture operator and go through the process of converting a chop-based instancing to a top-based instancing.
Get access to 70+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: https://bit.ly/2zJ0lmt 3D Texture can be intimidating for a lot of users because they’re unlike our regular 2D textures we work with every day. You may have even […]
In this tutorial series we are exploring certain ways of animating text using Touchdesigner. Where our multiple tutorial series ‘Kinetic Typography’ focuses on building an actual text tool for iterating typographic animations quickly, this series is more focused on examples from the field. Unfortunately, a lot of these typographic animations are pre baked. We’re rebuilding […]
Here’s a simple datamoshing trick using a ‘wired’ texture and recursive displace on UV map. source file free to download: https://www.patreon.com/posts/43427428 ‘The Laughing Cavalier’ by Frans Hals: https://en.wikipedia.org/wiki/File:Cavalier_soldier_Hals-1624x.jpg Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
In this TouchDesigner tutorial we create a generative solar system using TOP instancing. This is used as an example for texture instancing (using a different texture for each planet/object). —– 00:00 Intro / Overview 01:54 Setup 06:45 Planet Positions 10:26 Planet Scales 11:46 Planet Movement 16:17 Texture Setup 18:30 Texture Instancing 23:50 Tracks 26:27 Sun […]
Here’s a method for making a bunch of curved lines following an input texture. source file free to download: https://www.patreon.com/posts/42575335 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
Se questo video ti piace, ringraziami ISCRIVENDOTI al canale Se ti è stato utile e vuoi inviarmi una donazione, vai su www.paypal.com all’indirizzo mail: maurizio.orlando83[at]libero.it Mi aiuterà a pubblicare altri video come questo! TouchDesigner – 08 – Instancing dalla A alla Z – Texture Instancing (ITA) Guida all’instancing in TouchDesigner In questo tutorial appartenente alla […]
in this tutorial, we try to simulate fabric with Spring Sop and make a silk texture with Phong material. If you have any questions, feel free to ask 🙂 I have provided this tutorial in Persian language but you can easily follow the steps. I hope to enjoy it 🙂 Download Project File: https://drive.google.com/open?id=15HUHpg3wtTnsMghNNPcj_vnWoylp4dXU Instagram: […]
In this TouchDesigner tutorial, we look at how to create a landscape that we are moving through. In one of two versions we make the whole thing have this 80s/synthwave/outrun style. Compression is screwing with this a bit :/ Looks a lot better in TouchDesigner. —– 00:00 Intro / Overview 03:02 Part 1 – Landscape […]
Here’s a quick trick to fake a 3D texture done in TOPs. I got a huge inspiration on this from Vincent Houze’s stellar workshop you can see it here: https://www.youtube.com/watch?v=EDtf0hN66CY source file free to download: https://www.patreon.com/posts/33148388 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 […]
Here we build a snail shell out of instances on a helix adjusting for the overlaps. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
Here’s a TOP’s method for building height maps. You can see my ‘ping phong’ tutorial here: https://www.facebook.com/paketa12/videos/466125577491660/ Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
What is instancing, and how can we use it? Instancing allows us to draw a single shape, or SOP, many times, more efficiently than if we were to copy it over and over. The Geo comp allows us to define how each instance of the SOP is drawn, using several different control fields which can […]
Here’s a quick method of making distorting mirrors and tiles offset. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
A tutorial using transparency, instancing, and feedback fx in TouchDesigner! Please reach out with any questions/comments! GitHub repo: github.com/reynbows/Rain-Room Rey Jarrell https://reyjarrell.myportfolio.com/rain-room ig: @rey.nbows
Get the spout plugin here: https://github.com/keijiro/KlakSpout An introductory video to Spout for Unity, getting both senders (camera & texture target) and receivers setup and working correctly! Spout is a great tool to pass textures between applications on the same machine, this is a video looking at setting everything up using the pre-compiled spout plugin made […]