Creating Topography-Inspired Structures in TouchDesigner

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Nature and natural forms have a long history of inspiring artists and designers alike. Topographic maps, which illustrate elevation levels of terrain, create some very interesting abstract organic shapes when viewed from an artistic/aesthetic standpoint. When translated into three dimensions, the resulting structures are very sculptural, featuring a cool organic, minimalist aesthetic that we thought would be fun to replicate in TouchDesigner!

In this video, Jack DiLaura walks you through creating three dimensional structures in TouchDesigner inspired by 3D topographical maps. You’ll work with the Noise TOP to create textures reminiscent of these maps, map different textures to each instance of geometry with a 2D texture array, look at some post-processing techniques for finessing the final output, and more!

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