english2213 Videos

TAKE IT ALL! – Video switcher, Eyedropper, Color/Motion tracking (터치디자이너 튜토리얼 자막)

Take my useful toooools for your wooork You can download a project file in below link now. https://www.patreon.com/notothetalkingball 위 링크에서 프로젝트 파일을 다운받으실 수 있습니다. (무료배포) 00:00 Intro 00:20 Video switcher 04:17 Eyedropper 06:58 Color tracking 12:10 Motion tracking 13:54 Show me your work! review 14:09 Brian Smith 14:40 Yonsan Kim 14:57 Akenbak Music 15:18 […]

Talking ball Starboy in Touchdesigner (터치디자이너 튜토리얼 자막)

Thank you for 10,000 subs! Here is Noto’s friend Starboy the talking ball! • ᴗ • Pre setup Project file download link https://www.patreon.com/posts/talking-ball-in-61722552?utm_medium=clipboard_copy&utm_source=copy_to_clipboard&utm_campaign=postshare Find mouse BY patch by nettoyeur / harveymoon https://forum.derivative.ca/t/chop-with-mouse-position-outside-touchdesigner-window/8857 00:00 Intro 00:34 Pre setup project file 01:16 Let’s start to make face 03:58 Audio reactive mouth 07:24 Make him smile 08:37 Blink […]

TD as Game Engine, Part 1: Structure

A series of tutorials diving into a very large project (over 6000 operators), in which TouchDesigner is used to create a first-person game-like experience for installation and performance contexts. Part 1 gives an overview of the project and the various topics that I hope to cover in the series, including: – First Person Camera (FPC) […]

TD as Game Engine, Part 2: Input

A series of tutorials diving into a very large project (over 6000 operators), in which TouchDesigner is used to create a first-person game-like experience for installation and performance contexts. Part 2 covers the use of a Joystick CHOP and Keyboard In CHOP to create a flexible control input system. 00:00 Data from XBox controller 03:18 […]

TD as Game Engine, Part 3: First Person Camera

A series of tutorials diving into a very large project (over 6000 operators), in which TouchDesigner is used to create a first-person game-like experience for installation and performance contexts. Part 3 investigates the “FPC_LOCATION_CONTROL” container, which handles how our joystick input gets translated into camera movement in the world coordinate system. 00:00 Intro 00:29 Map […]

TD Diffusion API – Stable Diffusion image generator in TouchDesigner

In this video I will show you how to use #stablediffusion in #touchdesigner locally on your computer. Socials: https://www.instagram.com/olegchomp/ https://www.instagram.com/vjschool/ https://twitter.com/oleg__chomp/ Links & Commands: 00:00 – Pipeline description 00:28 – Distributive https://github.com/AUTOMATIC1111/stable-diffusion-webui https://github.com/olegchomp/TDDiffusionAPI 00:40 – Python 3.10.6 https://www.python.org/downloads/windows/ 00:50 – Git https://git-scm.com/download/win 01:00 – PIP py -m ensurepip –upgrade 01:07 – Pillow и Requests pip […]

TD Scripts 1.4.2: a Blender Add-on for Touchdesigner

This instruction video will inform you about the most recent update on our Blender Add-on for Touchdesigner, the 1.4.2 release. By showing you the steps for installing both the TOX and the Add-on and revealing every script that the Add-on currently has to offer, we hope that every Touchdesigner and Blender user realizes that this […]

TD scripts v1.0: a Blender Add-on for exporting to Touchdesigner

Herewith you’ll find the first release of our recently developed Blender Add-on: ‘TD Scripts v1.0. We’re currently seeking for opportunities to make the transition between Blender and Touchdesigner more fluid, especially within the export realm. The first release of this Add-on for Blender comes with two scripts: – a blender material to TD converter – […]

TD scripts v1.1: a Blender Add-on for Touchdesigner

First update of our developed Blender Add-on: ‘TD Scripts v1.1. This one dives more into exporting meshes into SOP space. Two scripts are added: – an object to SOP exporter – a UV-map exporter The first one rebuilds the mesh from Blender entirely from scratch into SOP format. The convenient thing is that you still […]

TD scripts v1.2: a Blender Add-on for Touchdesigner

Second update of our developed Blender Add-on: ‘TD Scripts v1.2. This one has some improvements and bug fixes, but the main addition is the ability to: – export animated camera’s Improvement, you no longer have to connect your textures directly to the principled shaders sockets. It will go through the node chain and look for […]

TD-Runway introduction – TouchDesigner component for Runway ML

Introduction and tutorial for using Runway with TouchDesigner with the TD-Runway component. Component and documentation are available here: https://github.com/BarakChamo/TD-Runway

TDBOY – GAMEBOY EMULTATOR IN TOUCHDESIGNER TUTORIAL

TDBOY: The GameBoy Emulator in TouchDesigner TDBOY is a GameBoy emulator built within TouchDesigner, enabling you to play all your favorite GameBoy games with a modern twist. Unlike traditional emulators, TDBOY offers a unique and immersive experience by allowing you to customize and interact with the game through various inputs. Whether it’s sound, gestures, videos, […]

TDinstanceUE – Streaming TouchDesigner instancing data into Unreal Engine

! Should also work with UE5 ! Ever wanted to have the instant beauty of Unreal Engine with the real-time power of TouchDesigner when creating particle systems and instanced geometry? This toolchain will let you do just that! Full step-by-step workshop as part of a Masterclass on Off World Live’s Discord channel, link for recording: […]

TDMorph – 1.Transformations

The basic transformations in TDMorph

TDMorph – 2.Global vs Local

Here we see automations and the difference between global and local behaviours

TDMorph – 3.Presets

Here I show how to store and retrieve presets, as well as exporting and importing to/from disk.

TDMorph – 4.Inputs

Here I show how to easily map MIDI And OSC to your sliders

TDMorph – 5.Preset Manager

A demonstration of Preset Manager, the core of TDMorph.

TDMorph Demo

Demonstration of work in progress of a new tool in TouchDesigner

TDMorph Toolbox Update

Updates and indications for the beta release of TDMorph Toolbox

TECH´S SHARE Ep 1 – TD+RESOLUME (Fabio Barreira)

TECH´S SHARE Ep.1 – TOUCH DESIGNER + RESOLUME #youtube #sharing #information #knowledge #touchdesigner #resolume Links: FB VJ KNOB: https://www.facebook.com/vjknob-101563547895713/ INSTAGRAM VJ KNOB: https://www.instagram.com/vjknob/?hl=pt FB DLV: https://www.facebook.com/DLV.designed.lights.visuals INSTAGRAM DLV: https://www.instagram.com/dlv_lights_visuals/?hl=pt

Terrain Particle System – Part 3: EXR Files and Procedural Terrain in Houdini

Learn to import EXR files (common format for heightmaps/terrain data) and use them to drive particle systems. Build your own using detailed and physically realistic terrain models in a few clicks using a free Houdini Apprentice license (its easy, I promise). Or just use the EXR file I provide to follow along as we import […]

Terrain Particles 4: Bringing it all together

In the final part of this series on creating terrain-inspired particle systems in TouchDesigner, we create a variety of effects using the techniques developed in prior tutorials and add interaction to our project via Kinect and webcam. Project files available on patreon: patreon.com/water__shed

Text & Physics with Touchdesigner

In this video/teaser we’ll give you an introduction of our recently developed ‘Text & Physics’ tool in Touchdesigner. We’re currently working on a free tutorial which covers some key elements and techniques for working with text and physics. The tool itself is an exclusive beta release at our Patreon and will be updated frequently. Please […]

Text Sequencer Tutorial in #touchdesigner

Hi and welcome to my second ever tutorial on TouchDesigner! Today I’ll cover how to build a custom sequencer that analyses letters and outputs a trigger to an instrument if the condition is met. With this logic you can build a wide variety of sequencers and use them to control visrtual or external instruments. Showing […]

Text Textures – TouchDesigner Tutorial 9

In this tutorial we map text onto a few different SOPs (3D geometry) and combine that with instancing. IG: @elekktronaut

Text-to-Speech ElevenLabs Plugin for TouchDesigner + Whisper, ChatGPT, and MediaPipe Integration

In this tutorial, you’ll learn how to use the new ElevenLabs text-to-speech plugin for TouchDesigner. We’ll also walk through a project creating a voice-activated 3D talking character by integrating Whisper for speech-to-text, ChatGPT for generating dialogue, ElevenLabs for text-to-speech, and MediaPipe for motion tracking to create an interactive experience. Link to project file + Plugin […]

Textgrid Animation Tool for Touchdesigner beta 0.9.4 release

In this video/teaser we’ll give you an introduction of our recently developed ‘Textgrid’ tool in Touchdesigner. Kinetic Typography like you’re probably familiar with from studios like DIA and/or Studio Dumbar. All in real-time adjustable, no keyframing involved, just adjust your noise and you’re good to go! The tool itself is an exclusive release at our […]

Texture Chopping – TouchDesigner Tutorial 57

In this TouchDesigner tutorial, we’re looking at how to use Replication and Texture Instancing to chop an input image into slices, chunks and different forms. The input texture I’m using was created with MidJourney. —– 00:00 Intro & Overview 01:30 Setup & Replication 05:10 Randomness System 16:14 Render Setup & Instancing 19:29 Texture Instancing 25:29 […]

Texture Instancing for Mac – TouchDesigner Tips, Tricks and FAQs 14

In this TouchDesigner tutorial we’re looking at how to use the texture instancing technique on a Mac, as the usual approach does not work. We’re using the Texture 3D in combination with a Switch and PBR Material. The time expression: me.time.frame – 1 Texture Instancing videos: —– 00:00 Intro / Overview 01:12 Setup 02:30 Instancing […]

texture instancing in Touchdesigner

Here’s a fast method for having an input texture mapped on any shape instances. Everything is done after the render so we don’t need to take the texture into the render; we use UV instead. .toe file (Patreon exclusive): https://www.patreon.com/posts/61608997 Subscribe to this channel to get notified when I release new videos! You can support […]

Texture Instancing in TouchDesigner | Floating Numbers Tutorial

In this tutorial, I’ll walk you through the process of creating Floating Numbers using texture instancing in TouchDesigner. Get the file : https://www.patreon.com/carovilleneuve —- 🔗 Helpful Links: Patreon: https://www.patreon.com/carovilleneuve Instagram: https://www.instagram.com/_carovilleneuve/ —- 📂 Resources: All the code and assets used in this tutorial are available on my Patreon. Supporters get early access and exclusive content, […]

Texture Instancing: 3D Slicing Technique – Another TouchDesigner Tutorial

In this video, we’ll work with Texture Instancing and the Phaser CHOP to break up a 2D TOP Texture into a grid, apply the grid to 3D geometry and rotate that geometry individually in 3D space. The technique makes use of a variety of more advanced techniques, including Texture Instancing, Custom Parameters, Internal Operator Shortcuts, […]

Texture On Instances – TouchDesigner Tutorial 53

In this TouchDesigner tutorial we’re looking at how to map a 2D texture on virtually any instancing system. This technique can be nicely used for DMX output. —– 00:00 Intro & Overview 01:13 Render Setup 03:00 Basic Instancing 04:08 Main Technique 10:52 Different Texture Inputs 15:35 Ex 1: Copy 17:22 Ex 2: 3D Model 1 […]

Texture Sampling with Niagara Particles in Unreal & TouchDesigner – Tutorial

Get access to 90+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Unreal’s Niagara particle system makes it quick and easy to create impressive particle systems. Combined with the generative power of TouchDesigner, this allows us to create […]

Texture to Sound in TouchDesigner

One way to listen to textures in TD. Project File: https://drive.google.com/file/d/1mef8hx-N2DSqAXDtB18bYDPGZJM2fKNR/view?usp=share_link Support me directly: https://patreon.com/otodojo Keep in touch: https://www.instagram.com/otodojo/ otodojo(at)gmail(dot)com Timestamps: 00:00 Intro 01:30 Inspiration 02:36 Overview 05:25 Network Building 18:40 Comparison to Project File 19:43 Troubleshooting 21:41 Displaying Functions

The Best Communication Protocols in TouchDesigner

Get access to 70+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial TouchDesigner supports a lot of communication protocols. So many that it can be tough to choose which ones to use. Elburz breaks it down for you […]

The Black Hole As a Moving Visual – TouchDesigner Tutorial

Please consider supporting me by checking out my patreon! Not only will you be the one that makes this channel possible, you’ll also get today’s awesome project and other files I talk about. Patreon: https://www.patreon.com/danielsteenhoff TouchDesigner download: https://derivative.ca/download Today we’re making this version of the black hole image. If you want to work with me […]

the jellyfish – animating SOPs with TOPs TOUCHDESIGNER TUTORIAL

Download the project files here https://patreon.com/supermarketsallad strategy for animating a fluid creature using TOPs in touchdesigner.

The Last of Us-Inspired Text Effects in TouchDesigner

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial If you’ve seen the popular TV show “The Last of Us”, you’re probably familiar with the title sequence, which features some very cool physarum-like organic […]

The Parameter Window in TouchDesigner

What you should know about the parameter window in TouchDesigner 🖥️ Watch our full TouchDesigner Beginner Crash Course here: https://www.youtube.com/playlist?list=PLpuCjVEMQha9rjhDET3uuE0T3UeIcROJu

The Secret of Feedback Loops in TouchDesigner – Tutorial

Get access to 120+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial Feedback loops are amazing yet always seem elusive for TouchDesigner artists. How do we make them? How do we control them? How did adding a single […]

The TouchDesigner Physical Simulation Record Workshop will be coming soon.

#touchdesigner record workshop about #physical #simulation now are translating, so if you’re interesting about that, please send me a message in my ig:@WingtoKwong to let me know. #shorts

Thesis TouchDesigner System

An explanation of how the visuals programming system of my thesis project works. The project reveal can be found here: https://youtu.be/pskSe-sWLOY Tutorials I used for the programming: Music in the background from https://www.FesliyanStudios.com

THP 494 & 598 | Audio Part 4 – Simple Metering | TouchDesigner

If this idea is interesting to you, please pick up a copy of Patrik Lechner’s book – Multimedia Programming using Max/MSP and TouchDesigner https://www.packtpub.com/hardware-and-creative/multimedia-programming-using-maxmsp-and-touchdesigner

THP 494 & 598 | Python Dictionaries | TouchDesigner

Core Concepts Python Dictionaries Dictionary structure Building Dictionaries For Loops and Dictionary Making Storage Putting Dictionaries into storage

THP 494 & 598 | Python Lists | TouchDesigner

Core Concepts Python Lists List structure Building Lists For Loops and list Making Storage Putting Lists into storage

THP 494 & 598 | Replicating Text TOPs | TouchDesigner

Core Concepts Basic Replicator Networks Convert DAT Transpose DAT me.digits when replicating

THP 494 & 598 | Simple Instancing | TouchDesigner

Core Concepts Basic Networks for Instancing Geometry moving between data types – SOP to CHOP, CHOP to SOP Noise CHOP and SOP Rendering

THP 494 & 598 | Texture Instancing | TouchDesigner

Core Concepts Combining Replicating and Instancing Pattern Matching Creating Data dependent networks with expressions – aka stop hard coding every parameter Render Pass Feedback

THP 494 & 598 | The Table COMP | TouchDesigner

Core Concepts How to feed the Table COMP Table COMP structure and principles Evaluate DAT Panel Execute DAT Table COMP customization Getting values / actions out of the Table COMP

Tile Patterns – TouchDesigner Tutorial 31

In this TouchDesigner tutorial we create a generative pattern based on a flexible grid, noise and a map that’s created with a simple feedback loop. Inspiration: https://www.reddit.com/r/generative/comments/kdhidm/tile_quarter_circles_with_color/ IG Post: https://www.instagram.com/p/CI1dSsHisdM/ —– 00:00 Intro / Overview 01:18 The Map 03:47 The Grid 06:30 Texturing With Noise 09:39 Colors 11:11 Tweaking 16:38 Outro —– (Wanted to call […]

Tileable noise collection for TouchDesigner

Basic information and ideas about collection of tileable noises. Assets download and discussion – https://derivative.ca/community-post/asset/tileable-noise-collection/63593 Patreon post with 5 additional noises – https://www.patreon.com/posts/43923804

Tiled Cubes — TouchDesigner tutorial

Follow me on Instagram: https://www.instagram.com/ed.creativecoder/ Support me on Patreon: https://www.patreon.com/edcreativecoder Buy my NFTs at HEN: https://www.hicetnunc.xyz/tz/tz2VVkgei7o9YmzA3YTHnRjnSvP15r7s72fd/creations 0:00 Initial Settings 2:34 Set Textures 6:36 Make Tiles 11:10 Make Instances 14:42 Fix Lighting