38 Python in Touchdesigner : “0 to Hero” _pt.1

Hello there!

Welcome to the beginning of an exciting series delving into Python in TD (TouchDesigner).

Why Python, you ask? Well, diving into coding might seem like stepping into a world of wizardry, but let me assure you, it’s not as daunting as it appears. If you’re aiming to become a proficient TD user, capable of not just working with particle systems but crafting your own VJ (Visual Jockey) setup, then mastering Python is essential.

I’ve embarked on creating this series because our community is thriving, and I’ve noticed a trend of users connecting nodes without fully harnessing the power of the software. Let’s focus on what truly matters: building systems, deploying functional solutions, embracing proceduralism, visualizing data, and creating interactive installations that go beyond mere artistry – these are where the real opportunities lie.

In this series, I’ll guide you through the fundamentals, demystifying Python within TD. Here’s a sneak peek of what’s in store in this tutorial:

Every language has its syntax; in Python, we explore concepts like “indentation” and “rectangles hierarchy.”
Step into the role of a compiler and understand how to manipulate data with ease using “import”
Define your logic operations succinctly with “def” and iterate efficiently with “for” loops.
Plus, I’ll show you how to write your own Parameter DAT in just three lines of Python.
I hope this teaser sparks your curiosity and motivates you to explore the simplicity behind accomplishing complex tasks. Get ready to level up your TD skills!

Best regards,

Simone

You can dwld the project file :
https://www.patreon.com/posts/python-in-td-pt-99227146

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