fluid simulation in TOPs in TouchDesigner

this is my fluid simulation system presented on day two at the TouchDesigner meetup in Berlin in May 2024. The network is a translation of Bruno Imbrizi’s renowned fluid simulation into TOPs (except for the optical flow part, for which I use the default component in the palette). Despite being one of the most sought-after […]

TOUCHDESIGNER Tutorial – Reactive Fluid

In this video I‘m creating reactive fluid using mouse input in touchdesigner. Patreon: https://www.patreon.com/RaziehKooshki IG: https://www.instagram.com/raziehkooshki/

Interactive real-time Fluid's in TouchDesigner using T3D

In this video you see how to use either the Leap Motion sensor or the Media Pipe plugin to create an interactive fluid simulation in TouchDesigner using T3D. Additionally, we advect a point cloud with the fluid velocity. T3D and Project File: https://patreon.com/josefpelz Media Pipe Plugin: https://github.com/torinmb/mediapipe-touchdesigner?tab=readme-ov-file 00:00 Intro 05:00 Setup 09:42 Moving Things with […]

Flow Field Particles in TouchDesigner – All TOPs!

Have you wanted to make complex particle systems but are too scared to get into GLSL programming? This TouchDesigner tutorial explains how to build these systems using all TOPs. Using this method, you can switch out the flow field with any black-and-white source you might come up with. Topics covered in this tutorial: RGB math […]

No Code Fluid Dynamics in TouchDesigner

Want to create fluid effects without code in TouchDesigner? In this video I show how I use optical flow feedback for quickly creating fluid like effects. I also include how you can add interactive mouse or multi-touch input. Great for beginners or intermediate designers looking to create fun interactive content. #TouchDesigner #Tutorial #MotionGraphics #FluidSimulation #DigitalArt […]

Touchdesigner – Fluid

Easy and fast way to make Fluid simulation in Touchdesigner. I’m on Patreon, please join me there. I’m gradually uploading some of the files on Patreon: Here —– https://www.patreon.com/RaziehKooshki ☁ All videos have generated English Subtitle which I edited them and I tried to highlight the important parts. 👩‍💻 Stay tune and Subscribe to get […]

Particle-based Fluid Simulation TOUCHDESIGNER TUTORIAL

These tutorials are made possible by the wonderful supporters on Patreon. Thank you all. Consider subscribing there to make more of these possible and to download the project files and more. I usually add some extra spice to the Patreon files. https://www.patreon.com/supermarketsallad —– just the most basic aspects of a fluid sim. Inspired by this […]

Interactive Blobular Fluid TOUCHDESIGNER TUTORIAL

These tutorials are made possible by the wonderful supporters on Patreon. Thank you all. Consider subscribing there to make more of these possible and to download the project files and more. I usually add some extra spice to the Patreon files. https://www.patreon.com/supermarketsallad —– Let’s look at some recursion, displacement, curl, and optical flow. —– @simondavidryden […]

2D Particle Systems (Fluid Simulation) in Touchdesigner

This is a patch walkthrough/tutorial. Due to how it was created I wanted to share it as it is rather than do a full re-creation. Hence the walkthrough. Also, sorry for the audio. That one low-mid frequency that keeps peaking borders on intolerable. Future tutorials will have proper audio, but I still have a backlog […]

TouchDesigner _06 Fluid Simulation

Fast Fluid Dynamics Simulation in TouchDesigner. 00:00 – Intro 01:00 – Block Out 02:15 – Sizes 04:00 – Splat Color 07:55 – Mouse Coordinates 09:25 – Splat Velocity 11:10 – Curl 13:45 – Vorticity 17:00 – Divergence 18:30 – Clear Pressure 20:15 – Pressure 21:45 – Gradient Subtract 22:55 – Advect 26:20 – Adjustments 27:45 […]

Touchdesigner tutorial – basics fluid simulation with Nvidia Flow

#touchdesigner#tutorial#fluid This is a touchdesigner tutorial on basics fluid simulation with nvidia flow emitter. By using nvidia flow emitter, you can easily perform fluid simulation and express fire, smoke, water, etc. In this tutorial, I created a TOP shaped fire in addition to the basic usage of the nvidia flow emitter. 【instagram】 https://www.instagram.com/u________ssu/