Realtime Particle Fluid Simulation in TouchDesigner Tutorial | SPH

Mark Tutorial Completed! In this tutorial we cover the SPH tool (short for Smoothed Particle Hydrodynamics) and the ‘Spheres’ tool. SPH is a particle based fluid simulation that can be controlled with custom forces and built-in parameters. ‘Spheres’ allows you to efficiently render perfectly smooth spheres in TouchDesigner. You can download the tools and the […]

POPX Soft Body – Part 2 (TouchDesigner Tutorial)

Mark Tutorial Completed! This is the second part of the POPX Soft Body Simulation tutorial series. In this episode, we continue exploring how soft bodies are constructed in TouchDesigner. We look at the constraints needed to preserve the surface and volume of a soft body, how they’re created, and how the Soft Body solver interprets […]

Interactive Cosmic Fluid – TOUCHDESIGNER TUTORIAL

Mark Tutorial Completed! Learn how to build live, interactive 3D fluid simulations in TouchDesigner using my POP Fluid Solver – a GPU-based Navier–Stokes pipeline running fully inside POPs POP Fluid Solver : https://www.patreon.com/posts/pop-fluid-solver-143585157?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Skin your Trails Tutorial : https://www.youtube.com/watch?v=TzC_3xxm2WM Skin your Trails Project File : https://www.patreon.com/posts/skin-your-trails-143768815?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=postshare_creator&utm_content=join_link Instagram : https://www.instagram.com/sarv.vj/

fluid simulation in TOPs in TouchDesigner

Mark Tutorial Completed! this is my fluid simulation system presented on day two at the TouchDesigner meetup in Berlin in May 2024. The network is a translation of Bruno Imbrizi’s renowned fluid simulation into TOPs (except for the optical flow part, for which I use the default component in the palette). Despite being one of […]

TOUCHDESIGNER Tutorial – Reactive Fluid

Mark Tutorial Completed! In this video I‘m creating reactive fluid using mouse input in touchdesigner. Patreon: https://www.patreon.com/RaziehKooshki IG: https://www.instagram.com/raziehkooshki/

Interactive real-time Fluid's in TouchDesigner using T3D

Mark Tutorial Completed! In this video you see how to use either the Leap Motion sensor or the Media Pipe plugin to create an interactive fluid simulation in TouchDesigner using T3D. Additionally, we advect a point cloud with the fluid velocity. T3D and Project File: https://patreon.com/josefpelz Media Pipe Plugin: https://github.com/torinmb/mediapipe-touchdesigner?tab=readme-ov-file 00:00 Intro 05:00 Setup 09:42 […]

Flow Field Particles in TouchDesigner – All TOPs!

Mark Tutorial Completed! Have you wanted to make complex particle systems but are too scared to get into GLSL programming? This TouchDesigner tutorial explains how to build these systems using all TOPs. Using this method, you can switch out the flow field with any black-and-white source you might come up with. Topics covered in this […]

No Code Fluid Dynamics in TouchDesigner

Mark Tutorial Completed! Want to create fluid effects without code in TouchDesigner? In this video I show how I use optical flow feedback for quickly creating fluid like effects. I also include how you can add interactive mouse or multi-touch input. Great for beginners or intermediate designers looking to create fun interactive content. #TouchDesigner #Tutorial […]

Touchdesigner – Fluid

Mark Tutorial Completed! Easy and fast way to make Fluid simulation in Touchdesigner. I’m on Patreon, please join me there. I’m gradually uploading some of the files on Patreon: Here —– https://www.patreon.com/RaziehKooshki ☁ All videos have generated English Subtitle which I edited them and I tried to highlight the important parts. 👩‍💻 Stay tune and […]

Particle-based Fluid Simulation TOUCHDESIGNER TUTORIAL

Mark Tutorial Completed! These tutorials are made possible by the wonderful supporters on Patreon. Thank you all. Consider subscribing there to make more of these possible and to download the project files and more. I usually add some extra spice to the Patreon files. https://www.patreon.com/supermarketsallad —– just the most basic aspects of a fluid sim. […]

Interactive Blobular Fluid TOUCHDESIGNER TUTORIAL

Mark Tutorial Completed! These tutorials are made possible by the wonderful supporters on Patreon. Thank you all. Consider subscribing there to make more of these possible and to download the project files and more. I usually add some extra spice to the Patreon files. https://www.patreon.com/supermarketsallad —– Let’s look at some recursion, displacement, curl, and optical […]

2D Particle Systems (Fluid Simulation) in Touchdesigner

Mark Tutorial Completed! This is a patch walkthrough/tutorial. Due to how it was created I wanted to share it as it is rather than do a full re-creation. Hence the walkthrough. Also, sorry for the audio. That one low-mid frequency that keeps peaking borders on intolerable. Future tutorials will have proper audio, but I still […]

TouchDesigner _06 Fluid Simulation

Mark Tutorial Completed! Fast Fluid Dynamics Simulation in TouchDesigner. 00:00 – Intro 01:00 – Block Out 02:15 – Sizes 04:00 – Splat Color 07:55 – Mouse Coordinates 09:25 – Splat Velocity 11:10 – Curl 13:45 – Vorticity 17:00 – Divergence 18:30 – Clear Pressure 20:15 – Pressure 21:45 – Gradient Subtract 22:55 – Advect 26:20 […]

Touchdesigner tutorial – basics fluid simulation with Nvidia Flow

Mark Tutorial Completed! #touchdesigner#tutorial#fluid This is a touchdesigner tutorial on basics fluid simulation with nvidia flow emitter. By using nvidia flow emitter, you can easily perform fluid simulation and express fire, smoke, water, etc. In this tutorial, I created a TOP shaped fire in addition to the basic usage of the nvidia flow emitter. 【instagram】 […]