Demystifying TouchDesigner SOPs 16. Point, Texture and Copy SOPs
All our courses are available here:
https://hou2touch.com/
Hey there!
Today, we’ll be shortly coming back to the most useful operators:
Point SOP and Copy SOP.
We show 2 examples:
1. How to sample the TOP Texture and apply the color values as a Geometry Attribute for Width at the Line MAT and for the deformation
2. How to use the copying by cumulative Transformations and templeate points achieve the fractal effect
We continue to post the free lessons uncovering the most mystic and underrated TouchDesigner Operator Family: SOPs aka Surface Operators in a structured way, separately speaking about: Generators, Deformers, Modelling operators, Workflow Utilities etc.
Just a friendly reminder that TouchDesigner was built on the 3D engine, so understanding the usage of SOPs is super important if you want to reach pro level. Keep up the good work!
## Full list of the topics in this video
00:00 Intro
00:28 Make the Example Setup
00:59 Create the Point UV with Texture SOP
01:38 Sample the Noise TOP from the Point SOP
03:24 Setup the Rendering
03:56 Deform the Geometry with the Point SOP
05:47 Overview of SOP Lesson from the Hou2Touch Course
06:21 Overview of SOP Lesson from the TouchDesigner Extreme Course
06:46 Use the Copy SOP for the Fractal Patterns
08:25 How to Learn SOPs in TouchDesigner
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https://hou2touch.com/
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