Touchdesigner ~ Quick and Easy realtime Interactive Particle System
Just wanted to show a super cool way to make a particle system that is interactive in realtime, using a kinect2 to make a (in my opinion) more customizable, and easier to manipulate particle system without using the particlegpu operator.. i prefer to make it from ground up using sops..this approach has worked much easier, quicker, and less load heavy on gpu and ram than the particlegpu, also very tricky to customize your source or and surface attractors.. other than watching a few beginner tutorials i am completely self taught and just use touch because its fun and can really create some unique systems if you know the basics and just play around enough..if you are running into walls and getting stumped using that operator try doing something like this i promise it is much better 🙂
hope this helps
imo a much sturdier system in under 5min 🙂