Vertex Shaders 03: Next Level Feedback Effects in TouchDesigner!

Vertex shaders again! In this tutorial, we will look at how to build a cool render-based feedback loop in two ways, using SOPs (slow!) and then vertex shaders (fast!). Project files on Patreon: www.patreon.com/water__shed I am including an updated fluid sim .tox in the project file too, enjoy 🙂 TITLE: Timeline 1 FCM: NON-DROP FRAME […]

TouchDesigner Vertex Shaders 02 – Kalaidescopic Layers

We continue our exploration of vertex shaders in TouchDesigner in this video, writing a custom Vertex and Fragment shader for a GLSL material that will allow us to create and composite layers of a texture to generate kalaidescopic visuals. I have included the boilerplate code for the GLSL rotation matrix below in the description, as […]

Vertex Displacement Instancing | TouchDesigner Tutorial

Become a Patreon for exclusive content: https://www.patreon.com/acrylicode Follow us on social media: Instagram: https://www.instagram.com/acrylicode…. Twitter: https://twitter.com/acrylicode_art Website: https://www.acrylicode.com Support us by donating on our PayPal: https://www.paypal.me/acrylicode Absolute Beginner Video: https://www.youtube.com/watch?v=qbupH… TouchDesigner is a node based visual programming language for real time interactive multimedia content. These videos are beginner level and we’ll soon record new tutorials […]

Rain and Puddles Using GLSL and Vertex Displacement in TouchDesigner (Tutorial)

In this video I show how to make ‘realistic’ rain and puddles in TouchDesigner. The basis of this is a GLSL Top and vertex displacement on a PBR MAT. Patreon (Project Files): https://www.patreon.com/thoseeyes Instagram: https://www.instagram.com/thoseeyesomg Twitch: https://www.twitch.tv/thoseeyes

Butterflies: Animating Instanced SOPs with a Vertex Shader in TouchDesigner (Tutorial)

This is an intermediate TouchDesigner tutorial that shows how to animate simple instanced SOPs via a vertex shader. Patreon (Project Files): https://www.patreon.com/thoseeyes Instagram: https://www.instagram.com/thoseeyesomg Twitch: https://www.twitch.tv/thoseeyes

Water ripple effect (TouchDesigner tutorial)

Water ripple effect in GLSL and its different applications Download .tox file here – https://derivative.ca/community-post/asset/water-ripple-effect/63763 Or become a Patreon supporter and download it with extra examples here – https://www.patreon.com/posts/45962806 Math explanations – https://web.archive.org/web/20160505235423/http://freespace.virgin.net/hugo.elias/graphics/x_water.htm Contents: 00:00 – Intro 01:50 – GLSL code explanations 08:48 – Controls 12:25 – Camera (or any other image/video) input displacement 18:00 […]

NKB Workshop 002 // Featuring VITAMIN

Never Knows Better and Creative Code Art are featuring VITAMIN in this workshop, as they teach you TouchDesigner to build an audiovisual interactive digital organism. Duration: 1:15 Hrs This workshop taught by Pablo Alvarez the co-founder of VITAMIN (https://vitamin-arte.com/) /////////////////////////////// What you will need: TouchDesigner (download the program here: https://derivative.ca/download) About the artist: Vitamin is […]

Touchdesigner Free primitives Tutorial (Свободные примитивы)

https://share.substance3d.com/libraries/3013 https://share.substance3d.com/libraries/2754 https://iquilezles.org/www/articles/functions/functions.htm

GLSL Vertex shaders in TouchDesigner. Part 2/2

Working with instances in vertex shaders in TouchDesigner. Post on my Patreon with project files – https://www.patreon.com/posts/34396515 Wiki – https://docs.derivative.ca/Write_a_GLSL_Material GLSL function reference – http://www.shaderific.com/glsl-functions SDF functions – http://iquilezles.org/www/articles/distfunctions/distfunctions.htm Step/smoothstep interactive example – https://thebookofshaders.com/05/

GLSL Vertex shaders in TouchDesigner. Part 1/2

Basics of working with vertex shaders in TouchDesigner. Post on my Patreon with project files – https://www.patreon.com/posts/34116481 Normals recalculation code – https://matthewragan.com/touchdesigner-glsl-cheat-sheet/

Introduction to GLSL in TouchDesigner : 7/8 Bend deformer for instances with the vertex shader

Part 7/8 of the recording of the Introduction to GLSL in TouchDesigner workshop I taught at Brooklyn Research (https://brooklynresearch.org/) on July 14, 2018 Bend deformer for instances with the vertex shader. See Part 1 for support files