In this tutorial, we abstract particles by using feedback, compositing, blur and displace. If you have any questions, feel free to ask! IG: @elekktronaut
———————————————————————————————————————————————————— Due to the CoVid19 emergency in Italy, my work has been negatively affected and at the moment I don’t know when I’ll be back to the normality. I have always shared my work with passion and for free! However I don’t know if this can now last for longer. If you find my tutorials […]
———————————————————————————————————————————————————— Due to the CoVid19 emergency in Italy, my work has been negatively affected and at the moment I don’t know when I’ll be back to the normality. I have always shared my work with passion and for free! However I don’t know if this can now last for longer. If you find my tutorials […]
In this tutorial we’re building an instancing network with which we move shapes according to different CHOP patterns. Also, we build a little oscillator to change the shapes based on the audio. If you have any questions, feel free to ask! 🙂 IG: @elekktronaut
———————————————————————————————————————————————————— Due to the CoVid19 emergency in Italy, my work has been negatively affected and at the moment I don’t know when I’ll be back to the normality. I have always shared my work with passion and for free! However I don’t know if this can now last for longer. If you find my tutorials […]
Tutorial paso a paso para poder utilizar varias pantallas al mismo tiempo con Touchdesigner. Para resoluciones mayores a 1280×1280, se necesita de licencia.
Support me on Patreon: https://www.patreon.com/exsstas Here is my first tutorial on how to turn Phong MAT into GLSL MAT with a vertex displacement for each of 3 dimensions. And some ideas how to use it in your patches.
Just quick touchdesigner example how to create noise represented by chars from ASCII table. And of course you can use your name instead of ASCII or whatever you want else.
TouchDesigner Workshop on December 15th 2018 covering building a MoviePlayer with Python Extensions https://github.com/MXZEHN/TD_WRSHP_12-18/tree/master/202
Using the GLSL TOP to make high performance post-process type effects. Example file: https://goo.gl/Av11Fh Blog post: https://speakerdeck.com/fand/glsl-posteffect-in-touchdesigner MUTEK.jp 2018 Advanced Class Day1 Lecturer: Amagi Takayosi Link: https://www.1-10.com/ Twitter: https://twitter.com/amagitakayosi 0:00 – Introduction 4:25 – GLSL introduction 8:20 – Review of the sample files 11:31 – GLSL TOP 26:00 – RGB Glitch effect 41:27 – Chroma […]
Part 1/8 of the recording of the Introduction to GLSL in TouchDesigner workshop I taught at Brooklyn Research (https://brooklynresearch.org/) on July 14, 2018 Introduction and GLSL TOP overview. Support files for the workshop at https://derivative.ca/community-post/tutorial/introduction-glsl-touchdesigner
Part 2/8 of the recording of the Introduction to GLSL in TouchDesigner workshop I taught at Brooklyn Research (https://brooklynresearch.org/) on July 14, 2018 UV manipulation in a GLSL TOP. See Part 1 for support files
Part 3/8 of the recording of the Introduction to GLSL in TouchDesigner workshop I taught at Brooklyn Research (https://brooklynresearch.org/) on July 14, 2018 Compositing with the GLSL TOP. See Part 1 for support files
Part 4/8 of the recording of the Introduction to GLSL in TouchDesigner workshop I taught at Brooklyn Research (https://brooklynresearch.org/) on July 14, 2018 Shapes in the GLSL TOP. See Part 1 for support files
In this stream we look at more indepth usage of timeline and COMPS for unique playback purposes. We even to begin the formation of a controllable UI with the implementation of a replicator COMP
In this video we start to cover some more complex concepts within Touchdesigner’s onion skill of development. Specifically COMPS, layers and then the addition of local timelines to each space. Time is a very complex issue to portray well in video without a subject to focus it on, so tomorrow will readdress this with the […]
https://www.instagram.com/yop3rro/ Creación de una instalación audiovisual generativa en tiempo real- -Integración de Reaktor con Ableton live -Descubriendo secuenciador midi para controlar instrumentos de Reaktor en Ableton y visuales en Touchdesigner -Utilización del componente TDAbleton para comunicar Ableton Live con Touchdesigner -Conversión de datos midi (chops) en imagenes (tops) -Experimentación con la familia de los Tops […]
The Text TOP can be used to display text in a font that is installed on your computer, or load one from a folder. You can apply some basic styling like alignment, line spacing and colour. https://www.instagram.com/matthiasmeissen/
The Flip TOP can be used to mirror images. By animating the incoming image you can create interesting shapes. https://www.instagram.com/matthiasmeissen/
The ramp TOP can be used to create different types of gradients. This video shows how to do this and also how to use expressions to animate them. https://www.instagram.com/matthiasmeissen/
The Transform TOP can be used to move images around and to change the pivot to rotate and scale things from one specific point. It can also be used to create patterns. https://www.instagram.com/matthiasmeissen/
The Composite TOP takes the image data of its inputs to create a new image. It can be used to layer things, create masks and to achieve different blending modes. https://www.instagram.com/matthiasmeissen/
This video explains how to use the Noise TOP to create organic shapes with alpha values. It also shows how to transform the noise in space. https://www.instagram.com/matthiasmeissen/
This video is about the Circle TOP. It shows how to create outlines, half circles, lines that depend on an angle and how to create polygonal shapes. https://www.instagram.com/matthiasmeissen/
This is an introduction to texture operators (short TOPs) in TouchDesigner. Here I cover how to insert them and distinguish between image generating and image manipulating TOPs. I also explain how to set the resolution of an image. https://www.instagram.com/matthiasmeissen/
The Rectangle Top is a very basic operator that is used to create filled shapes with outlines and rounded corners, but also to create thin lines. https://www.instagram.com/matthiasmeissen/
This is the first Video of a Series where I will cover how to create minimalistic animations in TouchDesigner. https://www.instagram.com/matthiasmeissen/
Just quick touchdesigner example how to generate keys for RAMP node from noise. And some more effects like calculating average color of all image or noisy moving cam. many of this is taken from Matthew Ragan and his ‘Make it with Data’ videos’. Look here for source https://www.youtube.com/watch?v=Ubc8oqRpIjI
Additional Files – https://goo.gl/qLSAZH While radical and glitched aesthetics are quite in fashion these days, many might still struggle to get a more glamorous or expensive look out of their real-time renders. In the first part of this workshop Stefan Kraus (mxzehn.com) is going to show how to create and animate data driven voxel architecture […]
Based on a question from an earlier “freestyle friday” live stream https://www.facebook.com/CutMod/videos/1082205121833627/ Example file will be posted at http://patreon.com/cutmod
Direct export of Twitch stream. Example file available at http://Patreon.com/CutMod Watch future live streams at https://www.twitch.tv/CutMod and http://facebook.com/CutMod
Example File: https://www.patreon.com/posts/example-file-for-7274861 This is a direct export of a Twitch stream, pardon the audio glitch at the start. Watch future live streams at https://www.twitch.tv/CutMod and http://facebook.com/CutMod http://Patreon.com/CutMod
Texture Operators, also known as TOPs, are image operators that provide real-time, GPU-based compositing and image manipulation. All calculations for TOPs are performed on the system’s GPU. TOPs can be used for preparing textures, compositing streams images and movies, building control panel elements, and almost any other image task you might have.
Texture Operators, also known as TOPs, are image operators that provide real-time, GPU-based compositing and image manipulation. All calculations for TOPs are performed on the system’s GPU. TOPs can be used for preparing textures, compositing streams images and movies, building control panel elements, and almost any other image task you might have.
The Movie File In TOP loads movies, still images, or a sequence of still images into TOPs. It will read images in .jpg, .gif, .tif, or .bmp format. It will read movies in QuickTime’s .mov format, .mp4, .mpg, .mpeg, .avi, .wmv, .dpx, Cineform and Hap Q formats (including Hap Q with Alpha). It also supports […]
Introduction to TOPs and CHOPs, channel exporting and compositing. Example file: http://tinyurl.com/y2trppw5 MUTEK.jp 2018 Beginner Class Day1 Lecturer: Joe Ohara Link: http://tdsw.co Twitter: https://twitter.com/Joe0hara 0:00 – Introduction to TouchDesigner Study Weekend (TDSW) 6:00 – TOPs introduction 11:30 – CHOP exporting 18:20 – Compositing 24:50 – Text TOP 34:30 – Video Device In TOP and using […]