This tutorial shows how to use RayTK operators like extrude and revolved to create 3D scenes based on 3D patterns. Download the toolkit: http://github.com/t3kt/raytk/releases/
This tutorial shows how to download the RayTK toolkit and set up a basic scene. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases
This tutorial covers the new materials in RayTK v0.13, including the new modular material system that lets you build your own materials by combining shading elements. Make sure you are using v0.13 or later. Downloads: https://github.com/t3kt/raytk/releases
This tutorial shows how to add and combine SDF shapes in a scene using the RayTK toolkit. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases
This tutorials walks through the process of creating a scene with an infinite twisted 3D grid. Download the toolkit (version 0.13 or newer) at https://github.com/t3kt/raytk/releases. Project file: https://github.com/t3kt/raytk/raw/master/examples/tutorial-grid-v2.toe
This tutorial shows how to use filters to transform shapes in a scene using the RayTK toolkit. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases
This tutorial covers using RayTK scenes to sample voxels in space for geometry instancing. This technique can also be used for things like LED pixel mapping. Download the toolkit: https://github.com/t3kt/raytk/releases Completed project file: https://github.com/t3kt/raytk/raw/master/examples/tutorial-pointMap-v2-final.toe Raymarching theory: https://adrianb.io/2016/10/01/raymarching.html
This tutorial shows how to use filters to modify shapes and create fractals in a scene using the RayTK toolkit. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases
This tutorial covers field operators in RayTK scenes. They allow you to control the behavior of other operators and create variations over space. Download the toolkit (version 0.14 or newer) at https://github.com/t3kt/raytk/releases. Project file: https://github.com/t3kt/raytk/raw/master/examples/tutorial-fields-1-v3-final.toe Sections: 0:00 Intro 1:02 Scene setup 2:24 Camera 4:44 Creating a field 5:25 Visualizing the field 9:18 waveField 11:58 Float […]
This tutorial shows how to use output buffers to access rendering data from a scene using the RayTK toolkit and use it for post-processing. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases
This tutorial shows how to use the inspector to examine operators in a scene using the RayTK toolkit. RayTK is a toolkit for creating raymarching scenes in TouchDesigner without having to write any GLSL code. Downloads: https://github.com/t3kt/raytk/releases
Learn how to combine traditional rendering with RayTK scenes using depth compositing. Download the toolkit: https://github.com/t3kt/raytk/releases Reach out on: https://instagram.com/t3kt https://facebook.com/int3kt http://td-discord.com/ (Use the #raytk channel) 0:00 Intro 0:35 Initial SDF and Render Setup 2:19 SOP Geometry 5:44 Camera and Geo Renderer 8:47 Light 11:09 Compositing 12:09 Summary 13:08 Outro
This tutorial goes through creating a scene in RayTK using iterated transform, value fields, materials, and more! Download the library at: http://github.com/t3kt/raytk/releases/
This tutorial shows how to use RayTK operators like extrude and revolved to create 3D scenes based on 3D patterns. Download the toolkit: http://github.com/t3kt/raytk/releases/