Terrain Particle System – Part 3: EXR Files and Procedural Terrain in Houdini
Learn to import EXR files (common format for heightmaps/terrain data) and use them to drive particle systems. Build your own using detailed and physically realistic terrain models in a few clicks using a free Houdini Apprentice license (its easy, I promise). Or just use the EXR file I provide to follow along as we import […]