Shadertoy to TouchDesigner: Porting shaders with several buffers

In this tutorial we will port a shader with several buffers from Shadertoy to TouchDesigner. Porting hese multipass shaders will require a little extra infrastructure, but is easier than it seems!

Project files on Patreon: https://www.patreon.com/posts/98403682
My Patreon page: www.patreon.com/water__shed

Shadertoy shader: https://www.shadertoy.com/view/4dcGW2

Porting a single buffer shadertoy shader: https://www.youtube.com/watch?v=IFycGdOv9oU

00:00 Intro
03:06 Single Buffer GLSL Setup
08:40 Shadertoy Buffers as Channel Inputs
09:48 Setup main image shader with input buffers
16:56 Porting a buffer with feedback
28:43 Debugging / Mouse treatment

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