SDF collision particles in Touchdesigner
In this one we build an SDF out of a JFA from the previous tutorial and along with reflect component we solve collision with whatever 2D shape/contour. I really hope you like this.
SDF components (glsl):
https://github.com/DBraun/TouchDesigner_Shared/blob/master/TOPs/jump_flood_algorithm.toe
https://forum.derivative.ca/t/sdf/10008
https://github.com/yeataro/TD_Voronoi
Reflect component (TOPs) available to all the members
https://www.patreon.com/posts/106297845
.toe file (Patreon exclusive): https://www.patreon.com/posts/106331118
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