Noise Displacement in TouchDesigner
This beginner level TouchDesigner tutorial covers using the Noise TOP to generate vertex displacement effects within the Phong MAT. It also touches on how to create a render network from scratch, recoloring with the Lookup TOP, and adding post-render shading with the SSAO TOP.
In the article linked to below I discuss these topics in more depth. If you have questions, comments, suggestions or corrections please leave them below, and thanks for watching and reading!
https://www.simonaa.media/tutorials/noisedisplacement
Topic Timestamps:
00:12 Intro
01:31 Setting up the render network
06:12 Normal, color and height maps with noise
13:12 Coloring with the Lookup TOP
15:09 Adding motion to noise
16:33 Exploring noise parameters
17:50 Noise coordinate map input
22:55 Adding detail with the normal map
25:30 Changing camera angles
26:50 Changing geometry input
28:50 Screen Space Ambient Occlusion TOP