H2T101 00 07 Intro to Procedural Thinking

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In this lesson, we explore the principles of Occam’s Razor and “Divide & Conquer” in the context of generative graphics programming.

They highlight the importance of precise task definition and parameter manipulation in visual programming environments like TouchDesigner and Houdini.

We also introduce the Model-View-Controller paradigm applied to modular architecture as a basis for proceduralism and procedural thinking

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