Depth-test based renderer | TouchDesigner
In this tutorial I will show you how to make a renderer that allows you to accumulate objects in the image while maintaining the correct overlap in space.
English is not my strongest point, but I wanted to make the video available to more people 🙂
https://vk.com/iga_stud
https://www.instagram.com/iga_stud
https://www.patreon.com/iga_stud