Basic GLSL shaders tutorial with Touchdesigner, shader coding tutorial – pixel shader – by Ideami
Learn the basics of working with GLSL in Touchdesigner in this basic pixel shader tutorial. Learn to create shapes, scale them, move them, rotate backgrounds and work with different coordinate systems.
This tutorial focuses on the use of:
– Pixel shaders
– Uniform variables
– The creation of shapes with distance functions and equations
– Movement of shapes
– Rotation of backgrounds
– Use of noise functions and noise transformations
– Use of Oscillators to provide dynamics
and related topics
This gpu programming tutorial and shader coding tutorial was brought to you by Javier Ideami. More tutorials will be coming up; If you liked it, please like and subscribe π
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