Audio Reactive in Touchdesigner SOP Instancing Cloner to Create Wave Patterns with Glitchcore Colors

Interconnected audio-reactive waves with vibrant glitchcore colors – *Get Project Files & Components on my Patreon* πŸ‘‰https://www.patreon.com/Okamirufu

We’ll start by creating a texture using a ramp and common operators, then apply it to a PBR material for realistic lighting interactions. We’ll also explore SOP networks for dynamic object creation and instancing techniques to distribute elements across a 3D surface. Finally, we’ll set up an audio-reactive network to control movement and effects based on sound frequencies, with careful parameter mapping and modulation for complex visualizations.

*Links mentioned in the video:*

πŸ‘‰ Steal the Pallete
https://okamirufu.link/colortoolsP

πŸ‘‰ New GLSL Plugin Here
https://okamirufu.link/chromatic_delusions_plugin

πŸ‘‰ My New Music Album
https://okamirufu.link/chromatic_delusions

*Free Vj Pack Liquid Metal Collection:*
πŸ‘‰ https://rebrand.ly/vj_loop_sf002
πŸ‘‰ https://rebrand.ly/vjloop_patreon_sf003
πŸ‘‰ https://okamirufu.link/free_pack_sf004P
πŸ‘‰ https://okamirufu.link/free_pack_sf005P

*Lets Connect*
Instagram: https://www.instagram.com/okamirufu.vizualizer/
Pinterest: https://www.pinterest.co.uk/okamirufu/

My Music πŸ‘‰ https://okamirufu.link/my_music
Music Playlist πŸ‘‰ https://okamirufu.link/playlist_1

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*Operators used in the tutorial*
Lag – Top Operator
Audio Analysis – Touchdesigner Pallete
Audio File In – Top Operator
Audio File Out – Top Operator
Math – Component
Logic – Component
Switch- Component
Count – Component

I hope you liked this tutorial! If you have any questions, feel free to ask in the comments below.

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