Audio Reactive in Touchdesigner SOP Instancing Cloner to Create Wave Patterns with Glitchcore Colors
Interconnected audio-reactive waves with vibrant glitchcore colors – *Get Project Files & Components on my Patreon* πhttps://www.patreon.com/Okamirufu
Weβll start by creating a texture using a ramp and common operators, then apply it to a PBR material for realistic lighting interactions. Weβll also explore SOP networks for dynamic object creation and instancing techniques to distribute elements across a 3D surface. Finally, weβll set up an audio-reactive network to control movement and effects based on sound frequencies, with careful parameter mapping and modulation for complex visualizations.
*Links mentioned in the video:*
π Steal the Pallete
https://okamirufu.link/colortoolsP
π New GLSL Plugin Here
https://okamirufu.link/chromatic_delusions_plugin
π My New Music Album
https://okamirufu.link/chromatic_delusions
*Free Vj Pack Liquid Metal Collection:*
π https://rebrand.ly/vj_loop_sf002
π https://rebrand.ly/vjloop_patreon_sf003
π https://okamirufu.link/free_pack_sf004P
π https://okamirufu.link/free_pack_sf005P
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*Operators used in the tutorial*
Lag – Top Operator
Audio Analysis – Touchdesigner Pallete
Audio File In – Top Operator
Audio File Out – Top Operator
Math – Component
Logic – Component
Switch- Component
Count – Component
I hope you liked this tutorial! If you have any questions, feel free to ask in the comments below.
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