Fluid Cube (Nvidia Flex Solver + T3D) – TouchDesigner Tutorial 13
In this tutorial, I’m showing how I build this Fluid Cube system using Nvidia Flex Solver and T3D (3D Texture Operators) created by Josef Pelz.
Big shout-out to Josef for creating this amazing toolkit!
You can download the tool kit from josef’s Patreon Page:
https://www.patreon.com/JosefPelz/posts
You can download the Transfrom Vector Componet that I’m using for this system from my Patreon page in the link below.
Hope you like it!
If you have any questions feel free to ask.
You can support me on Patreon:
https://www.patreon.com/_mini_uv
Or follow me on:
IG: https://www.instagram.com/_mini_uv/