Touchdesigner Tutorial: My most-requested 2D texture
This was one of those happy accidents messing around with feedback loops. The result is the texture most often requested by clients. I’ve used versions of this in multiple visualizers, and as a texture mapped onto a sphere to create a 3d environment for a film.
The network itself is pretty simple. The texture is created in TOPs, the animations in CHOPs. Noise – Edge – Emboss – Feedback – Post Feedback Image filters is the gist of it.
The happy accidental discovery was that bringing the slope strength in my feedback loop into the negative produced previously open line shapes collapsing into closed forms.
Early access to these to tutorials as well as project files are available on my Patreon https://patreon.com/owsley_wylyfyrd