[16] PBR Material – TouchDesigner Tutorial

In this video, we will delve into PBR materials and use SBSAR to achieve more realistic textures.

💬 If you have any questions, feel free to ask!
👉 *Get project files & components:* https://www.patreon.com/pao_olea
💫 Instagram: https://www.instagram.com/pao.olea

– – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –

Substance Adobe: https://substance3d.adobe.com/community-assets
Substance Ambient: https://ambientcg.com/list
HDRI: https://hdri-haven.com/

– – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –
Tutorial en español: https://youtu.be/5GDfiYvX_5Y
– – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –

00:00 Welcome
00:10 Introduction
02:07 3D figure base creation
04:10 SBSAR
06:38 Noise to the texture
10:59 Metallic material
12:38 Displace to material
14:13 Fixing UV
16:30 Rotation shape
17:10 Smooth edges
18:49 Color correction
20:10 Double edge
22:00 RGBA Delay
22:50 Luma blur
23:37 Grain filter
24:50 Zoom camera
25:00 Variations
26:09 Environment light
25:00 More variations
29:24 Goodbye

– – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – – –

About The Author