∆∇ [TouchDesigner] Building a 4 channel RGBA randomized masking system
We’re focusing on visuals this month.
This is a very basic test stream, just getting the project going, working on the setup.
00:00:00 ► Intro
00:05:50 ► Zzzzz… skip this part:) Creating the r,g mask
00:14:40 ► Demoing the temp video mattes
00:15:50 ► Setting up the r,g mask proof of concept
00:19:38 ► Random r,g,b,a, masks out 4 videos
00:21:55 ► Corner pinning the 1st rgba pixel
00:26:15 ► 18 random rgba pixels for 18 UV map panels
00:27:45 ► Preview 1st rgba pixel matte on geo
00:28:56 ► Explaining TouchDesigner cooking efficiency
00:37:45 ► Setting up b,a channels to complete r,g,b,a masks
01:02:05 ► Corner pinning 2nd rgba pixel
01:09:45 ► Corner pinning 3rd rgba pixel
01:14:30 ► Corner pinning remaining rgba pixels
01:40:00 ► Testing masks & tidying nodes
02:07:30 ► Finished! Demoing the setup!
02:16:05 ► Sign off & GitHub info
Here’s more info on NfU∆∇:
All musicians welcome. You can send only your audio if visuals isn’t your bag. Get in touch beforehand to coordinate.
Audio and video will be handled by VDO.ninja
The visual feeds from all the performers will be mixed together live. Clean efficient visuals will be key.
The resulting visual mix will be subdivided and mapped onto virtual geometry in real time during scheduled NfU lives streams on YouTube. The series will culminate in a live performance in VR space, followed by other possible VR performances in the future.
The musical style will lean toward ambient music & sound design.
The AudioVisual feeds will be sent via VDO.ninja.
Interested in participating? Get in touch ► info@notesfromunderground.ca
Project GitHub ► https://github.com/NotesfromUnderground/NfU_AV
#touchdesigner #vdo #ambient #bts #behindthescenes #AV #audio #video #audiovisual #audiovisuel