Verlet integration in TouchDesigner
This is how I implemented Verlet integration in TOPs. I think you will need it in your simulations to guarantee stability. I added a collision component, which, although naive, is extremely useful. My tier 2 ‘play’ patrons will benefit from more optimized components, working with a larger number of particles, also the POP build. I really hope you like this. Thank you massive for your support.
source file: https://www.patreon.com/posts/verlet-in-147094767
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