Stanislav Glazov / Hou2Touch

TouchDesigner Tutorial: Calculating Normals on Geometry Shader

Mark Tutorial Completed! Join us for a step-by-step tutorial on calculating normals on the geometry shader. This video covers the essential processes of computing normals for primitives and improving surface quality by increasing geometry detail. Understand the importance of shader functions, optimize performance, and enhance your 3D rendering skills. Enroll in the premier self-paced online […]

TouchDesigner and Houdini Tutorial: Hou2Touch Course Introduction

Mark Tutorial Completed! Learn more about Hou2Touch course and enroll: https://hou2touch.com/course?utm_source=youtube&utm_medium=social&utm_campaign=hou2touch&utm_content=glazov Welcome to the introductory lesson of the Hou2Touch Course on TouchDesigner and Houdini! In this 8.5-month academic course, we will guide you through the fundamental concepts of these powerful tools in a simple and clear manner. Whether you’re a beginner or an experienced media […]