'compute shader' with TOPs in Touchdesigner

Mark Tutorial Completed! Here’s my latest solution for making non-grid Voronoi using only TOPs …inspired by ‘compute shaders’. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

relax sweetheart in Touchdesigner

Mark Tutorial Completed! here we play with Voronoi iteration or relaxation using the jump flood algorithm built in glsl by Yea Chen with which we build the SDF cells as a ramp to drive the particles to the relax position. I really hope you like this tutorial. This .toe file is available to any Touchdesigner […]

Voronoi exact in Touchdesigner

Mark Tutorial Completed! Here’s the cell space Voronoi algorithm made only in TOPs and an easy trick to surface any contour line you have. Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12

Voronoi stippling in Touchdesigner

Mark Tutorial Completed! Here’s a pretty fast, only TOPs method for doing weighted Voronoi stippling with very little math actually. Weighted Voronoi Stippling: https://www.cs.ubc.ca/labs/imager/tr/2002/secord2002b/secord.2002b.pdf .toe file (Patreon exclusive): https://www.patreon.com/posts/56941162 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12​​ or follow me on: https://www.instagram.com/paketa12​​ https://www.facebook.com/paketa12​

Weighted Voronoi Stippling in TouchDesigner

Mark Tutorial Completed! Download it: https://github.com/DBraun/TouchDesigner_Shared/tree/master/Starters/stippling