here’s a quick tutorial for making Kensuke Koike shuffle UV. Also a little math for making ‘glassy’ surfaces on each grid cell. Kensuke Koike ‘The Myth of Asian American Identity.’ behind the scene : View this post on Instagram A post shared by Kensuke Koike 小池健輔 (@kensukekoike) .toe file (Patreon exclusive): https://www.patreon.com/posts/58104510 Subscribe to this […]
Here’s a short tutorial on UV and a little math in order to get any input picture or footage remapped into some patterns. source file free to download: https://www.patreon.com/posts/42003173 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
Here’s a fast method for having an input texture mapped on any shape instances. Everything is done after the render so we don’t need to take the texture into the render; we use UV instead. .toe file (Patreon exclusive): https://www.patreon.com/posts/61608997 Subscribe to this channel to get notified when I release new videos! You can support […]
Here’s a simple datamoshing trick using a ‘wired’ texture and recursive displace on UV map. source file free to download: https://www.patreon.com/posts/43427428 ‘The Laughing Cavalier’ by Frans Hals: https://en.wikipedia.org/wiki/File:Cavalier_soldier_Hals-1624x.jpg Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
In this tutorial series we are exploring certain ways of animating text using Touchdesigner. Where our multiple tutorial series ‘Kinetic Typography’ focuses on building an actual text tool for iterating typographic animations quickly, this series is more focused on examples from the field. Unfortunately, a lot of these typographic animations are pre baked. We’re rebuilding […]
Unwrap a SOP into the UV coordinate space with GLSL MAT. TouchDesigner 099 64-Bit Build 2020.20020 Volcano – Poly by Google: https://poly.google.com/view/dwSigTeSMCo Ambulance – Poly by Google: https://poly.google.com/view/8NOFImgkI5N Instagram: https://www.instagram.com/threedashes___
This is a little addition to the system we previously build with which we drive all the points in the UV with two opposite vectors forming those cuts. source file free to download: https://www.patreon.com/posts/51590635 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow […]
Hi, in this video i will reply to some emails. People were asking a bit of help when the glsl TOP come in top play. Here we will see how to use the fractional component of a vector and how to use the sum of the alpha of two incoming images as trigger for a […]
Here’s an easy trick to make the Voronoi diagram using instances and TOPs. source file free to download: https://www.patreon.com/posts/voronoi-tricks-34651072 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
here’s what I believe is the most versatile particle engine you can get in TOPs. Most of the things I’ve done lately are based on this method. source file: Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
Hi, in this tutorial we are going to see, how to create a Circular Tunnel, and how to apply texture to SOPs using their own UVs. unveil.contact.berlin@gmail.com
Here’s the second part of my previous tutorial on Voronoi tricks in which we play more to achieve some nice output. working file free to download: https://www.patreon.com/posts/voronoi-tricks-34651072 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: https://www.instagram.com/paketa12 https://www.facebook.com/paketa12
Download for free (or name your price): https://gum.co/WOftGn IG: https://www.instagram.com/function.str/ Background music also by me. —- References: UV Math tutorial by Paketa12: https://www.youtube.com/watch?v=BPk9kAob_R0 Crazy warping effects with a complex numbers by Exsstas: https://www.youtube.com/watch?v=pjNLaYpRoSA 0:00 Intro 2:29 Examples 4:17 UV mapping basics 6:21 Single GLSL TOP approach 7:36 ComplexOp component 13:47 ComplexMix component 17:13 Examples more […]
Using complex numbers math, log-polar and non-linear transformations to create a UV-warping effects, conformal-mapping and fractals from any other TOP operator. File is freely available here: https://www.patreon.com/posts/34978168 Additional examples for Patreon supporters: https://www.patreon.com/posts/34978314 More detailed explanation of undergoing math: http://www.dimensions-math.org/Dim_CH5_E.htm
Different approaches for making glitchy and trippy effects, real and fake pixel sorting and data moshing in TouchDesigner with a bit of GLSL magic as well. There are many references and examples in the video, so it’s better to download file, open it and follow the video. File and all links to mentioned resources in […]
this tutorial marks 6 years with Touchdesigner and we build a fake 3D flying tube made mostly with TOPs using feedback, normals, UV map, and other tricks. I really hope you like it. inspired by Juhani Halkomaki https://www.instagram.com/p/CmZzRCFODfP .toe file (Patreon exclusive): https://www.patreon.com/posts/81858910 Subscribe to this channel to get notified when I release new videos! […]
Kantan Mapper is an awsome tool for projection mapping, but performance can get a big hit by usin it. The Kantan UV Helper is a simple, but very powerfull way of getting the most performance for what actually matters.
This tutorial will show you how to achieve interestingly looking renders with a use of color buffers tool in TouchDesigner. This is first part of two, where I’m showing basic setup and options you have without using custom GLSL MATs. You could support me and download project file with an examples from this tutorial on […]
here’s a little super fast trick for doing circular UV slices rotations in TOPs only. This one is inspired by Jack DiLaura’s tutorial. ‘Circular Texture Slicing’: https://www.youtube.com/watch?v=wJ6AaBfy3-0 .toe file (Patreon exclusive) https://www.patreon.com/posts/54378249 Subscribe to this channel to get notified when I release new videos! You can support me on Patreon https://www.patreon.com/paketa12 or follow me on: […]
Get access to 60+ hours of TouchDesigner video training, a private Facebook group where Elburz and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: https://bit.ly/2zJ0lmt Elburz shows you not only a high level overview of how UVs work, but also dives into creating UV maps directly in TouchDesigner for geometry you […]
Hello Everyone! This is a little simple tutorial I decided to make because I just downloaded OBS studio hah – I will get a mic soon and make better tutorials if possible! This is a basic technique I picked up from @elekktronaut and @pppanik007. I create a UV map with ramp tops and use that […]