Bullet Physics and MediaPipe finger interaction in TouchDesigner

The video is a brief demonstration of the implementation of MediaPipe finger tracking to interact with a number of virtual objects (balls) with Bullet Physics simulation. Details and project download can be found in my Patreon at https://patreon.com/chungbwc/

Physics in TouchDesigner POPs (Experimental)

i hope you enjoy this bouncy tutorial 🙂 instagram: https://www.instagram.com/as.ws__/ patreon: https://www.patreon.com/c/asws__ project files: https://andrewsun.gumroad.com/ More about verlet integration: https://www.youtube.com/watch?v=3HjO_RGIjCU&ab_channel=CodingMath

Community Session — TouchDesigner: Spaced Out

Electric Playhouse has been hard at work (and play!) on two new Space-themed experiences for when we reopen our doors. Join our CTO Eric Yakley as we use the TouchDesigner platform to do a little side space exploration, bringing in data and images from NASA to explore modeling in the 3D pipeline, adding a little […]

Simulating Physics in Blender to TouchDesigner

Tutorial showing how to simulate rigid body dynamics in Blender 2.7 then port animation over to TouchDesigner.

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