Noise Sculpting in TouchDesigner with ParticleGPU – Part 5 (Tutorial)
Helloo lovely people In this project I used positional instancing through the particleGPU tool, and used the default lookups to manipulate values and create some customisable 3d patterns! These are just some simple tricks to get you started with the particleGPU tool which seemed very complicated to me in the beginning. Remember that TouchDesigner is […]