Watercolor Hand Tracking Brush in TouchDesigner Tutorial

In this beginner tutorial, we’ll dive into hand tracking with MediaPipe and building an interactive watercolor effect in TouchDesigner! You’ll learn how to create a custom hand-tracked brush to paint dynamically on screen, with brush size control, gesture-based clearing, and even video textures as brushes. 📌 Resources & Links: – Clamp Math Component (Free Download) […]

【Gem Seed】Virtual mask Gesture switching | TOUCHDESIGNER TUTORIAL (Beginner Friendly)

You can ask me anything about Touchdesigner or get my TD plug-in on my discord https://discord.gg/Gu8DyehZPN Or follow me on: IG: https://www.instagram.com/luchen_xi/ Hope you like it! Mediapipe plugin and gesture interaction tut from ​⁠@blankensmithing For Point Cloud plugin ​⁠@papacci20 【Gem Seed】Touchdesigner Course (English Version) is online now! You can find it at the link below: […]

Generative Architecture and Hand Tracking in TouchDesigner with MediaPipe

In this tutorial, we’ll create a Brutalist-inspired Generative Architecture piece using TouchDesigner. We’ll explore instancing, physically based rendering (PBR), and hand tracking with MediaPipe for interaction. Looking forward to seeing what you create! 🎉 Let me know in the comments if you have any questions. 📌 Resources & Links: – Patreon (Download the project file […]

Motion Tracking with TouchDesigner & MediaPipe – TouchDesigner Tutorial 196

Get access to 200+ hours of TouchDesigner video training, a private Facebook group where Elburz Sorkhabi and Matthew Ragan answer all your questions, and twice-monthly group coaching/mastermind calls here: http://iihq.tv/Trial The TouchDesigner Media Pipe plugin created by Torin Blankensmith and Dom Scott makes it easier than ever to create interactive artwork! In today’s tutorial we’ll […]

Hand Tracking in TouchDesigner – Master Class Part 2

In this 2nd tutorial in a 3 part series, we’re taking a deep dive into hand tracking using the MediaPipe plugin for TouchDesigner. I’ll walk you through setting up hand tracking, smoothing data, building a custom clamp math component, and extending functionality with distance calculations for more accurate and interactive experiences. This is Part 2 […]

Hand Tracking in TouchDesigner – Master Class Part 1

In this first tutorial in a 3 part series, we’re taking a deep dive into hand tracking using the MediaPipe plugin for TouchDesigner. I’ll walk you through setting up hand tracking, smoothing data, building a custom clamp math component, and extending functionality with distance calculations for more accurate and interactive experiences. This is Part 1 […]

Hand Tracking in TouchDesigner – Master Class Part 3

In this final tutorial in a 3 part series, we’re taking a deep dive into hand tracking using the MediaPipe plugin for TouchDesigner. I’ll walk you through setting up hand tracking, smoothing data, building a custom clamp math component, and extending functionality with distance calculations for more accurate and interactive experiences. 📌 Resources & Links: […]

Destroy Pointclouds with Your Hands in Touchdesigner!

DOWNLOAD this file and other free project files on my pateron here: https://www.patreon.com/PJCreations Mediapipe: https://github.com/torinmb/mediapipe-touchdesigner — Patreon : https://www.patreon.com/PJCreations Website : https://nicholasmarriott.cargo.site/ Instagram : https://www.instagram.com/nicholaspjm/ #audiovisual #touchdesigner #3drender #objecttracking #td #download #visualizer #download #freeprojectfile #td #touchdesignercommunity #touchdesignerlearning

TouchDesigner ScriptDAT Introduction with MediaPipe Hand Landmark Detection, Part 1

This is a tutorial video introducing the use of ScriptDAT (https://derivative.ca/UserGuide/ScriptDAT_Class) in TouchDesigner, with an example from the MediaPipe hand tracking (https://ai.google.dev/edge/mediapipe/solutions/vision/hand_landmarker). Details and download can be found at my Patreon post (https://www.patreon.com/posts/touchdesigner-1-120028750).

TouchDesigner| Liquid Simulation With MediaPipe Hand Tracking

For this project I recreated liquid simulation that uses a feedback loop, webcam, and MediaPipe for the interactive effects. The ideal installation will be sitting on a wall whenever users draw into the screen they will see the brush moving and scaling accordingly. The Tutorials I referenced are: MediaPipe Tutorial https://youtu.be/Cx4Ellaj6kk?si=jVgkJaJTk9xXgyim PPPANIK Liquid Colors https://youtu.be/IHoX-zBhPBM?si=Nb9GdSBuypraTpVT

Basic MediaPipe x Imogen Heap TouchDesigner Tutorial

A TouchDesigner tutorial using the MediaPipe plugin to trigger pre-recorded audio tracks with motions, inspired by Imogen Heap. This project is in-process! MediaPipe download: https://github.com/torinmb/mediapipe-touchdesigner Owen Kirby Delay Audio Effects tutorial: https://www.youtube.com/watch?v=80leysTaskg&ab_channel=OwenKirby Imogen Heap: https://www.youtube.com/watch?v=6btFObRRD9k julip.mp3: https://www.tiktok.com/t/ZTYHyH6xm/

Touchdesigner Hand tracking with Media Pipe with 3D Collision

This video shows how to track your hands with a webcam using Media Pipe Plugin developed by Torin Blankensmith and detect their collision in the 3D world with other objects using Bullet Solver.

Sending multiple OBS virtualcams to MediaPipe in TouchDesigner

A quick tutorial demonstrating how to use OBS to send a single webcam out as multiple virtual cameras to TouchDesigner for use with the MediaPipe plugin. OBS VirtualCam that supports OBS v29 and later https://obsproject.com/forum/resources/obs-virtualcam.1744/

MediaPipe TouchDesigner Transformation matrix example

How to track a 2D texture to a face using SOPs and the Transformation Matrix.

Mediapipe4U in Unreal Engine & Mediapipe in TouchDesigner | VTUBER GAME DEV OPEN Q&A

In this new BOWTI series, we will be learning to build a VTuber stream from scratch! We’ll be covering a few things, such as setting up a vtuber character in unreal engine, using different motion capture tools to drive character animations, streaming directly to major platforms like Twitch or TikTok, and building interactive events based […]